Player Matchup

Kukulkan
Kukulkan
Gacek16
Kukulkan
Level 95
God Stats
0W - 1L
1,506 SR
Queue Stats
2W - 3L
1,821 Elo+
Party 2
Danzaburou
Danzaburou
Satella01
Danzaburou
Level 155
God Stats
5W - 4L
1,505 SR
Queue Stats
114W - 104L
1,564 Elo+
Party 2
Khepri
Khepri
laczek468
Khepri
Level 125
God Stats
15W - 15L
1,575 SR
Queue Stats
68W - 51L
1,614 Elo+
Party 2
Team Averages
Level 125
1,528 SR
1,666 Elo+

VS

Team Averages
Level 33
1,615 SR
1,795 Elo+
Thoth
Thoth
BabyBasher69
Thoth
Level 17
God Stats
3W - 0L
1,846 SR
Queue Stats
88W - 16L
1,804 Elo+
Party 1
Tiamat
Tiamat
DaddyBasher69
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 31L
1,869 Elo+
Party 1
Thor
Thor
JerryNL
Thor
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 119L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gacek16
Kukulkan
14
4 / 7 / 3
10,949
684
10,326
11,521
4,829
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Satella01
Danzaburou
14
2 / 5 / 3
9,927
620
12,563
17,974
6,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
laczek468
Khepri
14
2 / 2 / 4
10,053
628
4,983
9,757
12,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 2
11,879
742
20,477
12,826
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 10
10,999
687
1,776
10,785
22,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
JerryNL
Thor
15
5 / 3 / 5
10,686
668
13,097
19,442
9,663
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
8
Kills
14
14
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
4
2
2.5
W
0
1
10
5
L
Kukulkan
Gacek16
Kukulkan
4
7
3
0.79
W
Thor
JerryNL
Thor
5
3
5
2.5
L
Danzaburou
Satella01
Danzaburou
2
5
3
0.7
L
Khepri
laczek468
Khepri
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,872
Damage
35,350
39,252
Taken
43,053
23,637
Mitigated
37,749
3,040
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,477
1,830
0
4,236
12,826
5,092
452
4,483
8,343
62,356
0
W
1,776
121
0
3,022
10,785
22,994
0
1,687
9,098
9,661
0
L
Kukulkan
Gacek16
Kukulkan
10,326
805
0
0
11,521
4,829
0
3,869
7,402
29,057
0
W
Thor
JerryNL
Thor
13,097
2,734
0
0
19,442
9,663
99
9,507
9,935
0
36,099
L
Danzaburou
Satella01
Danzaburou
12,563
4,327
0
2,218
17,974
6,660
232
12,443
4,956
0
45,365
L
Khepri
laczek468
Khepri
4,983
921
0
822
9,757
12,148
26
4,912
4,459
10,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,929
Gold Earned
33,564
133
Minions Killed
187
2
Camps Cleared
10
693,458
Distance Traveled
804,878
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,879
742
114
7
1
245,793
2
W
Tiamat
10,999
687
22
1
5
277,354
0
L
Kukulkan
10,949
684
56
4
0
189,548
1
W
Thor
10,686
668
51
3
4
281,731
4
L
Danzaburou
9,927
620
67
4
2
272,303
2
L
Khepri
10,053
628
10
1
0
231,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role