Player Matchup

Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver IV
Bafrin
Ymir
Silver IV
Level 121
God Stats
5W - 6L
1,417 SR
Queue Stats
124W - 124L
832 MMR
Solo
Hera
Hera
Silver I
ByJackKito
Hera
Silver I
Level 145
God Stats
4W - 3L
1,694 SR
Queue Stats
159W - 154L
1,125 MMR
Solo
Thanatos
Thanatos
Silver IV
HI_berlanga2410
Thanatos
Silver IV
Level 109
God Stats
3W - 4L
1,519 SR
Queue Stats
71W - 96L
868 MMR
Solo
Set
Set
Silver III
WMRooney91130
Set
Silver III
Level 124
God Stats
5W - 3L
1,512 SR
Queue Stats
54W - 68L
903 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,524 SR
1,121 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,428 SR
962 MMR
Heimdallr
Heimdallr
Silver II
Bufalo_Carnicero
Heimdallr
Silver II
Level 122
God Stats
3W - 3L
1,168 SR
Queue Stats
107W - 109L
1,133 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
DagoTheBabo
Baron Samedi
Silver II
Level 160
God Stats
56W - 50L
1,476 SR
Queue Stats
608W - 622L
927 MMR
Solo
Janus
Janus
Silver III
RDxnny
Janus
Silver III
Level 84
God Stats
2W - 4L
1,184 SR
Queue Stats
320W - 320L
856 MMR
Solo
Nemesis
Nemesis
Silver II
pineymar
Nemesis
Silver II
Level 152
God Stats
18W - 23L
1,618 SR
Queue Stats
438W - 449L
1,095 MMR
Party 2
Osiris
Osiris
Silver IV
roemer2k4_TTV
Osiris
Silver IV
Level 42
God Stats
3W - 2L
1,694 SR
Queue Stats
18W - 34L
801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 3 / 2
5,680
473
2,900
6,838
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
 
Apollo
10
0 / 3 / 2
5,680
473
2,900
6,838
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Bafrin
Ymir
4
0 / 3 / 0
4,386
366
832
7,551
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 1
6,785
565
6,686
6,090
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
11
3 / 3 / 2
6,833
569
4,413
11,680
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 1 / 0
6,961
580
1,019
5,814
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
CliodhnaVamanaNu WaSun Wukong

VS

Bans
Cu ChulainnBastetIzanamiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
2 / 1 / 3
6,247
521
8,409
7,161
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DagoTheBabo
Baron Samedi
10
2 / 2 / 4
6,015
501
6,173
9,418
4,071
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
RDxnny
Janus
11
4 / 1 / 1
6,936
578
2,524
4,144
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
pineymar
Nemesis
11
3 / 2 / 3
6,999
583
4,002
9,699
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 0
7,700
642
2,088
4,746
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
12
16
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
2
0.33
L
Apollo
 
Apollo
0
3
2
0.33
L
Ymir
Bafrin
Ymir
0
3
0
0
W
Heimdallr
2
1
3
3.5
L
2
3
1
0.83
W
Baron Samedi
DagoTheBabo
Baron Samedi
2
2
4
2
L
Thanatos
3
3
2
1.33
W
Janus
RDxnny
Janus
4
1
1
4.5
L
1
1
0
1
W
Nemesis
pineymar
Nemesis
3
2
3
2.25
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,750
Damage
23,196
44,811
Taken
35,168
18,170
Mitigated
14,621
11,011
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,900
1,409
0
375
6,838
2,172
0
1,394
5,444
0
32,819
L
Apollo
 
Apollo
2,900
1,409
0
375
6,838
2,172
0
1,394
5,444
0
32,819
L
Ymir
Bafrin
Ymir
832
461
0
1,070
7,551
3,572
0
2,944
4,607
7,069
0
W
Heimdallr
8,409
5,355
0
1,036
7,161
2,619
1,995
1,063
6,098
0
40,156
L
6,686
2,156
0
1,302
6,090
2,549
0
2,966
3,124
48,868
0
W
Baron Samedi
DagoTheBabo
Baron Samedi
6,173
873
1,270
4,451
9,418
4,071
487
2,674
6,744
24,789
0
L
Thanatos
4,413
1,433
0
7,174
11,680
4,168
0
1,393
10,287
0
49,908
W
Janus
RDxnny
Janus
2,524
80
0
420
4,144
1,590
510
2,692
1,452
40,496
0
L
1,019
171
0
715
5,814
3,537
0
0
5,814
0
50,232
W
Nemesis
pineymar
Nemesis
4,002
2,256
0
1,027
9,699
3,442
0
1,089
8,610
0
41,807
W
2,088
1,007
0
2,884
4,746
2,899
0
0
4,746
0
54,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,325
Gold Earned
33,897
393
Minions Killed
352
0
Camps Cleared
0
1,349,266
Distance Traveled
1,165,208
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,680
473
49
4
0
247,068
3
L
Apollo
5,680
473
49
4
0
247,068
3
L
Ymir
4,386
366
15
1
0
138,921
4
W
Heimdallr
6,247
521
59
5
0
220,754
3
L
Hera
6,785
565
91
8
0
231,597
5
W
Baron Samedi
6,015
501
30
3
0
194,854
1
L
Thanatos
6,833
569
77
6
0
245,482
1
W
Janus
6,936
578
65
5
0
231,181
2
L
Set
6,961
580
112
9
0
239,130
1
W
Nemesis
6,999
583
71
6
0
284,669
0
W
Osiris
7,700
642
127
11
0
233,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role