Player Matchup

Sobek
Sobek
Diamond IV
Aberrationism
Sobek
Diamond IV
Level 155
God Stats
14W - 19L
1,527 SR
Queue Stats
169W - 154L
2,072 MMR
Solo
Chiron
Chiron
Diamond III
ChubbyOstrich
Chiron
Diamond III
Level 124
God Stats
6W - 3L
1,413 SR
Queue Stats
352W - 314L
2,180 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
IbbaWasTaken
Gilgamesh
Platinum I
Level 44
God Stats
36W - 19L
1,783 SR
Queue Stats
156W - 130L
1,979 MMR
Party 2
Apollo
Apollo
Diamond IV
LilMood
Apollo
Diamond IV
Level 157
God Stats
3W - 3L
1,734 SR
Queue Stats
108W - 89L
2,105 MMR
Solo
Achilles
Achilles
Diamond V
Nicκ
Achilles
Diamond V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 84L
2,069 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,591 SR
2,081 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,685 SR
2,082 MMR
Agni
Agni
Diamond IV
Sarahen
Agni
Diamond IV
Level 160
God Stats
8W - 2L
1,833 SR
Queue Stats
236W - 228L
2,034 MMR
Solo
Osiris
Osiris
Diamond V
Tikα
Osiris
Diamond V
Level 141
God Stats
1W - 2L
1,482 SR
Queue Stats
102W - 96L
2,103 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
TransonicsNY
Sylvanus
Platinum I
Level 122
God Stats
1W - 2L
1,771 SR
Queue Stats
129W - 120L
2,051 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
XhibannaX
Cernunnos
Diamond IV
Level 125
God Stats
14W - 11L
1,837 SR
Queue Stats
275W - 262L
2,097 MMR
Solo
Hun Batz
Hun Batz
Platinum II
muggalul
Hun Batz
Platinum II
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
189W - 175L
2,125 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 19
16,561
518
11,854
37,713
73,800
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 4 / 12
18,005
563
35,735
29,513
18,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
IbbaWasTaken
Gilgamesh
20
8 / 2 / 20
20,885
653
33,736
37,261
26,589
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
LilMood
Apollo
20
7 / 7 / 3
18,727
585
25,786
34,794
18,553
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Nicκ
Achilles
20
9 / 1 / 11
18,581
581
25,943
38,057
64,909
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BakasuraMercuryJing Wei

VS

Bans
KaliAthenaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Sarahen
Agni
20
2 / 8 / 4
14,607
456
22,458
26,840
21,670
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Osiris
Tikα
Osiris
20
4 / 6 / 8
15,089
472
23,744
36,723
65,510
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
TransonicsNY
Sylvanus
19
2 / 8 / 6
13,518
422
9,877
35,447
52,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
XhibannaX
Cernunnos
20
3 / 6 / 8
15,522
485
29,675
28,140
13,599
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
muggalul
Hun Batz
20
7 / 7 / 5
16,298
509
26,445
33,429
17,600
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
49
35
Kills
18
18
Deaths
35
65
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
4
19
3.38
W
7
4
12
3.25
W
Gilgamesh
IbbaWasTaken
Gilgamesh
8
2
20
9
W
Apollo
LilMood
Apollo
7
7
3
1.21
W
Achilles
Nicκ
Achilles
9
1
11
14.5
L
Agni
Sarahen
Agni
2
8
4
0.5
L
Osiris
Tikα
Osiris
4
6
8
1.33
L
Sylvanus
TransonicsNY
Sylvanus
2
8
6
0.63
L
Cernunnos
XhibannaX
Cernunnos
3
6
8
1.17
L
Hun Batz
muggalul
Hun Batz
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,054
Damage
112,199
177,338
Taken
160,579
202,440
Mitigated
170,901
72,626
Healing
40,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,854
1,075
0
10,356
37,713
73,800
1,101
9,606
27,865
40,532
0
W
35,735
15,324
2,611
9,476
29,513
18,589
10,438
6,935
22,240
0
196,557
W
Gilgamesh
IbbaWasTaken
Gilgamesh
33,736
11,360
0
23,079
37,261
26,589
3,123
6,434
30,827
0
231,115
W
Apollo
LilMood
Apollo
25,786
21,063
0
12,088
34,794
18,553
8,154
6,646
28,068
0
185,019
W
Achilles
Nicκ
Achilles
25,943
3,783
0
15,016
38,057
64,909
819
7,844
29,932
0
107,569
L
Agni
Sarahen
Agni
22,458
1,112
0
250
26,840
21,670
0
2,908
23,918
150,085
0
L
Osiris
Tikα
Osiris
23,744
6,134
0
9,445
36,723
65,510
540
3,196
33,041
0
102,741
L
Sylvanus
TransonicsNY
Sylvanus
9,877
2,014
7,155
8,048
35,447
52,522
300
3,256
31,198
42,109
0
L
Cernunnos
XhibannaX
Cernunnos
29,675
16,164
0
7,754
28,140
13,599
1,457
761
26,465
0
157,814
L
Hun Batz
muggalul
Hun Batz
26,445
8,089
0
7,514
33,429
17,600
1,243
1,733
31,403
0
152,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,759
Gold Earned
75,034
882
Minions Killed
860
0
Camps Cleared
0
3,161,282
Distance Traveled
2,874,081
37
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
16,561
518
37
1
0
591,905
10
W
Chiron
18,005
563
224
7
0
568,635
5
W
Gilgamesh
20,885
653
249
8
0
745,745
9
W
Apollo
18,727
585
237
7
0
554,545
4
W
Achilles
18,581
581
135
4
0
700,452
9
L
Agni
14,607
456
201
6
0
587,701
5
L
Osiris
15,089
472
148
5
0
592,420
1
L
Sylvanus
13,518
422
65
2
0
496,158
5
L
Cernunnos
15,522
485
227
7
0
553,212
3
L
Hun Batz
16,298
509
219
7
0
644,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role