Player Matchup

Geb
Geb
BathSaltsZombie
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,811 Elo+
Party 2
Gilgamesh
Gilgamesh
Dawhnald
Gilgamesh
Level 88
God Stats
0W - 2L
1,310 SR
Queue Stats
207W - 171L
1,481 Elo+
Solo
Nu Wa
Nu Wa
M4ST3R G4M3Rz
Nu Wa
Level 15
God Stats
0W - 1L
1,581 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
NotoriousRens
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Plagz
Amaterasu
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
52W - 41L
1,811 Elo+
Party 2
Team Averages
Level 51
1,478 SR
1,620 Elo+

VS

Team Averages
Level 67
1,468 SR
1,543 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
MucackaRocka
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,743 Elo+
Solo
Neith
Neith
RAMPAGE24680
Neith
Level 62
God Stats
5W - 2L
1,304 SR
Queue Stats
128W - 109L
1,515 Elo+
Party 1
He Bo
He Bo
SauceySobek
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,501 Elo+
Solo
Ah Puch
Ah Puch
br0mega
Ah Puch
Level 69
God Stats
3W - 2L
1,534 SR
Queue Stats
73W - 69L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
7,295
663
6,809
18,818
18,510
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Dawhnald
Gilgamesh
16
6 / 7 / 6
9,617
874
13,381
18,037
15,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 6 / 8
8,785
799
10,785
9,943
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
12
0 / 11 / 5
6,795
618
3,109
19,901
9,519
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Plagz
Amaterasu
18
6 / 3 / 5
9,951
905
11,493
17,623
19,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
9 / 5 / 18
10,455
950
19,357
22,856
19,483
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
15
5 / 5 / 19
9,679
880
12,804
12,932
6,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 1 / 17
10,296
936
19,457
12,703
6,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
9 / 3 / 14
9,824
893
12,997
7,322
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
br0mega
Ah Puch
16
4 / 2 / 17
9,673
879
12,519
9,557
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
120
16
Kills
35
35
Deaths
16
28
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
5
18
3.6
L
0
8
4
0.25
L
Gilgamesh
Dawhnald
Gilgamesh
6
7
6
1.29
L
4
6
8
1.33
W
Anubis
5
5
19
2.9
L
Nemesis
0
11
5
0.23
L
Amaterasu
Plagz
Amaterasu
6
3
5
2.83
W
8
1
17
16.5
W
9
3
14
5.33
W
Ah Puch
br0mega
Ah Puch
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,577
Damage
77,134
84,322
Taken
65,370
67,671
Mitigated
39,995
15,579
Healing
30,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,357
2,342
1,066
6,946
22,856
19,483
701
5,352
17,150
0
31,404
L
6,809
934
0
518
18,818
18,510
0
8,943
9,875
13,281
0
L
Gilgamesh
Dawhnald
Gilgamesh
13,381
3,743
1,356
3,023
18,037
15,875
40
9,058
8,979
0
17,372
L
10,785
2,262
398
417
9,943
4,219
159
3,207
6,736
19,553
0
W
Anubis
12,804
1,050
574
4,606
12,932
6,547
1,398
2,852
9,930
29,425
0
L
Nemesis
3,109
697
0
750
19,901
9,519
90
11,640
8,261
0
7,964
L
Amaterasu
Plagz
Amaterasu
11,493
4,459
1,645
7,472
17,623
19,548
0
5,472
12,151
0
21,327
W
19,457
11,051
1,969
8,528
12,703
6,605
1,921
3,583
8,850
0
30,978
W
12,997
758
831
1,056
7,322
2,773
1,398
2,185
4,965
18,740
0
W
Ah Puch
br0mega
Ah Puch
12,519
924
924
4,117
9,557
4,587
1,399
2,508
6,881
28,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,443
Gold Earned
49,927
79
Minions Killed
136
0
Camps Cleared
0
1,009,942
Distance Traveled
1,003,727
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,455
950
21
2
0
212,748
4
L
Geb
7,295
663
11
1
0
190,989
0
L
Gilgamesh
9,617
874
8
1
0
209,135
0
L
Nu Wa
8,785
799
17
2
0
193,448
1
W
Anubis
9,679
880
38
3
0
184,684
0
L
Nemesis
6,795
618
11
1
0
200,189
0
L
Amaterasu
9,951
905
32
3
0
216,181
0
W
Neith
10,296
936
19
2
0
208,730
0
W
He Bo
9,824
893
8
1
0
198,551
2
W
Ah Puch
9,673
879
50
5
0
199,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role