Player Matchup

Cthulhu
Cthulhu
Ohhh wheatyyy
Cthulhu
Level 29
God Stats
3W - 8L
1,365 SR
Queue Stats
36W - 95L
1,179 Elo+
Party 1
Eset
Eset
Xccxx
Eset
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 134L
1,262 Elo+
Solo
Janus
Janus
XxB1G0UNCExX
Janus
Level 84
God Stats
1W - 3L
1,122 SR
Queue Stats
75W - 201L
1,136 Elo+
Party 1
Team Averages
Level 60
1,329 SR
1,192 Elo+

VS

Team Averages
Level 87
1,462 SR
1,323 Elo+
Zeus
Zeus
DaddyTyTy93
Zeus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 55L
1,325 Elo+
Solo
Chaac
Chaac
OSIDERRIDER760
Chaac
Level 106
God Stats
4W - 8L
1,410 SR
Queue Stats
111W - 179L
1,272 Elo+
Solo
Ravana
Ravana
WiseJOKER428
Ravana
Level 53
God Stats
1W - 3L
1,474 SR
Queue Stats
14W - 32L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
9 / 2 / 7
11,265
805
9,747
14,327
15,843
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
Xccxx
Eset
15
6 / 3 / 8
10,878
777
9,371
10,079
4,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 2 / 12
9,978
713
8,080
6,932
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 3
9,768
698
10,492
15,203
7,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 4 / 2
7,269
519
3,447
8,079
4,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
14
3 / 4 / 1
9,048
646
6,161
11,795
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
6
7
Deaths
19
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
11
3
0.41
L
0
4
2
0.25
W
Cthulhu
9
2
7
6.25
L
Ravana
3
4
1
0.88
W
Eset
Xccxx
Eset
6
3
8
3.33
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,198
Damage
20,100
31,338
Taken
35,077
22,490
Mitigated
18,387
9,017
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,492
2,362
0
147
15,203
7,180
0
12,710
2,493
32,936
0
L
3,447
667
36
2,504
8,079
4,605
0
5,217
2,862
0
9,718
W
Cthulhu
9,747
551
610
3,420
14,327
15,843
371
4,780
9,477
30,482
0
L
Ravana
6,161
2,059
0
581
11,795
6,602
0
9,513
2,282
0
19,085
W
Eset
Xccxx
Eset
9,371
1,657
293
3,406
10,079
4,092
0
4,753
5,139
36,833
0
W
8,080
618
400
888
6,932
2,555
1,053
1,653
5,251
29,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,121
Gold Earned
26,085
143
Minions Killed
74
8
Camps Cleared
2
663,330
Distance Traveled
480,902
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,768
698
41
3
1
166,336
1
L
Chaac
7,269
519
7
1
0
90,856
0
W
Cthulhu
11,265
805
57
4
0
247,623
0
L
Ravana
9,048
646
26
2
1
223,710
0
W
Eset
10,878
777
60
4
7
195,587
1
W
Janus
9,978
713
26
2
1
220,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role