Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
DraconicST
Thoth
Level 61
God Stats
44W - 52L
1,391 SR
Queue Stats
227W - 219L
1,430 Elo+
Solo
Hel
Hel
OU812poppa
Hel
Level 71
God Stats
1W - 0L
1,735 SR
Queue Stats
7W - 9L
1,379 Elo+
Party 2
Sun Wukong
Sun Wukong
gracefavor
Sun Wukong
Level 85
God Stats
18W - 22L
1,476 SR
Queue Stats
57W - 63L
1,415 Elo+
Solo
Olorun
Olorun
lVlage
Olorun
Level 153
God Stats
1W - 1L
1,522 SR
Queue Stats
60W - 65L
1,416 Elo+
Party 2
Team Averages
Level 103
1,521 SR
1,440 Elo+

VS

Team Averages
Level 116
1,501 SR
1,473 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Bl00d0fB3ast
Ah Muzen Cab
Level 124
God Stats
2W - 2L
1,527 SR
Queue Stats
93W - 89L
1,486 Elo+
Solo
Chaac
Chaac
CWileczek
Chaac
Level 83
God Stats
4W - 3L
1,636 SR
Queue Stats
28W - 17L
1,533 Elo+
Solo
Geb
Geb
GamesWorthy
Geb
Level 85
God Stats
49W - 46L
1,208 SR
Queue Stats
1,001W - 1,109L
1,343 Elo+
Solo
Kali
Kali
Zellamy
Kali
Level 83
God Stats
8W - 6L
1,633 SR
Queue Stats
269W - 292L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 1 / 9
11,917
1,083
11,675
17,817
12,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
 
Fenrir
17
5 / 1 / 9
11,917
1,083
11,675
17,817
12,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
17
4 / 0 / 9
11,622
1,057
12,946
6,960
2,858
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 5 / 8
11,897
1,082
14,687
22,015
12,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
gracefavor
Sun Wukong
17
2 / 2 / 12
11,394
1,036
10,487
18,200
21,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Olorun
lVlage
Olorun
17
2 / 0 / 5
11,310
1,028
7,065
10,664
5,786
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

223

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
2 / 5 / 2
10,726
975
9,544
14,056
6,313
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
 
Olorun
16
2 / 5 / 2
10,726
975
9,544
14,056
6,313
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Bl00d0fB3ast
Ah Muzen Cab
17
2 / 7 / 5
11,452
1,041
31,313
16,480
6,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
CWileczek
Chaac
17
4 / 3 / 3
11,707
1,064
19,321
14,613
13,549
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 3 / 5
11,678
1,062
11,379
15,487
19,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
Zellamy
Kali
15
0 / 0 / 2
9,274
843
540
526
191

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
23
Kills
10
9
Deaths
23
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
9
9.5
W
Fenrir
 
Fenrir
5
1
9
9.5
L
Olorun
 
Olorun
2
5
2
0.6
L
Olorun
 
Olorun
2
5
2
0.6
L
Ah Muzen Cab
Bl00d0fB3ast
Ah Muzen Cab
2
7
5
0.64
L
Chaac
CWileczek
Chaac
4
3
3
1.83
W
Thoth
4
0
9
8.5
L
0
3
5
0.83
W
5
5
8
1.8
L
Kali
Zellamy
Kali
0
0
2
1
W
Sun Wukong
gracefavor
Sun Wukong
2
2
12
4
W
Olorun
lVlage
Olorun
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,535
Damage
81,641
93,473
Taken
75,218
67,808
Mitigated
52,677
25,480
Healing
17,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,675
2,074
0
1,117
17,817
12,233
0
4,876
12,941
0
16,311
W
Fenrir
 
Fenrir
11,675
2,074
0
1,117
17,817
12,233
0
4,876
12,941
0
16,311
L
Olorun
 
Olorun
9,544
3,700
3,190
2,287
14,056
6,313
0
9,497
4,559
26,718
0
L
Olorun
 
Olorun
9,544
3,700
3,190
2,287
14,056
6,313
0
9,497
4,559
26,718
0
L
Ah Muzen Cab
Bl00d0fB3ast
Ah Muzen Cab
31,313
12,143
0
2,648
16,480
6,518
0
7,528
8,952
0
60,021
L
Chaac
CWileczek
Chaac
19,321
1,536
0
2,264
14,613
13,549
0
8,760
5,853
0
49,178
W
Thoth
12,946
424
0
672
6,960
2,858
0
1,520
5,440
29,894
0
L
11,379
113
0
1,657
15,487
19,793
0
8,982
6,505
31,392
0
W
14,687
702
8,506
7,543
22,015
12,783
0
5,774
16,241
37,153
0
L
Kali
Zellamy
Kali
540
141
0
186
526
191
0
141
385
0
1,716
W
Sun Wukong
gracefavor
Sun Wukong
10,487
2,289
0
3,672
18,200
21,915
0
5,816
12,384
255
25,637
W
Olorun
lVlage
Olorun
7,065
2,824
1,474
1,379
10,664
5,786
0
2,937
7,727
39,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,057
Gold Earned
65,563
262
Minions Killed
278
9
Camps Cleared
5
1,333,462
Distance Traveled
1,061,067
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,917
1,083
10
1
2
247,865
2
W
Fenrir
11,917
1,083
10
1
2
247,865
2
L
Olorun
10,726
975
56
5
1
189,429
0
L
Olorun
10,726
975
56
5
1
189,429
0
L
Ah Muzen Cab
11,452
1,041
80
7
3
197,419
0
L
Chaac
11,707
1,064
71
6
0
235,079
0
W
Thoth
11,622
1,057
50
5
0
213,095
0
L
Geb
11,678
1,062
13
1
0
205,755
0
W
Hel
11,897
1,082
58
5
3
200,247
0
L
Kali
9,274
843
2
0
0
43,956
1
W
Sun Wukong
11,394
1,036
39
4
1
238,242
0
W
Olorun
11,310
1,028
95
9
1
186,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role