Player Matchup

Danzaburou
Danzaburou
Enhale It
Danzaburou
Level 59
God Stats
45W - 30L
1,578 SR
Queue Stats
94W - 113L
1,387 Elo+
Party 1
Zeus
Zeus
Hokagxs
Zeus
Level 29
God Stats
42W - 31L
1,624 SR
Queue Stats
135W - 137L
1,442 Elo+
Party 1
Yemoja
Yemoja
RareDabberoo
Yemoja
Level 25
God Stats
2W - 4L
1,564 SR
Queue Stats
52W - 70L
1,357 Elo+
Party 1
Team Averages
Level 38
1,589 SR
1,395 Elo+

VS

Team Averages
Level 63
1,438 SR
1,412 Elo+
Hades
Hades
WakefulGem43509
Hades
Level 83
God Stats
19W - 22L
1,469 SR
Queue Stats
168W - 186L
1,395 Elo+
Party 2
Anhur
Anhur
deweynyder
Anhur
Level 2
God Stats
4W - 5L
1,500 SR
Queue Stats
21W - 24L
1,500 Elo+
Party 2
Da Ji
Da Ji
joshuavillalva99
Da Ji
Level 104
God Stats
30W - 47L
1,346 SR
Queue Stats
206W - 273L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Enhale It
Danzaburou
17
12 / 2 / 5
12,413
887
17,532
13,853
6,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
Hokagxs
Zeus
15
6 / 6 / 7
10,876
777
20,302
10,203
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
13
0 / 4 / 11
9,279
663
3,499
11,359
9,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
8,876
634
9,960
17,321
9,705
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
14
2 / 7 / 8
9,140
653
4,086
12,917
5,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 5 / 4
10,714
765
9,253
16,316
7,594
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
18
Kills
12
12
Deaths
18
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Enhale It
Danzaburou
12
2
5
7.25
W
Zeus
Hokagxs
Zeus
6
6
7
1.58
W
Yemoja
0
4
11
1.38
L
3
6
3
0.75
L
Anhur
2
7
8
0.86
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,333
Damage
23,299
35,415
Taken
46,554
19,638
Mitigated
22,952
5,034
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Enhale It
Danzaburou
17,532
7,748
0
3,025
13,853
6,320
2,108
3,407
10,446
0
47,754
W
Zeus
Hokagxs
Zeus
20,302
1,646
93
1,019
10,203
3,863
156
3,546
6,657
47,872
0
W
Yemoja
3,499
764
720
177
11,359
9,455
514
3,223
8,136
12,011
1,541
L
9,960
589
276
3,250
17,321
9,705
0
9,131
8,190
29,117
0
L
Anhur
4,086
2,914
0
250
12,917
5,653
0
7,732
5,185
0
17,189
L
9,253
2,188
300
2,284
16,316
7,594
0
7,349
8,967
0
24,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,568
Gold Earned
28,730
146
Minions Killed
108
5
Camps Cleared
6
708,348
Distance Traveled
661,556
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,413
887
57
4
2
268,091
0
W
Zeus
10,876
777
74
5
3
226,642
0
W
Yemoja
9,279
663
15
1
0
213,615
0
L
Hades
8,876
634
46
3
2
222,300
1
L
Anhur
9,140
653
29
2
1
213,470
0
L
Da Ji
10,714
765
33
2
3
225,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role