Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dr Ott1Ott
Tsukuyomi
Level 127
God Stats
1W - 1L
1,828 SR
Queue Stats
101W - 88L
1,585 Elo+
Party 1
Baba Yaga
Baba Yaga
KingCarter777
Baba Yaga
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,536 Elo+
Party 1
Skadi
Skadi
NiteMaRez13
Skadi
Level 128
God Stats
4W - 7L
1,376 SR
Queue Stats
122W - 138L
1,571 Elo+
Party 2
Xing Tian
Xing Tian
SumthingC00l
Xing Tian
Level 123
God Stats
9W - 5L
1,609 SR
Queue Stats
102W - 89L
1,603 Elo+
Party 2
Team Averages
Level 134
1,552 SR
1,549 Elo+

VS

Team Averages
Level 135
1,484 SR
1,536 Elo+
Sylvanus
Sylvanus
Frank1519
Sylvanus
Level 147
God Stats
19W - 14L
1,486 SR
Queue Stats
153W - 154L
1,504 Elo+
Solo
Rama
Rama
GrinnellTheGod
Rama
Level 128
God Stats
2W - 5L
1,576 SR
Queue Stats
215W - 203L
1,556 Elo+
Solo
Hel
Hel
KingQueeb
Hel
Level 159
God Stats
1W - 2L
1,338 SR
Queue Stats
509W - 485L
1,500 Elo+
Solo
King Arthur
King Arthur
Stretchflyer76
King Arthur
Level 119
God Stats
12W - 5L
1,755 SR
Queue Stats
62W - 49L
1,582 Elo+
Solo
Awilix
Awilix
mropticdropshot
Awilix
Level 123
God Stats
21W - 20L
1,266 SR
Queue Stats
303W - 281L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 0 / 0
7,702
592
9,873
7,845
7,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
 
Jormungandr
13
0 / 0 / 0
7,702
592
9,873
7,845
7,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Dr Ott1Ott
Tsukuyomi
9
0 / 4 / 3
5,958
458
7,983
10,020
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
KingCarter777
Baba Yaga
12
1 / 0 / 2
6,600
508
5,473
6,647
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 8 / 0
5,750
442
5,136
11,810
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
SumthingC00l
Xing Tian
10
2 / 2 / 0
6,080
468
4,895
9,633
6,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Frank1519
Sylvanus
11
5 / 1 / 5
7,104
546
9,628
10,793
8,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 6
8,173
629
9,584
10,459
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 2
6,618
509
5,081
10,315
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Stretchflyer76
King Arthur
13
1 / 0 / 0
6,872
529
5,508
10,828
8,002
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 0 / 1
7,027
541
2,893
8,634
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
14
14
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
L
Jormungandr
 
Jormungandr
0
0
0
0
L
Tsukuyomi
Dr Ott1Ott
Tsukuyomi
0
4
3
0.38
W
Sylvanus
Frank1519
Sylvanus
5
1
5
7.5
W
6
0
6
9
L
Baba Yaga
KingCarter777
Baba Yaga
1
0
2
2
W
0
2
2
0.5
L
0
8
0
0
W
King Arthur
Stretchflyer76
King Arthur
1
0
0
1
L
Xing Tian
SumthingC00l
Xing Tian
2
2
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,233
Damage
32,694
53,800
Taken
51,029
30,881
Mitigated
28,435
13,002
Healing
21,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,873
3,935
0
3,065
7,845
7,112
806
391
7,454
68,990
0
L
Jormungandr
 
Jormungandr
9,873
3,935
0
3,065
7,845
7,112
806
391
7,454
68,990
0
L
Tsukuyomi
Dr Ott1Ott
Tsukuyomi
7,983
1,846
0
2,603
10,020
4,035
0
3,483
6,537
0
33,585
W
Sylvanus
Frank1519
Sylvanus
9,628
3,054
1,481
4,506
10,793
8,922
0
3,964
6,829
30,229
10,028
W
9,584
7,368
0
5,707
10,459
4,143
2,905
3,001
7,458
0
52,305
L
Baba Yaga
KingCarter777
Baba Yaga
5,473
529
0
1,631
6,647
2,951
0
3,061
3,586
53,465
0
W
5,081
586
1,365
4,781
10,315
4,148
623
4,106
6,209
53,538
0
L
5,136
2,450
0
1,788
11,810
2,795
0
2,626
9,184
0
36,596
W
King Arthur
Stretchflyer76
King Arthur
5,508
640
0
2,814
10,828
8,002
0
7,368
3,460
0
49,608
L
Xing Tian
SumthingC00l
Xing Tian
4,895
740
0
850
9,633
6,876
0
3,974
5,659
18,719
0
W
2,893
1,033
0
1,278
8,634
3,220
0
1,802
6,832
0
52,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,792
Gold Earned
35,794
484
Minions Killed
404
0
Camps Cleared
0
1,514,544
Distance Traveled
1,302,935
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,702
592
127
10
0
238,247
2
L
Jormungandr
7,702
592
127
10
0
238,247
2
L
Tsukuyomi
5,958
458
56
4
0
291,310
0
W
Sylvanus
7,104
546
59
5
0
246,104
4
W
Rama
8,173
629
82
6
0
240,313
7
L
Baba Yaga
6,600
508
84
6
0
258,691
6
W
Hel
6,618
509
87
7
0
261,234
4
L
Skadi
5,750
442
47
4
0
232,103
6
W
King Arthur
6,872
529
85
7
0
272,944
2
L
Xing Tian
6,080
468
43
3
0
255,946
4
W
Awilix
7,027
541
91
7
0
282,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role