Player Matchup

Odin
Odin
 
Odin
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
IC3MAN04
Hercules
Level 27
God Stats
0W - 21L
908 SR
Queue Stats
5W - 40L
1,091 Elo+
Party 2
Fenrir
Fenrir
izanDHackss
Fenrir
Level 29
God Stats
2W - 13L
1,182 SR
Queue Stats
15W - 97L
1,036 Elo+
Party 2
Team Averages
Level 33
1,272 SR
1,282 Elo+

VS

Team Averages
Level 43
1,553 SR
1,412 Elo+
Kukulkan
Kukulkan
MathewMB
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,306 Elo+
Party 1
Artemis
Artemis
SWFsniper
Artemis
Level 62
God Stats
3W - 3L
1,719 SR
Queue Stats
43W - 77L
1,308 Elo+
Party 1
Set
Set
truebtl8
Set
Level 66
God Stats
38W - 27L
1,438 SR
Queue Stats
263W - 180L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 3 / 2
8,135
678
6,255
13,968
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
 
Odin
12
1 / 3 / 2
8,135
678
6,255
13,968
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
IC3MAN04
Hercules
12
1 / 6 / 3
7,874
656
7,377
17,796
15,068
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
11
2 / 8 / 1
8,269
689
4,183
16,835
7,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MathewMB
Kukulkan
15
4 / 1 / 11
9,356
780
13,250
5,212
2,620
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
SWFsniper
Artemis
13
4 / 3 / 12
9,116
760
13,802
11,017
4,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
9 / 0 / 8
10,158
847
15,878
11,585
7,048
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
17
20
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
2
0.67
L
Odin
 
Odin
1
3
2
0.67
L
Hercules
IC3MAN04
Hercules
1
6
3
0.42
W
Kukulkan
MathewMB
Kukulkan
4
1
11
9.5
W
Artemis
SWFsniper
Artemis
4
3
12
3.33
L
Fenrir
2
8
1
0.31
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,070
Damage
42,930
62,567
Taken
27,814
50,409
Mitigated
14,535
6,299
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,255
982
0
1,045
13,968
14,143
0
4,777
8,963
0
21,979
L
Odin
 
Odin
6,255
982
0
1,045
13,968
14,143
0
4,777
8,963
0
21,979
L
Hercules
IC3MAN04
Hercules
7,377
1,540
0
3,023
17,796
15,068
0
4,894
12,629
708
22,960
W
Kukulkan
MathewMB
Kukulkan
13,250
3,627
0
465
5,212
2,620
206
0
5,212
32,837
0
W
Artemis
SWFsniper
Artemis
13,802
8,868
0
3,077
11,017
4,867
1,655
309
10,708
0
28,014
L
Fenrir
4,183
920
0
1,186
16,835
7,055
0
3,927
12,677
0
9,624
W
15,878
7,725
0
2,127
11,585
7,048
136
303
11,135
0
49,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
28,630
118
Minions Killed
147
4
Camps Cleared
8
925,591
Distance Traveled
654,099
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,135
678
41
3
2
237,722
1
L
Odin
8,135
678
41
3
2
237,722
1
L
Hercules
7,874
656
21
2
0
233,204
3
W
Kukulkan
9,356
780
49
4
1
200,623
0
W
Artemis
9,116
760
33
3
3
191,159
0
L
Fenrir
8,269
689
15
1
0
216,943
0
W
Set
10,158
847
65
5
4
262,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role