Player Matchup

Vulcan
Vulcan
LorDz_VC
Vulcan
Level 98
God Stats
1W - 2L
1,736 SR
Queue Stats
144W - 187L
1,401 Elo+
Party 1
Chernobog
Chernobog
Stfclewis
Chernobog
Level 88
God Stats
2W - 3L
1,408 SR
Queue Stats
160W - 209L
1,326 Elo+
Party 1
Fenrir
Fenrir
Tomy34316
Fenrir
Level 121
God Stats
4W - 10L
1,423 SR
Queue Stats
140W - 176L
1,448 Elo+
Party 1
Bellona
Bellona
capaToBeLL
Bellona
Level 47
God Stats
2W - 4L
1,284 SR
Queue Stats
20W - 27L
1,222 Elo+
Solo
Ymir
Ymir
cearbear004
Ymir
Level 47
God Stats
27W - 30L
1,523 SR
Queue Stats
28W - 31L
1,424 Elo+
Party 1
Team Averages
Level 80
1,475 SR
1,364 Elo+

VS

Team Averages
Level 50
1,440 SR
1,225 Elo+
Zhong Kui
Zhong Kui
MrArthur_Shelby
Zhong Kui
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 70L
1,218 Elo+
Party 2
Ymir
Ymir
MrJohn_Shelby
Ymir
Level 69
God Stats
3W - 2L
1,483 SR
Queue Stats
58W - 78L
1,187 Elo+
Party 2
Pele
Pele
darckwace
Pele
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 22L
1,226 Elo+
Party 2
Neith
Neith
iRekin-_-
Neith
Level 7
God Stats
1W - 3L
1,194 SR
Queue Stats
2W - 10L
1,079 Elo+
Party 2
Cu Chulainn
Cu Chulainn
papito-stru
Cu Chulainn
Level 83
God Stats
11W - 7L
1,521 SR
Queue Stats
303W - 308L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LorDz_VC
Vulcan
8
1 / 4 / 0
5,688
517
2,750
5,691
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Stfclewis
Chernobog
11
2 / 0 / 6
6,198
563
8,007
4,906
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Tomy34316
Fenrir
11
3 / 0 / 1
6,609
601
3,942
6,538
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
capaToBeLL
Bellona
11
1 / 1 / 1
6,029
548
4,337
9,028
7,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 1 / 2
5,831
530
3,864
6,054
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MrArthur_Shelby
Zhong Kui
11
4 / 1 / 0
6,312
574
4,714
6,123
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 4 / 1
4,957
451
2,358
12,328
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
6
1 / 4 / 0
4,764
433
2,878
7,771
2,516
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
iRekin-_-
Neith
8
0 / 1 / 1
4,710
428
1,284
3,305
1,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
papito-stru
Cu Chulainn
11
1 / 0 / 0
5,949
541
4,832
10,056
6,369
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
6
6
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
LorDz_VC
Vulcan
1
4
0
0.25
W
Zhong Kui
MrArthur_Shelby
Zhong Kui
4
1
0
4
W
0
4
1
0.13
L
Chernobog
Stfclewis
Chernobog
2
0
6
5
L
Fenrir
Tomy34316
Fenrir
3
0
1
3.5
L
Bellona
capaToBeLL
Bellona
1
1
1
1.5
L
3
1
2
4
W
Pele
1
4
0
0.25
W
Neith
iRekin-_-
Neith
0
1
1
0.5
W
Cu Chulainn
papito-stru
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,900
Damage
16,066
32,217
Taken
39,583
17,387
Mitigated
23,595
8,849
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
LorDz_VC
Vulcan
2,750
435
0
881
5,691
2,152
513
4,438
1,253
27,128
0
W
Zhong Kui
MrArthur_Shelby
Zhong Kui
4,714
350
0
2,102
6,123
4,522
1,224
2,324
3,799
40,903
0
W
2,358
593
0
1,583
12,328
8,832
0
2,876
9,452
14,782
0
L
Chernobog
Stfclewis
Chernobog
8,007
3,716
0
2,533
4,906
1,814
646
1,361
3,545
0
39,025
L
Fenrir
Tomy34316
Fenrir
3,942
1,407
0
970
6,538
2,627
0
359
5,767
0
43,406
L
Bellona
capaToBeLL
Bellona
4,337
2,161
0
2,156
9,028
7,928
131
773
8,255
0
36,443
L
3,864
1,537
196
2,113
6,054
2,866
692
914
5,140
25,746
0
W
Pele
2,878
977
0
528
7,771
2,516
0
1,080
6,691
0
15,897
W
Neith
iRekin-_-
Neith
1,284
266
0
342
3,305
1,356
0
334
2,971
0
16,976
W
Cu Chulainn
papito-stru
Cu Chulainn
4,832
746
0
2,377
10,056
6,369
151
0
10,056
4,005
30,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,355
Gold Earned
26,692
284
Minions Killed
181
0
Camps Cleared
0
1,091,983
Distance Traveled
1,078,718
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,688
517
40
4
0
192,017
0
W
Zhong Kui
6,312
574
70
6
0
224,924
3
W
Ymir
4,957
451
21
2
0
206,725
1
L
Chernobog
6,198
563
68
6
0
215,693
1
L
Fenrir
6,609
601
87
8
0
246,487
1
L
Bellona
6,029
548
59
5
0
223,847
0
L
Ymir
5,831
530
30
3
0
213,939
0
W
Pele
4,764
433
23
2
0
263,853
0
W
Neith
4,710
428
24
2
0
178,263
0
W
Cu Chulainn
5,949
541
43
4
0
204,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role