Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Batman Corps
Nike
Level 149
God Stats
8W - 1L
1,935 SR
Queue Stats
261W - 233L
1,556 Elo+
Solo
Poseidon
Poseidon
CrackerJax29
Poseidon
Level 149
God Stats
4W - 0L
1,599 SR
Queue Stats
172W - 153L
1,551 Elo+
Solo
Neith
Neith
Hendy5120
Neith
Level 150
God Stats
54W - 38L
1,377 SR
Queue Stats
134W - 120L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
NiteMaRez13
Sylvanus
Level 128
God Stats
19W - 8L
1,630 SR
Queue Stats
122W - 138L
1,554 Elo+
Party 2
Team Averages
Level 143
1,590 SR
1,520 Elo+

VS

Team Averages
Level 103
1,467 SR
1,520 Elo+
King Arthur
King Arthur
DoubleAbomb
King Arthur
Level 126
God Stats
4W - 4L
1,425 SR
Queue Stats
403W - 389L
1,572 Elo+
Solo
Nemesis
Nemesis
Waffle_head13
Nemesis
Level 100
God Stats
9W - 13L
1,409 SR
Queue Stats
372W - 376L
1,528 Elo+
Solo
Heimdallr
Heimdallr
XxJplay513xX
Heimdallr
Level 63
God Stats
3W - 5L
1,502 SR
Queue Stats
121W - 122L
1,518 Elo+
Party 1
Hel
Hel
tre_tha_great1
Hel
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 168L
1,520 Elo+
Party 1
Ares
Ares
xavier9612
Ares
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
236W - 244L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 2 / 5
8,464
529
7,765
13,669
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
 
Nemesis
14
2 / 2 / 5
8,464
529
7,765
13,669
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 3 / 0
9,022
564
4,663
11,911
9,433
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
CrackerJax29
Poseidon
15
3 / 2 / 4
8,723
545
13,702
7,690
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Hendy5120
Neith
15
6 / 2 / 1
9,511
594
13,644
11,398
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
NiteMaRez13
Sylvanus
13
2 / 0 / 7
8,412
526
5,923
14,042
14,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoubleAbomb
King Arthur
15
5 / 1 / 2
9,104
569
10,156
10,623
10,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
13
1 / 2 / 4
7,653
478
7,776
13,822
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
XxJplay513xX
Heimdallr
12
0 / 4 / 2
7,229
452
5,595
14,627
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 4 / 2
8,137
509
7,613
13,627
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 1
7,417
464
5,327
16,004
15,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
16
Kills
9
11
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
5
2.25
W
Nemesis
 
Nemesis
2
2
5
2.25
W
1
3
0
0.33
W
Poseidon
CrackerJax29
Poseidon
3
2
4
2.5
L
King Arthur
DoubleAbomb
King Arthur
5
1
2
6
W
Neith
Hendy5120
Neith
6
2
1
3.25
W
Sylvanus
NiteMaRez13
Sylvanus
2
0
7
5.5
L
Nemesis
1
2
4
1.5
L
Heimdallr
XxJplay513xX
Heimdallr
0
4
2
0.25
L
2
4
2
0.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,462
Damage
36,467
72,379
Taken
68,703
45,129
Mitigated
43,465
22,177
Healing
18,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,765
2,972
0
3,195
13,669
6,525
516
1,343
12,326
0
63,639
W
Nemesis
 
Nemesis
7,765
2,972
0
3,195
13,669
6,525
516
1,343
12,326
0
63,639
W
4,663
839
0
2,180
11,911
9,433
0
477
11,434
3,942
62,498
W
Poseidon
CrackerJax29
Poseidon
13,702
2,706
0
954
7,690
3,177
701
4,098
3,592
88,150
0
L
King Arthur
DoubleAbomb
King Arthur
10,156
2,138
0
1,170
10,623
10,295
0
1,885
8,738
0
67,561
W
Neith
Hendy5120
Neith
13,644
8,145
0
5,635
11,398
5,183
0
1,707
9,691
0
83,664
W
Sylvanus
NiteMaRez13
Sylvanus
5,923
2,394
1,313
5,705
14,042
14,286
149
5,315
8,727
23,343
0
L
Nemesis
7,776
4,530
0
1,713
13,822
5,725
0
3,090
10,732
0
69,535
L
Heimdallr
XxJplay513xX
Heimdallr
5,595
2,268
0
5,247
14,627
5,757
0
2,452
12,175
0
54,519
L
7,613
1,061
1,829
5,355
13,627
6,094
152
6,162
7,465
75,825
0
L
5,327
183
252
3,408
16,004
15,594
0
6,682
9,322
24,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,596
Gold Earned
39,540
644
Minions Killed
486
0
Camps Cleared
0
1,943,153
Distance Traveled
1,546,205
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,464
529
104
7
0
375,763
1
W
Nemesis
8,464
529
104
7
0
375,763
1
W
Nike
9,022
564
136
9
0
309,067
1
W
Poseidon
8,723
545
134
8
0
317,360
5
L
King Arthur
9,104
569
122
8
0
323,979
3
W
Neith
9,511
594
133
8
0
277,103
0
W
Sylvanus
8,412
526
33
2
0
288,097
5
L
Nemesis
7,653
478
104
7
0
352,051
5
L
Heimdallr
7,229
452
100
6
0
283,239
1
L
Hel
8,137
509
135
8
0
284,798
1
L
Ares
7,417
464
25
2
0
302,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role