Player Matchup

Janus
Janus
Platinum III
Boldybeany
Janus
Platinum III
Level 156
God Stats
0W - 1L
1,719 SR
Queue Stats
28W - 14L
2,130 MMR
Solo
Ullr
Ullr
Diamond II
Gonzag1214
Ullr
Diamond II
Level 67
God Stats
3W - 11L
1,604 SR
Queue Stats
245W - 219L
2,162 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Hackersura
Sun Wukong
Diamond II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
2,446 MMR
Party 1
Ymir
Ymir
Diamond V
King MiouMiou
Ymir
Diamond V
Level 126
God Stats
7W - 3L
1,603 SR
Queue Stats
67W - 59L
2,134 MMR
Solo
Kali
Kali
Diamond II
i_Supremacyy
Kali
Diamond II
Level 131
God Stats
18W - 15L
1,783 SR
Queue Stats
114W - 98L
2,420 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 109
1,642 SR
2,258 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 114
1,699 SR
2,315 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Dasfter
Ah Muzen Cab
Platinum III
Level 47
God Stats
6W - 1L
2,043 SR
Queue Stats
89W - 59L
2,213 MMR
Party 2
Bellona
Bellona
Grandmaster
Panjanko
Bellona
Grandmaster
Level 123
God Stats
7W - 3L
1,673 SR
Queue Stats
199W - 126L
2,662 MMR
Solo
Apollo
Apollo
Platinum II
Rubenaje
Apollo
Platinum II
Level 156
God Stats
2W - 0L
1,740 SR
Queue Stats
53W - 19L
2,200 MMR
Solo
Poseidon
Poseidon
Diamond III
ThatsChildish_
Poseidon
Diamond III
Level 159
God Stats
18W - 15L
1,398 SR
Queue Stats
380W - 357L
2,336 MMR
Party 2
Mulan
Mulan
Diamond V
smiteZer44
Mulan
Diamond V
Level 87
God Stats
29W - 32L
1,639 SR
Queue Stats
391W - 364L
2,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
6 / 5 / 8
14,316
551
23,306
17,591
8,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 6 / 6
14,106
543
14,243
27,200
14,109
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Hackersura
Sun Wukong
19
0 / 8 / 12
11,905
458
13,871
38,615
36,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 4 / 7
11,256
433
7,629
24,602
29,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 1 / 8
13,372
514
12,332
26,990
16,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
CliodhnaBakasuraMercury

VS

Bans
NemesisShivaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dasfter
Ah Muzen Cab
20
4 / 3 / 2
16,370
630
20,778
19,125
10,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Panjanko
Bellona
19
4 / 5 / 7
14,562
560
28,959
37,686
39,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Rubenaje
Apollo
20
9 / 3 / 6
16,316
628
31,830
22,726
14,186
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
20
4 / 3 / 3
16,182
622
12,975
16,624
8,990
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
18
3 / 6 / 6
13,926
536
12,859
33,064
37,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
48
20
Kills
24
24
Deaths
20
41
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
6
5
8
2
W
Ah Muzen Cab
Dasfter
Ah Muzen Cab
4
3
2
1.67
L
7
6
6
1.67
L
Sun Wukong
Hackersura
Sun Wukong
0
8
12
0.75
L
2
4
7
1.38
W
Bellona
Panjanko
Bellona
4
5
7
1.5
W
Apollo
Rubenaje
Apollo
9
3
6
4
W
Poseidon
4
3
3
1.83
L
5
1
8
9
W
Mulan
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,381
Damage
107,401
134,998
Taken
129,225
105,015
Mitigated
110,482
31,996
Healing
30,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
23,306
717
548
3,715
17,591
8,180
0
2,592
14,767
124,342
0
W
Ah Muzen Cab
Dasfter
Ah Muzen Cab
20,778
7,518
0
5,269
19,125
10,291
8,777
4,388
14,737
0
174,830
L
14,243
8,833
0
3,263
27,200
14,109
1,380
3,301
23,807
0
123,081
L
Sun Wukong
Hackersura
Sun Wukong
13,871
2,916
0
13,722
38,615
36,462
0
5,204
33,321
0
88,141
L
7,629
877
0
5,436
24,602
29,458
0
4,157
20,317
43,683
0
W
Bellona
Panjanko
Bellona
28,959
11,393
0
13,605
37,686
39,429
3,514
6,650
31,036
0
116,525
W
Apollo
Rubenaje
Apollo
31,830
21,833
0
1,924
22,726
14,186
4,209
8,862
13,864
0
181,432
W
Poseidon
12,975
901
0
1,559
16,624
8,990
1,865
5,223
11,401
162,451
0
L
12,332
5,362
0
5,312
26,990
16,806
0
1,218
25,732
0
110,091
W
Mulan
12,859
1,719
854
7,518
33,064
37,586
122
9,148
23,916
0
54,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,955
Gold Earned
77,356
743
Minions Killed
898
0
Camps Cleared
0
2,594,375
Distance Traveled
2,551,670
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,316
551
196
8
0
531,567
6
W
Ah Muzen Cab
16,370
630
244
9
0
476,222
5
L
Ullr
14,106
543
168
6
0
435,501
2
L
Sun Wukong
11,905
458
143
6
0
484,072
3
L
Ymir
11,256
433
56
2
0
504,393
7
W
Bellona
14,562
560
178
7
0
497,290
9
W
Apollo
16,316
628
200
8
0
534,978
2
W
Poseidon
16,182
622
224
9
0
564,483
9
L
Kali
13,372
514
180
7
0
638,842
2
W
Mulan
13,926
536
52
2
0
478,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role