Player Matchup

Aphrodite
Aphrodite
Dahyxn
Aphrodite
Level 45
God Stats
15W - 24L
1,376 SR
Queue Stats
26W - 47L
1,233 Elo+
Party 1
Sol
Sol
KillaKilla93
Sol
Level 65
God Stats
18W - 22L
1,507 SR
Queue Stats
410W - 437L
1,423 Elo+
Solo
Bakasura
Bakasura
XxPiNg0lDxX
Bakasura
Level 37
God Stats
0W - 1L
1,577 SR
Queue Stats
64W - 67L
1,381 Elo+
Solo
Xbalanque
Xbalanque
borabullets
Xbalanque
Level 29
God Stats
5W - 8L
1,285 SR
Queue Stats
25W - 45L
1,227 Elo+
Party 1
Chaac
Chaac
dayayimbo
Chaac
Level 96
God Stats
30W - 21L
1,443 SR
Queue Stats
285W - 295L
1,446 Elo+
Solo
Team Averages
Level 54
1,437 SR
1,342 Elo+

VS

Team Averages
Level 91
1,522 SR
1,437 Elo+
Ymir
Ymir
Cardiquack
Ymir
Level 31
God Stats
3W - 2L
1,260 SR
Queue Stats
35W - 35L
1,323 Elo+
Solo
Anubis
Anubis
ChDark
Anubis
Level 118
God Stats
1W - 0L
1,787 SR
Queue Stats
9W - 7L
1,457 Elo+
Party 2
Ullr
Ullr
IitzChezzI
Ullr
Level 104
God Stats
85W - 92L
1,568 SR
Queue Stats
109W - 109L
1,557 Elo+
Party 2
Zeus
Zeus
Rantarokiwi
Zeus
Level 84
God Stats
1W - 1L
1,441 SR
Queue Stats
163W - 154L
1,405 Elo+
Solo
Bellona
Bellona
tomas0399
Bellona
Level 119
God Stats
4W - 6L
1,553 SR
Queue Stats
102W - 99L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dahyxn
Aphrodite
10
1 / 4 / 2
6,250
417
5,605
10,059
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 4 / 2
7,229
482
8,111
10,989
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
XxPiNg0lDxX
Bakasura
11
0 / 5 / 2
6,865
458
4,689
11,376
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
borabullets
Xbalanque
11
5 / 4 / 2
7,263
484
10,941
14,240
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
dayayimbo
Chaac
10
0 / 3 / 4
6,562
437
4,634
13,932
6,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 12
7,352
490
8,539
15,169
12,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
ChDark
Anubis
12
7 / 2 / 2
8,067
538
6,846
12,236
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 2
7,412
494
6,260
9,429
3,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 1 / 3
8,460
564
8,069
8,609
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
tomas0399
Bellona
14
5 / 0 / 7
8,321
555
11,077
9,429
12,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
19
20
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
W
Anubis
ChDark
Anubis
7
2
2
4
L
Aphrodite
Dahyxn
Aphrodite
1
4
2
0.5
W
2
2
2
1.5
L
2
4
2
0.75
W
4
1
3
5.5
L
Bakasura
XxPiNg0lDxX
Bakasura
0
5
2
0.2
L
Xbalanque
borabullets
Xbalanque
5
4
2
1.5
L
Chaac
dayayimbo
Chaac
0
3
4
0.67
W
Bellona
tomas0399
Bellona
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,980
Damage
40,791
60,596
Taken
54,872
25,103
Mitigated
37,654
23,012
Healing
15,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,539
2,114
0
3,744
15,169
12,568
422
4,305
10,717
17,071
0
W
Anubis
ChDark
Anubis
6,846
322
252
5,824
12,236
5,830
0
2,274
9,901
39,468
0
L
Aphrodite
Dahyxn
Aphrodite
5,605
701
4,131
5,140
10,059
4,471
543
3,666
6,357
31,900
0
W
6,260
1,823
0
734
9,429
3,536
0
1,628
7,801
0
60,872
L
8,111
3,012
0
3,246
10,989
4,179
866
5,460
5,309
40,881
0
W
8,069
485
92
1,917
8,609
3,433
810
3,828
4,727
67,493
0
L
Bakasura
XxPiNg0lDxX
Bakasura
4,689
2,793
0
1,040
11,376
4,624
0
4,148
7,198
0
30,208
L
Xbalanque
borabullets
Xbalanque
10,941
4,666
0
4,001
14,240
4,855
296
4,585
9,655
0
44,839
L
Chaac
dayayimbo
Chaac
4,634
543
0
5,454
13,932
6,974
899
5,060
8,623
0
42,103
W
Bellona
tomas0399
Bellona
11,077
2,947
0
3,385
9,429
12,287
796
1,681
7,540
0
53,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,169
Gold Earned
39,612
309
Minions Killed
409
0
Camps Cleared
0
1,333,434
Distance Traveled
1,388,075
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,352
490
21
1
0
273,652
0
W
Anubis
8,067
538
63
4
0
259,223
1
L
Aphrodite
6,250
417
44
3
0
260,652
1
W
Ullr
7,412
494
96
6
0
246,683
0
L
Sol
7,229
482
70
5
0
253,880
3
W
Zeus
8,460
564
121
8
0
282,493
1
L
Bakasura
6,865
458
74
5
0
254,807
0
L
Xbalanque
7,263
484
62
4
0
267,478
3
L
Chaac
6,562
437
59
4
0
296,617
4
W
Bellona
8,321
555
108
7
0
326,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role