Player Matchup

King Arthur
King Arthur
Justicia1153
King Arthur
Level 84
God Stats
26W - 17L
1,505 SR
Queue Stats
196W - 192L
1,363 Elo+
Solo
Odin
Odin
Remian
Odin
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,327 Elo+
Party 1
Poseidon
Poseidon
WarriorRF
Poseidon
Level 61
God Stats
2W - 3L
1,548 SR
Queue Stats
9W - 9L
1,453 Elo+
Party 1
Izanami
Izanami
cazan0wa
Izanami
Level 94
God Stats
23W - 20L
1,717 SR
Queue Stats
49W - 54L
1,667 Elo+
Solo
Nu Wa
Nu Wa
skawskajlpu
Nu Wa
Level 48
God Stats
10W - 11L
1,214 SR
Queue Stats
265W - 286L
1,397 Elo+
Solo
Team Averages
Level 64
1,497 SR
1,442 Elo+

VS

Team Averages
Level 76
1,409 SR
1,349 Elo+
Ra
Ra
BloodshedBen
Ra
Level 65
God Stats
7W - 16L
1,298 SR
Queue Stats
93W - 132L
1,351 Elo+
Party 2
Bellona
Bellona
Itsygo784
Bellona
Level 89
God Stats
118W - 119L
1,363 SR
Queue Stats
527W - 571L
1,331 Elo+
Solo
Hun Batz
Hun Batz
ItzJaeger
Hun Batz
Level 88
God Stats
3W - 6L
1,525 SR
Queue Stats
187W - 250L
1,351 Elo+
Party 2
Hel
Hel
TruebornAlloy65
Hel
Level 106
God Stats
1W - 4L
1,359 SR
Queue Stats
217W - 325L
1,370 Elo+
Party 2
Anhur
Anhur
ЗаКороляЛича
Anhur
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 33L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Justicia1153
King Arthur
12
2 / 0 / 2
6,806
524
7,048
10,746
8,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Remian
Odin
11
3 / 3 / 3
6,856
527
5,239
9,487
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
WarriorRF
Poseidon
10
0 / 2 / 1
5,961
459
3,596
6,801
1,806
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
cazan0wa
Izanami
13
4 / 2 / 5
7,914
609
7,149
8,685
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 2
6,659
512
6,919
8,503
3,110
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,942
534
4,965
7,645
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Itsygo784
Bellona
11
0 / 1 / 0
6,116
470
3,530
8,581
6,298
Hun Batz
ItzJaeger
Hun Batz
11
2 / 0 / 2
6,824
525
6,008
12,153
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 4 / 3
6,728
518
3,558
9,930
6,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 4
5,781
445
4,480
8,877
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
11
Kills
6
7
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Bellona
Itsygo784
Bellona
0
1
0
0
L
Hun Batz
ItzJaeger
Hun Batz
2
0
2
3
W
King Arthur
Justicia1153
King Arthur
2
0
2
3
W
Odin
Remian
Odin
3
3
3
1.5
L
3
4
3
1.13
W
Poseidon
WarriorRF
Poseidon
0
2
1
0.25
W
Izanami
cazan0wa
Izanami
4
2
5
3.25
W
2
0
2
3
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,951
Damage
22,541
44,222
Taken
47,186
20,501
Mitigated
24,209
11,520
Healing
17,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,965
286
638
3,064
7,645
3,249
0
3,797
3,532
66,856
0
L
Bellona
Itsygo784
Bellona
3,530
1,137
233
2,819
8,581
6,298
0
1,348
7,193
0
36,310
L
Hun Batz
ItzJaeger
Hun Batz
6,008
2,412
0
5,748
12,153
4,698
0
1,850
10,203
0
46,408
W
King Arthur
Justicia1153
King Arthur
7,048
1,488
0
3,104
10,746
8,752
104
807
9,939
0
35,686
W
Odin
Remian
Odin
5,239
2,903
0
1,271
9,487
3,470
454
1,499
7,988
0
27,759
L
3,558
287
967
3,078
9,930
6,887
0
1,688
8,126
21,148
0
W
Poseidon
WarriorRF
Poseidon
3,596
449
0
945
6,801
1,806
553
452
6,349
31,946
0
W
Izanami
cazan0wa
Izanami
7,149
4,166
314
3,824
8,685
3,363
3,763
2,217
6,468
0
60,724
W
6,919
3,137
0
2,062
8,503
3,110
392
3,548
4,955
41,763
0
L
4,480
3,206
0
828
8,877
3,077
0
1,196
7,617
0
27,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,196
Gold Earned
32,391
327
Minions Killed
334
0
Camps Cleared
0
1,205,686
Distance Traveled
1,293,282
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,942
534
107
8
0
272,990
2
L
Bellona
6,116
470
66
5
0
249,882
5
L
Hun Batz
6,824
525
88
7
0
303,419
0
W
King Arthur
6,806
524
56
4
0
264,591
4
W
Odin
6,856
527
51
4
0
253,341
1
L
Hel
6,728
518
19
1
0
241,521
1
W
Poseidon
5,961
459
56
4
0
248,021
1
W
Izanami
7,914
609
108
8
0
228,130
9
W
Nu Wa
6,659
512
56
4
0
211,603
2
L
Anhur
5,781
445
54
4
0
225,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role