Player Matchup

Izanami
Izanami
Darkrai_Pika13
Izanami
Level 108
God Stats
13W - 8L
1,617 SR
Queue Stats
296W - 280L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
MageMainlol
Kukulkan
Level 114
God Stats
3W - 3L
1,798 SR
Queue Stats
122W - 142L
1,471 Elo+
Solo
Thor
Thor
SEYVANHEL
Thor
Level 152
God Stats
13W - 18L
1,557 SR
Queue Stats
1,472W - 1,621L
1,465 Elo+
Solo
Khepri
Khepri
ScaryPup1265589
Khepri
Level 89
God Stats
0W - 1L
1,797 SR
Queue Stats
37W - 38L
1,503 Elo+
Solo
Cthulhu
Cthulhu
marb2011
Cthulhu
Level 126
God Stats
14W - 26L
1,543 SR
Queue Stats
219W - 206L
1,501 Elo+
Party 2
Team Averages
Level 118
1,662 SR
1,485 Elo+

VS

Team Averages
Level 114
1,573 SR
1,551 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
ASAP_Co0gi
Olorun
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,738 Elo+
Solo
Chaac
Chaac
DeathtraceX
Chaac
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,534 Elo+
Solo
Atlas
Atlas
Jevilnight
Atlas
Level 69
God Stats
53W - 44L
1,621 SR
Queue Stats
86W - 86L
1,539 Elo+
Solo
Izanami
Izanami
PROJ Horizon
Izanami
Level 155
God Stats
10W - 4L
1,815 SR
Queue Stats
262W - 267L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,182
459
12,495
18,214
6,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MageMainlol
Kukulkan
16
2 / 3 / 4
10,170
509
13,890
11,526
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
17
4 / 0 / 2
10,138
507
6,594
12,349
5,377
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 3
9,096
455
5,816
20,299
14,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
marb2011
Cthulhu
18
0 / 1 / 0
10,745
537
12,329
16,970
12,021
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
4 / 3 / 0
10,110
506
9,119
18,495
7,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
 
Cliodhna
17
4 / 3 / 0
10,110
506
9,119
18,495
7,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
ASAP_Co0gi
Olorun
16
2 / 4 / 2
9,949
497
6,259
13,930
5,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 0 / 0
10,995
550
11,031
17,350
12,279
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
16
2 / 0 / 5
9,920
496
14,486
13,614
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
PROJ Horizon
Izanami
17
2 / 3 / 4
10,128
506
18,811
16,613
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
9
Kills
15
11
Deaths
13
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
3
0
1.33
W
Cliodhna
 
Cliodhna
4
3
0
1.33
W
Olorun
ASAP_Co0gi
Olorun
2
4
2
0.75
L
2
5
1
0.5
W
1
0
0
1
W
Atlas
2
0
5
4.5
L
Kukulkan
MageMainlol
Kukulkan
2
3
4
1.33
W
Izanami
PROJ Horizon
Izanami
2
3
4
1.33
L
Thor
4
0
2
5
L
1
2
3
1.25
L
Cthulhu
marb2011
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,124
Damage
68,825
79,358
Taken
98,497
43,923
Mitigated
51,411
21,378
Healing
47,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,119
735
0
12,229
18,495
7,655
186
5,004
13,318
0
86,714
W
Cliodhna
 
Cliodhna
9,119
735
0
12,229
18,495
7,655
186
5,004
13,318
0
86,714
W
Olorun
ASAP_Co0gi
Olorun
6,259
3,666
380
4,751
13,930
5,725
0
7,206
6,458
67,760
0
L
12,495
7,668
0
6,493
18,214
6,275
0
8,023
10,191
0
90,072
W
11,031
3,601
0
6,828
17,350
12,279
1,271
12,329
5,021
0
95,957
W
Atlas
14,486
5,846
515
5,080
13,614
11,215
68
2,488
11,126
53,319
0
L
Kukulkan
MageMainlol
Kukulkan
13,890
2,693
0
2,194
11,526
5,540
468
3,695
7,831
90,689
0
W
Izanami
PROJ Horizon
Izanami
18,811
12,504
0
5,740
16,613
6,882
1,426
4,439
12,044
0
116,176
L
Thor
6,594
1,439
513
470
12,349
5,377
1,008
1,429
10,920
0
84,212
L
5,816
837
529
8,046
20,299
14,710
0
6,388
13,911
35,872
0
L
Cthulhu
marb2011
Cthulhu
12,329
2,143
0
3,133
16,970
12,021
0
1,210
15,760
103,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,331
Gold Earned
61,212
681
Minions Killed
802
0
Camps Cleared
0
1,890,344
Distance Traveled
2,279,077
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,110
506
132
7
0
398,354
3
W
Cliodhna
10,110
506
132
7
0
398,354
3
W
Olorun
9,949
497
125
6
0
352,629
6
L
Izanami
9,182
459
157
8
0
339,318
8
W
Chaac
10,995
550
170
9
0
379,882
5
W
Atlas
9,920
496
74
4
0
417,485
6
L
Kukulkan
10,170
509
165
8
0
330,769
3
W
Izanami
10,128
506
169
8
0
332,373
1
L
Thor
10,138
507
130
7
0
432,958
2
L
Khepri
9,096
455
30
2
0
408,306
1
L
Cthulhu
10,745
537
199
10
0
378,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role