Player Matchup

Janus
Janus
DoubleO_Phantom
Janus
Level 140
God Stats
5W - 7L
1,589 SR
Queue Stats
185W - 183L
1,547 Elo+
Party 3
Izanami
Izanami
Equ1_noxx
Izanami
Level 15
God Stats
8W - 4L
1,292 SR
Queue Stats
410W - 422L
1,515 Elo+
Party 3
Khepri
Khepri
McJoeJoeJoe
Khepri
Level 149
God Stats
3W - 2L
1,565 SR
Queue Stats
119W - 79L
1,641 Elo+
Party 1
Thor
Thor
MrShaft
Thor
Level 129
God Stats
4W - 9L
1,491 SR
Queue Stats
73W - 48L
1,637 Elo+
Party 1
Thanatos
Thanatos
Runaah
Thanatos
Level 27
God Stats
0W - 1L
1,759 SR
Queue Stats
53W - 35L
1,650 Elo+
Party 1
Team Averages
Level 92
1,539 SR
1,598 Elo+

VS

Team Averages
Level 92
1,448 SR
1,633 Elo+
Shiva
Shiva
KinkyFrys
Shiva
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 37L
1,542 Elo+
Party 2
Freya
Freya
RedFrootLoop22
Freya
Level 139
God Stats
2W - 6L
1,191 SR
Queue Stats
138W - 132L
1,564 Elo+
Party 4
Amaterasu
Amaterasu
TheEnderOne
Amaterasu
Level 26
God Stats
1W - 1L
1,335 SR
Queue Stats
33W - 10L
1,766 Elo+
Party 4
Ares
Ares
TheMiddleClass
Ares
Level 141
God Stats
1W - 1L
1,715 SR
Queue Stats
138W - 133L
1,579 Elo+
Party 4
Anubis
Anubis
sxmxixtxe
Anubis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
10,417
474
13,222
15,141
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Equ1_noxx
Izanami
16
0 / 6 / 2
9,827
447
7,948
18,255
7,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
13
2 / 2 / 4
9,434
429
6,125
23,235
20,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
MrShaft
Thor
17
0 / 5 / 3
10,515
478
4,477
17,274
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
Runaah
Thanatos
16
2 / 6 / 2
10,205
464
6,482
21,320
8,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
KinkyFrys
Shiva
18
6 / 3 / 6
12,109
550
21,580
20,701
10,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 1 / 2
12,250
557
10,671
16,453
9,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
TheEnderOne
Amaterasu
20
7 / 2 / 3
13,427
610
18,435
17,528
15,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 2 / 4
11,175
508
11,549
16,640
16,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
sxmxixtxe
Anubis
20
3 / 0 / 4
12,397
564
9,428
10,557
5,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
7
Kills
24
24
Deaths
8
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Izanami
Equ1_noxx
Izanami
0
6
2
0.17
W
Shiva
KinkyFrys
Shiva
6
3
6
3
L
Khepri
2
2
4
2
L
Thor
MrShaft
Thor
0
5
3
0.3
W
4
1
2
5
L
Thanatos
Runaah
Thanatos
2
6
2
0.5
W
Amaterasu
TheEnderOne
Amaterasu
7
2
3
4.25
W
4
2
4
3
W
Anubis
sxmxixtxe
Anubis
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,254
Damage
71,663
95,225
Taken
81,879
48,974
Mitigated
57,856
34,070
Healing
35,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,222
162
94
2,085
15,141
4,605
0
3,119
12,022
87,308
0
L
Izanami
Equ1_noxx
Izanami
7,948
6,601
0
5,641
18,255
7,965
0
12,389
5,866
0
84,172
W
Shiva
KinkyFrys
Shiva
21,580
5,764
602
2,543
20,701
10,465
496
5,938
14,763
0
126,113
L
Khepri
6,125
695
834
4,306
23,235
20,593
0
9,445
13,790
25,642
0
L
Thor
MrShaft
Thor
4,477
1,344
0
4,596
17,274
6,988
1,116
1,997
15,277
0
88,854
W
10,671
3,913
0
10,559
16,453
9,085
630
2,017
14,436
84,535
15,338
L
Thanatos
Runaah
Thanatos
6,482
1,938
0
16,514
21,320
8,823
0
3,282
18,038
0
75,163
W
Amaterasu
TheEnderOne
Amaterasu
18,435
10,350
0
8,160
17,528
15,412
4,314
2,394
15,134
0
89,222
W
11,549
424
2,492
2,919
16,640
16,987
0
6,270
10,370
32,500
0
W
Anubis
sxmxixtxe
Anubis
9,428
710
0
7,728
10,557
5,907
1,297
3,745
6,812
131,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,398
Gold Earned
61,358
578
Minions Killed
689
0
Camps Cleared
0
2,064,852
Distance Traveled
2,119,590
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,417
474
136
6
0
416,878
5
L
Izanami
9,827
447
141
6
0
347,794
3
W
Shiva
12,109
550
129
6
0
433,775
8
L
Khepri
9,434
429
22
1
0
424,235
4
L
Thor
10,515
478
150
7
0
418,133
7
W
Freya
12,250
557
156
7
0
388,090
5
L
Thanatos
10,205
464
129
6
0
457,812
5
W
Amaterasu
13,427
610
168
8
0
435,692
2
W
Ares
11,175
508
45
2
0
452,819
8
W
Anubis
12,397
564
191
9
0
409,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role