Player Matchup

Charybdis
Charybdis
DaBergmeister
Charybdis
Level 123
God Stats
4W - 1L
1,765 SR
Queue Stats
47W - 56L
1,513 Elo+
Party 1
Fenrir
Fenrir
HissingThunder
Fenrir
Level 56
God Stats
1W - 0L
1,306 SR
Queue Stats
17W - 17L
1,550 Elo+
Solo
Scylla
Scylla
Turtletot
Scylla
Level 108
God Stats
5W - 2L
1,660 SR
Queue Stats
37W - 47L
1,482 Elo+
Party 1
Team Averages
Level 96
1,577 SR
1,515 Elo+

VS

Team Averages
Level 138
1,579 SR
1,265 Elo+
Ah Muzen Cab
Ah Muzen Cab
CrimGr1m
Ah Muzen Cab
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 20L
1,063 Elo+
Party 2
Cthulhu
Cthulhu
LordHaven777
Cthulhu
Level 108
God Stats
1W - 2L
1,446 SR
Queue Stats
2W - 17L
1,074 Elo+
Party 2
Janus
Janus
Sturbs
Janus
Level 157
God Stats
2W - 5L
1,791 SR
Queue Stats
384W - 269L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaBergmeister
Charybdis
17
5 / 1 / 8
11,445
763
12,876
9,771
4,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 1 / 7
10,356
690
8,073
14,607
6,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Turtletot
Scylla
16
4 / 3 / 6
10,273
685
10,481
8,659
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrimGr1m
Ah Muzen Cab
13
1 / 6 / 2
9,186
612
7,744
13,418
5,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
LordHaven777
Cthulhu
13
3 / 4 / 1
9,872
658
6,558
13,852
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Sturbs
Janus
14
1 / 3 / 3
9,601
640
10,706
9,939
3,810
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
5
5
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CrimGr1m
Ah Muzen Cab
1
6
2
0.33
W
Charybdis
DaBergmeister
Charybdis
5
1
8
9
W
4
1
7
7.5
L
Cthulhu
LordHaven777
Cthulhu
3
4
1
0.88
L
Janus
Sturbs
Janus
1
3
3
0.83
W
Scylla
Turtletot
Scylla
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,430
Damage
25,008
33,037
Taken
37,209
14,879
Mitigated
18,470
9,326
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CrimGr1m
Ah Muzen Cab
7,744
2,550
0
2,022
13,418
5,080
237
4,808
8,610
0
29,364
W
Charybdis
DaBergmeister
Charybdis
12,876
4,502
371
2,236
9,771
4,331
1,945
5,429
4,342
0
52,792
W
8,073
1,820
280
5,231
14,607
6,887
255
6,991
7,616
0
28,673
L
Cthulhu
LordHaven777
Cthulhu
6,558
287
380
1,586
13,852
9,580
498
3,733
10,119
15,116
0
L
Janus
Sturbs
Janus
10,706
303
0
250
9,939
3,810
333
2,439
7,500
50,976
0
W
Scylla
Turtletot
Scylla
10,481
1,240
0
1,208
8,659
3,661
419
5,537
3,122
35,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,074
Gold Earned
28,659
187
Minions Killed
170
5
Camps Cleared
7
824,332
Distance Traveled
751,539
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,186
612
56
4
4
244,398
1
W
Charybdis
11,445
763
114
8
1
252,134
2
W
Fenrir
10,356
690
35
2
3
298,767
6
L
Cthulhu
9,872
658
32
2
0
233,441
1
L
Janus
9,601
640
82
5
3
273,700
1
W
Scylla
10,273
685
38
3
1
273,431
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role