Player Matchup

Chiron
Chiron
SweetJoey910446
Chiron
Level 105
God Stats
18W - 23L
1,443 SR
Queue Stats
90W - 123L
1,400 Elo+
Party 2
Sylvanus
Sylvanus
TheKawaiiKiwi
Sylvanus
Level 148
God Stats
5W - 12L
1,405 SR
Queue Stats
141W - 192L
1,392 Elo+
Party 2
Zeus
Zeus
manueltax
Zeus
Level 44
God Stats
21W - 31L
1,476 SR
Queue Stats
147W - 280L
1,281 Elo+
Solo
Team Averages
Level 99
1,442 SR
1,358 Elo+

VS

Team Averages
Level 79
1,408 SR
1,325 Elo+
Bacchus
Bacchus
Pryhaz80
Bacchus
Level 65
God Stats
0W - 1L
1,336 SR
Queue Stats
17W - 18L
1,417 Elo+
Solo
Discordia
Discordia
Thay46Lua
Discordia
Level 104
God Stats
4W - 5L
1,388 SR
Queue Stats
54W - 116L
1,278 Elo+
Party 1
Nemesis
Nemesis
XnoelX8C
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 82L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 2
11,611
683
18,900
15,543
6,710
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sylvanus
TheKawaiiKiwi
Sylvanus
17
1 / 0 / 9
10,751
632
10,172
13,491
13,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
15
1 / 2 / 7
10,314
607
17,557
12,713
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Pryhaz80
Bacchus
14
2 / 2 / 0
10,653
627
13,912
26,801
31,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Thay46Lua
Discordia
14
0 / 5 / 1
9,456
556
14,434
9,915
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
XnoelX8C
Nemesis
13
0 / 4 / 1
9,079
534
6,512
18,846
10,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Pryhaz80
Bacchus
2
2
0
1
W
9
0
2
10
L
Discordia
Thay46Lua
Discordia
0
5
1
0.1
W
Sylvanus
TheKawaiiKiwi
Sylvanus
1
0
9
5.5
L
Nemesis
XnoelX8C
Nemesis
0
4
1
0.13
W
Zeus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,629
Damage
34,858
41,747
Taken
55,562
25,047
Mitigated
44,830
17,404
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Pryhaz80
Bacchus
13,912
2,603
0
9,557
26,801
31,339
0
13,756
13,045
29,625
0
W
18,900
8,585
1,702
2,954
15,543
6,710
671
10,695
3,948
0
36,680
L
Discordia
Thay46Lua
Discordia
14,434
43
0
206
9,915
3,303
0
3,253
6,662
43,906
0
W
Sylvanus
TheKawaiiKiwi
Sylvanus
10,172
2,549
4,520
7,103
13,491
13,003
526
8,870
3,705
33,275
8,259
L
Nemesis
XnoelX8C
Nemesis
6,512
352
642
5,916
18,846
10,188
0
10,081
8,765
0
23,840
W
Zeus
17,557
2,557
405
720
12,713
5,334
329
7,883
4,120
52,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,676
Gold Earned
29,188
204
Minions Killed
149
11
Camps Cleared
3
845,014
Distance Traveled
964,654
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,653
627
46
3
0
312,804
2
W
Chiron
11,611
683
48
3
1
294,561
0
L
Discordia
9,456
556
73
4
3
299,013
3
W
Sylvanus
10,751
632
73
4
6
267,735
8
L
Nemesis
9,079
534
30
2
0
352,837
6
W
Zeus
10,314
607
83
5
4
282,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role