Player Matchup

Hel
Hel
Frost_DoesDubs
Hel
Level 44
God Stats
12W - 9L
1,463 SR
Queue Stats
248W - 281L
1,348 Elo+
Party 1
Bakasura
Bakasura
MermeloxX
Bakasura
Level 46
God Stats
6W - 6L
1,350 SR
Queue Stats
39W - 32L
1,402 Elo+
Solo
Hades
Hades
MrMojoRisin94
Hades
Level 123
God Stats
15W - 12L
1,521 SR
Queue Stats
64W - 55L
1,412 Elo+
Solo
Fenrir
Fenrir
Squidgy6509
Fenrir
Level 38
God Stats
5W - 7L
1,500 SR
Queue Stats
149W - 181L
1,209 Elo+
Solo
Charybdis
Charybdis
babiasz03
Charybdis
Level 68
God Stats
10W - 12L
1,421 SR
Queue Stats
407W - 462L
1,424 Elo+
Party 1
Team Averages
Level 64
1,451 SR
1,359 Elo+

VS

Team Averages
Level 86
1,487 SR
1,406 Elo+
Tiamat
Tiamat
Jendalia
Tiamat
Level 103
God Stats
3W - 2L
1,549 SR
Queue Stats
22W - 32L
1,500 Elo+
Party 2
Ares
Ares
Ltkahos
Ares
Level 67
God Stats
11W - 19L
1,356 SR
Queue Stats
80W - 114L
1,322 Elo+
Party 2
Charybdis
Charybdis
The_Tukinator
Charybdis
Level 97
God Stats
0W - 1L
1,567 SR
Queue Stats
31W - 24L
1,426 Elo+
Solo
Ymir
Ymir
Tin10Men
Ymir
Level 80
God Stats
166W - 170L
1,461 SR
Queue Stats
572W - 622L
1,374 Elo+
Solo
Set
Set
garadios
Set
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 122L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
8,578
429
9,640
15,307
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
MermeloxX
Bakasura
18
9 / 2 / 4
11,727
586
15,593
18,270
8,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 5 / 7
9,555
478
9,188
17,952
8,097
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
5 / 7 / 4
9,741
487
9,296
17,744
8,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
babiasz03
Charybdis
13
5 / 3 / 6
9,522
476
12,674
11,866
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jendalia
Tiamat
15
6 / 4 / 6
10,367
518
18,008
15,360
12,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Ltkahos
Ares
11
0 / 8 / 6
8,331
417
6,736
22,191
24,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
The_Tukinator
Charybdis
13
6 / 5 / 3
9,143
457
11,901
13,660
6,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
12
0 / 3 / 4
8,614
431
7,145
15,478
12,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 4 / 2
10,552
528
10,371
19,608
13,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
24
Kills
21
22
Deaths
24
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
5
5
0.9
L
Tiamat
Jendalia
Tiamat
6
4
6
2.25
L
Ares
Ltkahos
Ares
0
8
6
0.38
W
Bakasura
MermeloxX
Bakasura
9
2
4
5.5
W
3
5
7
1.3
W
Fenrir
5
7
4
1
L
Charybdis
The_Tukinator
Charybdis
6
5
3
1.5
L
Ymir
0
3
4
0.67
W
Charybdis
babiasz03
Charybdis
5
3
6
2.67
L
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,391
Damage
54,161
81,139
Taken
86,297
35,969
Mitigated
69,004
27,208
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,640
771
1,005
6,337
15,307
6,368
934
9,535
5,772
49,159
0
L
Tiamat
Jendalia
Tiamat
18,008
1,414
0
3,820
15,360
12,033
373
5,122
10,213
65,903
0
L
Ares
Ltkahos
Ares
6,736
584
2,439
1,804
22,191
24,190
0
5,880
15,586
22,021
0
W
Bakasura
MermeloxX
Bakasura
15,593
13,104
0
4,346
18,270
8,867
0
6,816
11,454
0
93,983
W
9,188
1,233
233
6,841
17,952
8,097
1,687
6,520
11,432
65,207
0
W
Fenrir
9,296
5,685
0
3,012
17,744
8,149
1,038
5,634
12,110
0
41,318
L
Charybdis
The_Tukinator
Charybdis
11,901
5,371
145
1,493
13,660
6,910
560
1,314
12,156
0
54,611
L
Ymir
7,145
1,685
0
1,216
15,478
12,613
0
1,444
13,936
49,576
0
W
Charybdis
babiasz03
Charybdis
12,674
6,447
83
5,351
11,866
4,488
2,031
3,755
8,111
0
60,434
L
10,371
5,077
0
1,925
19,608
13,258
0
5,527
14,081
0
72,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,123
Gold Earned
47,007
484
Minions Killed
383
0
Camps Cleared
0
1,842,670
Distance Traveled
1,818,631
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,578
429
60
3
0
370,464
4
L
Tiamat
10,367
518
91
5
0
343,028
4
L
Ares
8,331
417
21
1
0
378,721
0
W
Bakasura
11,727
586
158
8
0
448,928
0
W
Hades
9,555
478
113
6
0
343,121
7
W
Fenrir
9,741
487
71
4
0
353,264
0
L
Charybdis
9,143
457
72
4
0
329,110
2
L
Ymir
8,614
431
90
5
0
372,706
1
W
Charybdis
9,522
476
82
4
0
326,893
3
L
Set
10,552
528
109
5
0
395,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role