Player Matchup

Arachne
Arachne
DVDA 2K
Arachne
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,446 Elo+
Party 2
Chaac
Chaac
JOSEJIMBU
Chaac
Level 69
God Stats
3W - 11L
1,379 SR
Queue Stats
216W - 328L
1,444 Elo+
Solo
Ra
Ra
NickedMyBalls
Ra
Level 126
God Stats
0W - 2L
1,492 SR
Queue Stats
13W - 18L
1,461 Elo+
Party 2
Team Averages
Level 99
1,457 SR
1,450 Elo+

VS

Team Averages
Level 134
1,552 SR
1,503 Elo+
Sun Wukong
Sun Wukong
Babymuncher0
Sun Wukong
Level 116
God Stats
18W - 21L
1,458 SR
Queue Stats
67W - 83L
1,523 Elo+
Party 1
Vulcan
Vulcan
CthulhutheOld
Vulcan
Level 157
God Stats
14W - 8L
1,708 SR
Queue Stats
59W - 63L
1,519 Elo+
Party 1
Awilix
Awilix
K45678901
Awilix
Level 128
God Stats
4W - 5L
1,490 SR
Queue Stats
214W - 242L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DVDA 2K
Arachne
13
0 / 5 / 2
8,047
575
6,217
13,673
5,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
JOSEJIMBU
Chaac
12
1 / 3 / 2
8,385
599
8,810
14,888
17,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 4 / 1
9,475
677
8,883
11,870
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Babymuncher0
Sun Wukong
15
5 / 0 / 7
10,262
733
12,152
12,213
13,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 7
10,130
724
17,725
6,435
3,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
K45678901
Awilix
14
4 / 2 / 2
9,520
680
5,748
11,999
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
12
12
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Babymuncher0
Sun Wukong
5
0
7
8.5
W
3
1
7
6.5
L
Arachne
DVDA 2K
Arachne
0
5
2
0.2
L
Chaac
JOSEJIMBU
Chaac
1
3
2
0.67
W
Awilix
K45678901
Awilix
4
2
2
2.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
35,625
40,431
Taken
30,647
27,875
Mitigated
22,933
7,102
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Babymuncher0
Sun Wukong
12,152
1,960
143
4,575
12,213
13,378
630
2,582
9,631
0
30,593
W
17,725
8,383
750
2,302
6,435
3,982
496
2,837
3,598
52,657
0
L
Arachne
DVDA 2K
Arachne
6,217
3,716
0
1,185
13,673
5,874
0
3,949
9,322
0
16,218
L
Chaac
JOSEJIMBU
Chaac
8,810
1,727
0
3,107
14,888
17,062
0
7,458
7,128
0
24,580
W
Awilix
K45678901
Awilix
5,748
2,653
0
2,573
11,999
5,573
152
4,196
7,803
0
31,928
L
8,883
746
1,067
1,743
11,870
4,939
0
6,557
5,081
56,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,907
Gold Earned
29,912
164
Minions Killed
204
5
Camps Cleared
7
779,915
Distance Traveled
832,114
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,262
733
55
4
4
265,576
2
W
Vulcan
10,130
724
81
6
0
283,063
0
L
Arachne
8,047
575
19
1
2
244,938
3
L
Chaac
8,385
599
28
2
1
279,828
2
W
Awilix
9,520
680
68
5
3
283,475
2
L
Ra
9,475
677
117
8
2
255,149
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role