Player Matchup

Jing Wei
Jing Wei
Magmakid186
Jing Wei
Level 84
God Stats
5W - 15L
1,256 SR
Queue Stats
212W - 227L
1,468 Elo+
Party 3
Athena
Athena
MltplScoregasms
Athena
Level 69
God Stats
2W - 2L
1,857 SR
Queue Stats
218W - 243L
1,526 Elo+
Party 2
King Arthur
King Arthur
Nekofidelius
King Arthur
Level 75
God Stats
7W - 15L
1,421 SR
Queue Stats
315W - 302L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
TheCopterDr
Baron Samedi
Level 89
God Stats
3W - 6L
1,500 SR
Queue Stats
499W - 499L
1,535 Elo+
Party 2
Susano
Susano
Vision7210
Susano
Level 63
God Stats
12W - 15L
1,619 SR
Queue Stats
126W - 147L
1,364 Elo+
Party 3
Team Averages
Level 76
1,531 SR
1,477 Elo+

VS

Team Averages
Level 116
1,508 SR
1,460 Elo+
Scylla
Scylla
ExaltedNut
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
LazrHipoh
Sun Wukong
Level 104
God Stats
2W - 0L
1,539 SR
Queue Stats
143W - 144L
1,407 Elo+
Solo
Fenrir
Fenrir
MuhCee
Fenrir
Level 151
God Stats
3W - 11L
1,386 SR
Queue Stats
144W - 152L
1,542 Elo+
Party 1
Horus
Horus
Spellbinder311
Horus
Level 159
God Stats
34W - 28L
1,573 SR
Queue Stats
175W - 198L
1,426 Elo+
Party 1
Sol
Sol
mr0bojanglez
Sol
Level 79
God Stats
75W - 70L
1,541 SR
Queue Stats
188W - 211L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Magmakid186
Jing Wei
13
2 / 3 / 0
7,482
534
6,927
8,739
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 4 / 0
6,245
446
3,291
14,188
9,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Nekofidelius
King Arthur
13
1 / 2 / 0
7,723
552
12,227
13,026
13,055
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
TheCopterDr
Baron Samedi
11
0 / 4 / 0
6,443
460
2,781
9,670
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Vision7210
Susano
12
1 / 3 / 1
6,856
490
6,554
12,052
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ExaltedNut
Scylla
13
1 / 1 / 4
7,638
546
3,407
5,542
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LazrHipoh
Sun Wukong
14
2 / 1 / 0
7,980
570
8,097
15,040
11,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
MuhCee
Fenrir
13
6 / 0 / 6
8,147
582
10,078
11,668
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 8
6,806
486
7,651
11,309
5,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 1 / 2
8,376
598
9,895
8,545
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
16
16
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
ExaltedNut
Scylla
1
1
4
3
W
Sun Wukong
LazrHipoh
Sun Wukong
2
1
0
2
L
Jing Wei
Magmakid186
Jing Wei
2
3
0
0.67
L
0
4
0
0
W
Fenrir
MuhCee
Fenrir
6
0
6
9
L
King Arthur
Nekofidelius
King Arthur
1
2
0
0.5
W
1
1
8
5
L
Baron Samedi
TheCopterDr
Baron Samedi
0
4
0
0
L
Susano
Vision7210
Susano
1
3
1
0.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,780
Damage
39,128
57,675
Taken
52,104
32,508
Mitigated
26,252
12,414
Healing
20,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ExaltedNut
Scylla
3,407
535
0
250
5,542
2,181
618
2,197
3,345
58,296
0
W
Sun Wukong
LazrHipoh
Sun Wukong
8,097
2,646
0
6,441
15,040
11,295
14
361
14,679
0
60,689
L
Jing Wei
Magmakid186
Jing Wei
6,927
4,585
0
1,685
8,739
2,116
66
3,439
5,300
0
54,953
L
3,291
779
0
2,666
14,188
9,791
0
6,402
7,786
23,544
0
W
Fenrir
MuhCee
Fenrir
10,078
3,057
195
4,135
11,668
4,961
0
858
10,810
0
52,660
L
King Arthur
Nekofidelius
King Arthur
12,227
2,683
0
1,720
13,026
13,055
0
0
13,026
0
63,601
W
7,651
3,360
1,782
3,991
11,309
5,087
740
1,507
9,802
0
28,594
L
Baron Samedi
TheCopterDr
Baron Samedi
2,781
81
111
2,116
9,670
3,503
0
1,933
7,737
50,986
0
L
Susano
Vision7210
Susano
6,554
884
0
4,116
12,052
4,043
0
1,528
10,524
0
41,237
W
9,895
5,708
0
4,120
8,545
2,728
1,240
1,149
7,396
65,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,749
Gold Earned
38,947
403
Minions Killed
434
0
Camps Cleared
0
1,406,667
Distance Traveled
1,455,751
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,638
546
108
8
0
276,389
3
W
Sun Wukong
7,980
570
109
8
0
287,954
4
L
Jing Wei
7,482
534
99
7
0
297,489
3
L
Athena
6,245
446
31
2
0
297,975
1
W
Fenrir
8,147
582
77
6
0
333,905
6
L
King Arthur
7,723
552
111
8
0
272,308
6
W
Horus
6,806
486
36
3
0
294,728
4
L
Baron Samedi
6,443
460
84
6
0
250,183
2
L
Susano
6,856
490
78
6
0
288,712
0
W
Sol
8,376
598
104
7
0
262,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role