Player Matchup

Olorun
Olorun
MrClutch0202
Olorun
Level 7
God Stats
7W - 13L
1,149 SR
Queue Stats
13W - 31L
1,147 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nazmoney103
Tsukuyomi
Level 125
God Stats
7W - 4L
1,379 SR
Queue Stats
245W - 232L
1,419 Elo+
Party 1
Chaac
Chaac
qbgaminggg
Chaac
Level 44
God Stats
5W - 1L
1,287 SR
Queue Stats
86W - 81L
1,374 Elo+
Party 1
Team Averages
Level 59
1,272 SR
1,313 Elo+

VS

Team Averages
Level 38
1,255 SR
1,178 Elo+
Mulan
Mulan
OneFineLime
Mulan
Level 40
God Stats
2W - 6L
1,226 SR
Queue Stats
14W - 35L
1,215 Elo+
Solo
Izanami
Izanami
gelatina38
Izanami
Level 33
God Stats
3W - 13L
1,070 SR
Queue Stats
61W - 131L
1,185 Elo+
Party 2
Raijin
Raijin
luk4rd0
Raijin
Level 42
God Stats
3W - 5L
1,469 SR
Queue Stats
114W - 255L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 1 / 6
7,471
679
6,027
6,260
2,469
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
nazmoney103
Tsukuyomi
12
2 / 1 / 6
7,859
714
9,615
9,316
7,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
14
6 / 0 / 3
8,664
788
12,221
10,800
7,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,693
608
3,886
12,514
8,173
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
gelatina38
Izanami
12
0 / 2 / 1
6,940
631
7,073
9,852
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
luk4rd0
Raijin
12
1 / 3 / 0
7,285
662
5,164
10,896
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
2
2
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
1
6
4
L
1
4
0
0.25
L
Izanami
gelatina38
Izanami
0
2
1
0.25
L
Raijin
luk4rd0
Raijin
1
3
0
0.33
W
Tsukuyomi
nazmoney103
Tsukuyomi
2
1
6
5
W
Chaac
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,863
Damage
16,123
26,376
Taken
33,262
17,433
Mitigated
17,138
5,962
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,027
3,598
0
1,345
6,260
2,469
244
696
5,564
23,383
0
L
3,886
608
0
1,399
12,514
8,173
0
2,575
9,939
0
9,893
L
Izanami
gelatina38
Izanami
7,073
3,037
67
2,614
9,852
4,627
118
2,353
7,499
0
28,274
L
Raijin
luk4rd0
Raijin
5,164
668
91
3,014
10,896
4,338
90
1,858
9,038
26,849
0
W
Tsukuyomi
nazmoney103
Tsukuyomi
9,615
2,464
0
2,262
9,316
7,070
168
2,455
6,861
0
24,119
W
Chaac
12,221
3,046
0
2,355
10,800
7,894
33
2,557
8,243
0
29,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,994
Gold Earned
20,918
119
Minions Killed
118
5
Camps Cleared
5
604,287
Distance Traveled
513,368
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,471
679
45
4
0
184,322
1
L
Mulan
6,693
608
21
2
1
164,699
1
L
Izanami
6,940
631
48
4
1
178,733
2
L
Raijin
7,285
662
49
4
3
169,936
0
W
Tsukuyomi
7,859
714
35
3
2
194,632
1
W
Chaac
8,664
788
39
4
3
225,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role