Player Matchup

Arachne
Arachne
 
Arachne
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
TheMechanicalE
Janus
Level 104
God Stats
8W - 5L
1,530 SR
Queue Stats
38W - 27L
1,592 Elo+
Solo
Jormungandr
Jormungandr
clumpy ballz932
Jormungandr
Level 104
God Stats
8W - 4L
1,445 SR
Queue Stats
118W - 106L
1,460 Elo+
Party 2
Heimdallr
Heimdallr
titan17ggg
Heimdallr
Level 107
God Stats
12W - 13L
1,486 SR
Queue Stats
434W - 478L
1,523 Elo+
Solo
Team Averages
Level 121
1,494 SR
1,511 Elo+

VS

Team Averages
Level 92
1,778 SR
1,650 Elo+
Chernobog
Chernobog
DaddyUnknown
Chernobog
Level 75
God Stats
5W - 3L
1,761 SR
Queue Stats
161W - 142L
1,651 Elo+
Party 1
Baba Yaga
Baba Yaga
Dr_Ray-C1sm
Baba Yaga
Level 96
God Stats
9W - 5L
2,013 SR
Queue Stats
84W - 68L
1,656 Elo+
Party 1
Bacchus
Bacchus
LaYbAcK_sMiLeS
Bacchus
Level 78
God Stats
4W - 3L
1,717 SR
Queue Stats
71W - 56L
1,596 Elo+
Party 1
King Arthur
King Arthur
ThronedAbyss2
King Arthur
Level 124
God Stats
2W - 4L
1,594 SR
Queue Stats
499W - 475L
1,492 Elo+
Solo
Pele
Pele
soccerbuddy24
Pele
Level 87
God Stats
3W - 4L
1,807 SR
Queue Stats
58W - 58L
1,855 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
18 / 4 / 6
15,433
643
29,619
29,401
18,749
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Arachne
 
Arachne
20
18 / 4 / 6
15,433
643
29,619
29,401
18,749
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
 
Sylvanus
20
1 / 3 / 8
14,440
602
16,137
19,836
15,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
20
1 / 3 / 8
14,440
602
16,137
19,836
15,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 4 / 8
12,816
534
11,020
17,801
8,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
clumpy ballz932
Jormungandr
18
3 / 5 / 11
11,651
485
14,521
25,207
24,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
titan17ggg
Heimdallr
20
6 / 2 / 9
14,599
608
24,296
22,352
12,455
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DaddyUnknown
Chernobog
19
4 / 7 / 4
11,736
489
18,206
25,871
11,613
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Baba Yaga
Dr_Ray-C1sm
Baba Yaga
17
1 / 2 / 6
10,943
456
14,501
17,191
8,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

16
4 / 7 / 5
9,798
408
13,371
23,228
33,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
ThronedAbyss2
King Arthur
20
3 / 7 / 1
12,638
527
14,557
29,690
27,692
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

17
6 / 9 / 1
11,338
472
11,294
25,687
11,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
35
51
Kills
18
25
Deaths
32
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
18
4
6
5.25
W
Arachne
 
Arachne
18
4
6
5.25
W
Sylvanus
 
Sylvanus
1
3
8
1.67
W
Sylvanus
 
Sylvanus
1
3
8
1.67
L
Chernobog
DaddyUnknown
Chernobog
4
7
4
0.86
L
Baba Yaga
Dr_Ray-C1sm
Baba Yaga
1
2
6
2
L
4
7
5
0.93
W
4
4
8
2
L
King Arthur
ThronedAbyss2
King Arthur
3
7
1
0.5
W
Jormungandr
clumpy ballz932
Jormungandr
3
5
11
1.7
L
6
9
1
0.72
W
Heimdallr
titan17ggg
Heimdallr
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,349
Damage
71,929
163,834
Taken
121,667
114,186
Mitigated
92,870
60,768
Healing
26,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
29,619
21,012
0
14,233
29,401
18,749
988
5,048
24,070
0
167,716
W
Arachne
 
Arachne
29,619
21,012
0
14,233
29,401
18,749
988
5,048
24,070
0
167,716
W
Sylvanus
 
Sylvanus
16,137
6,450
0
8,453
19,836
15,701
3,042
156
19,680
102,439
20,922
W
Sylvanus
 
Sylvanus
16,137
6,450
0
8,453
19,836
15,701
3,042
156
19,680
102,439
20,922
L
Chernobog
DaddyUnknown
Chernobog
18,206
12,919
0
8,465
25,871
11,613
0
3,715
22,156
0
118,205
L
Baba Yaga
Dr_Ray-C1sm
Baba Yaga
14,501
1,380
0
2,567
17,191
8,532
0
10,246
6,945
94,186
0
L
13,371
1,755
623
2,977
23,228
33,751
0
7,395
15,832
35,103
0
W
11,020
404
0
4,797
17,801
8,372
821
8,167
9,221
95,219
0
L
King Arthur
ThronedAbyss2
King Arthur
14,557
1,105
0
5,509
29,690
27,692
415
11,517
18,173
0
111,784
W
Jormungandr
clumpy ballz932
Jormungandr
14,521
6,540
132
1,339
25,207
24,459
245
10,021
14,644
75,433
0
L
11,294
3,085
0
6,805
25,687
11,282
355
6,104
19,583
0
66,460
W
Heimdallr
titan17ggg
Heimdallr
24,296
14,439
0
9,128
22,352
12,455
2,111
3,450
18,678
0
129,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,812
Gold Earned
56,453
1,201
Minions Killed
675
0
Camps Cleared
0
3,199,361
Distance Traveled
2,271,722
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,433
643
161
7
0
535,723
0
W
Arachne
15,433
643
161
7
0
535,723
0
W
Sylvanus
14,440
602
215
9
0
402,195
2
W
Sylvanus
14,440
602
215
9
0
402,195
2
L
Chernobog
11,736
489
195
8
0
456,937
3
L
Baba Yaga
10,943
456
134
6
0
458,450
10
L
Bacchus
9,798
408
35
1
0
471,670
1
W
Janus
12,816
534
170
7
0
468,731
5
L
King Arthur
12,638
527
208
9
0
405,942
0
W
Jormungandr
11,651
485
102
4
0
427,672
2
L
Pele
11,338
472
103
4
0
478,723
1
W
Heimdallr
14,599
608
177
7
0
427,122
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role