Player Matchup

Kumbhakarna
Kumbhakarna
AjeLL
Kumbhakarna
Level 66
God Stats
11W - 10L
1,576 SR
Queue Stats
169W - 153L
1,511 Elo+
Party 1
Sol
Sol
Pedrolito
Sol
Level 134
God Stats
4W - 3L
1,680 SR
Queue Stats
176W - 153L
1,539 Elo+
Party 1
Janus
Janus
StrayKittyKat
Janus
Level 114
God Stats
1W - 3L
1,339 SR
Queue Stats
103W - 94L
1,540 Elo+
Party 1
Shiva
Shiva
cerceuil
Shiva
Level 109
God Stats
19W - 10L
1,700 SR
Queue Stats
190W - 167L
1,504 Elo+
Party 1
Chiron
Chiron
palesun
Chiron
Level 152
God Stats
11W - 10L
1,326 SR
Queue Stats
330W - 333L
1,508 Elo+
Solo
Team Averages
Level 115
1,524 SR
1,520 Elo+

VS

Team Averages
Level 81
1,542 SR
1,510 Elo+
Baron Samedi
Baron Samedi
BayCann
Baron Samedi
Level 128
God Stats
25W - 22L
1,635 SR
Queue Stats
660W - 681L
1,621 Elo+
Party 3
King Arthur
King Arthur
RAYANBEST1
King Arthur
Level 106
God Stats
11W - 4L
1,500 SR
Queue Stats
156W - 160L
1,463 Elo+
Party 2
Bacchus
Bacchus
Sefaburakk
Bacchus
Level 72
God Stats
13W - 8L
1,538 SR
Queue Stats
88W - 81L
1,515 Elo+
Party 3
Nemesis
Nemesis
tyhgik
Nemesis
Level 29
God Stats
15W - 11L
1,447 SR
Queue Stats
165W - 154L
1,473 Elo+
Party 2
Izanami
Izanami
İverson3
Izanami
Level 69
God Stats
10W - 5L
1,590 SR
Queue Stats
66W - 69L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AjeLL
Kumbhakarna
14
0 / 5 / 7
9,801
392
6,602
22,309
23,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 6 / 0
13,336
533
22,391
21,623
9,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 8 / 5
11,409
456
12,990
18,169
8,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
cerceuil
Shiva
18
3 / 5 / 5
11,728
469
15,943
25,200
17,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
palesun
Chiron
20
3 / 4 / 1
12,461
498
16,987
22,327
11,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BayCann
Baron Samedi
20
10 / 3 / 8
14,257
570
24,699
21,753
12,472
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
RAYANBEST1
King Arthur
20
6 / 4 / 7
13,519
541
17,975
29,279
36,846
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
Sefaburakk
Bacchus
19
0 / 2 / 18
12,801
512
8,741
22,015
31,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
tyhgik
Nemesis
20
7 / 3 / 9
13,761
550
15,083
25,376
13,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
İverson3
Izanami
20
5 / 3 / 6
14,581
583
14,215
19,711
9,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
15
Kills
28
28
Deaths
15
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AjeLL
Kumbhakarna
0
5
7
0.7
W
Baron Samedi
BayCann
Baron Samedi
10
3
8
4.67
L
7
6
0
1.17
W
King Arthur
RAYANBEST1
King Arthur
6
4
7
2.38
W
Bacchus
Sefaburakk
Bacchus
0
2
18
4.5
L
2
8
5
0.56
L
Shiva
cerceuil
Shiva
3
5
5
1.1
L
Chiron
palesun
Chiron
3
4
1
0.88
W
Nemesis
tyhgik
Nemesis
7
3
9
3.83
W
Izanami
İverson3
Izanami
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,913
Damage
80,713
109,628
Taken
118,134
70,000
Mitigated
103,778
31,633
Healing
41,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AjeLL
Kumbhakarna
6,602
841
386
2,787
22,309
23,790
0
8,159
14,150
24,919
0
W
Baron Samedi
BayCann
Baron Samedi
24,699
2,205
3,269
11,088
21,753
12,472
1,479
12,154
9,599
123,562
0
L
22,391
10,700
0
9,388
21,623
9,452
510
7,006
14,617
142,086
0
W
King Arthur
RAYANBEST1
King Arthur
17,975
2,092
0
4,421
29,279
36,846
104
8,480
20,799
0
94,610
W
Bacchus
Sefaburakk
Bacchus
8,741
1,457
0
5,529
22,015
31,030
457
10,572
11,443
48,331
0
L
12,990
273
94
3,187
18,169
8,059
51
8,118
10,051
84,752
0
L
Shiva
cerceuil
Shiva
15,943
3,658
1,115
8,825
25,200
17,206
0
7,900
17,300
0
86,477
L
Chiron
palesun
Chiron
16,987
6,854
208
5,643
22,327
11,493
620
2,315
20,011
0
120,692
W
Nemesis
tyhgik
Nemesis
15,083
6,862
0
6,835
25,376
13,833
161
4,529
20,847
0
133,440
W
Izanami
İverson3
Izanami
14,215
10,913
0
10,486
19,711
9,597
6,159
9,405
10,306
0
169,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,735
Gold Earned
68,919
644
Minions Killed
772
0
Camps Cleared
0
2,343,574
Distance Traveled
2,300,339
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,801
392
23
1
0
493,123
10
W
Baron Samedi
14,257
570
178
7
0
438,560
5
L
Sol
13,336
533
204
8
0
437,834
6
W
King Arthur
13,519
541
144
6
0
474,520
1
W
Bacchus
12,801
512
50
2
0
470,766
3
L
Janus
11,409
456
139
6
0
463,096
4
L
Shiva
11,728
469
105
4
0
521,926
2
L
Chiron
12,461
498
173
7
0
427,595
8
W
Nemesis
13,761
550
168
7
0
524,299
0
W
Izanami
14,581
583
232
9
0
392,194
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role