Player Matchup

Hercules
Hercules
LUNCHB0XX69420
Hercules
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 21L
1,438 Elo+
Party 1
He Bo
He Bo
Monkey69420
He Bo
Level 155
God Stats
2W - 1L
1,693 SR
Queue Stats
132W - 127L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
Sukm3balls
Kukulkan
Level 7
God Stats
4W - 0L
1,827 SR
Queue Stats
21W - 4L
1,728 Elo+
Party 1
Team Averages
Level 89
1,673 SR
1,560 Elo+

VS

Team Averages
Level 42
1,383 SR
1,290 Elo+
Loki
Loki
MacHefner313
Loki
Level 25
God Stats
6W - 10L
1,345 SR
Queue Stats
104W - 153L
1,290 Elo+
Party 2
Merlin
Merlin
MoonMan201
Merlin
Level 64
God Stats
6W - 4L
1,314 SR
Queue Stats
125W - 165L
1,308 Elo+
Party 2
Athena
Athena
ViibeSational
Athena
Level 38
God Stats
12W - 11L
1,491 SR
Queue Stats
119W - 181L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 0 / 8
8,529
775
4,355
7,106
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
8 / 0 / 2
8,881
807
10,044
7,693
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Sukm3balls
Kukulkan
13
1 / 0 / 7
8,047
732
12,515
3,928
1,869
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,256
569
2,565
10,185
4,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
MoonMan201
Merlin
11
0 / 4 / 0
6,537
594
5,036
8,513
4,263
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
6,356
578
3,155
13,886
11,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
1
0
8
5
L
0
2
0
0
W
8
0
2
9
L
Merlin
MoonMan201
Merlin
0
4
0
0
W
Kukulkan
Sukm3balls
Kukulkan
1
0
7
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,914
Damage
10,756
18,727
Taken
32,584
12,359
Mitigated
20,610
4,498
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,355
1,111
530
2,390
7,106
6,975
382
3,785
3,321
0
9,617
L
2,565
474
380
2,148
10,185
4,389
0
6,727
3,458
0
12,059
W
10,044
530
0
1,578
7,693
3,515
54
3,238
4,455
29,389
0
L
Merlin
MoonMan201
Merlin
5,036
225
438
1,387
8,513
4,263
0
6,987
1,526
26,559
0
W
Kukulkan
Sukm3balls
Kukulkan
12,515
648
0
0
3,928
1,869
246
1,682
2,246
45,001
0
L
3,155
713
394
799
13,886
11,958
0
8,923
4,963
12,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,457
Gold Earned
19,149
135
Minions Killed
89
10
Camps Cleared
1
672,874
Distance Traveled
619,383
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,529
775
6
1
1
235,485
0
L
Loki
6,256
569
22
2
0
208,548
0
W
He Bo
8,881
807
39
4
1
225,267
3
L
Merlin
6,537
594
48
4
0
197,706
1
W
Kukulkan
8,047
732
90
8
8
212,122
3
L
Athena
6,356
578
19
2
1
213,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role