Player Matchup

Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Aetharee
Hou Yi
Level 77
God Stats
1W - 2L
1,188 SR
Queue Stats
133W - 129L
1,455 Elo+
Party 1
Chang'e
Chang'e
OtecOtcov
Chang'e
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 119L
1,440 Elo+
Party 1
Sol
Sol
SirFireSounds
Sol
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 45L
1,561 Elo+
Party 2
Sobek
Sobek
sukimas
Sobek
Level 27
God Stats
3W - 2L
1,734 SR
Queue Stats
22W - 25L
1,419 Elo+
Party 1
Team Averages
Level 73
1,484 SR
1,475 Elo+

VS

Team Averages
Level 60
1,546 SR
1,393 Elo+
Danzaburou
Danzaburou
LucasKhage
Danzaburou
Level 69
God Stats
18W - 26L
1,446 SR
Queue Stats
215W - 213L
1,428 Elo+
Solo
Chang'e
Chang'e
NRG_XragnarX
Chang'e
Level 84
God Stats
3W - 3L
1,782 SR
Queue Stats
35W - 29L
1,467 Elo+
Party 3
Cliodhna
Cliodhna
enzo-claro
Cliodhna
Level 108
God Stats
7W - 5L
1,648 SR
Queue Stats
185W - 199L
1,511 Elo+
Party 3
Khepri
Khepri
memon8s
Khepri
Level 30
God Stats
3W - 7L
1,355 SR
Queue Stats
130W - 144L
1,493 Elo+
Party 3
Bellona
Bellona
peixepalho
Bellona
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 30L
1,069 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
11 / 1 / 6
11,118
618
18,341
15,392
6,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Aetharee
Hou Yi
16
5 / 0 / 2
9,844
547
10,432
10,316
4,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
OtecOtcov
Chang'e
16
5 / 2 / 4
10,307
573
17,078
21,498
10,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 5
9,629
535
13,054
11,065
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sobek
sukimas
Sobek
13
0 / 2 / 8
8,558
475
4,612
14,926
14,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LucasKhage
Danzaburou
13
0 / 6 / 2
7,567
420
7,652
12,760
5,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
NRG_XragnarX
Chang'e
12
0 / 3 / 3
7,402
411
9,359
16,138
7,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
enzo-claro
Cliodhna
12
1 / 8 / 2
7,622
423
10,763
21,469
9,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
memon8s
Khepri
12
1 / 1 / 3
7,737
430
4,233
12,132
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
peixepalho
Bellona
14
4 / 5 / 0
8,410
467
9,429
18,055
16,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
23
Kills
6
6
Deaths
23
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
1
6
14
W
Hou Yi
Aetharee
Hou Yi
5
0
2
6
L
Danzaburou
LucasKhage
Danzaburou
0
6
2
0.17
L
Chang'e
NRG_XragnarX
Chang'e
0
3
3
0.5
W
Chang'e
OtecOtcov
Chang'e
5
2
4
3.5
W
2
1
5
4.5
L
Cliodhna
enzo-claro
Cliodhna
1
8
2
0.25
L
Khepri
memon8s
Khepri
1
1
3
2.5
L
Bellona
peixepalho
Bellona
4
5
0
0.8
W
Sobek
sukimas
Sobek
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,517
Damage
41,436
73,197
Taken
80,554
40,415
Mitigated
51,885
33,637
Healing
20,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
18,341
7,494
0
5,402
15,392
6,812
0
3,437
11,955
0
91,485
W
Hou Yi
Aetharee
Hou Yi
10,432
7,004
0
4,544
10,316
4,102
1,803
1,078
9,238
0
72,813
L
Danzaburou
LucasKhage
Danzaburou
7,652
4,339
0
2,784
12,760
5,815
0
1,750
11,010
0
55,638
L
Chang'e
NRG_XragnarX
Chang'e
9,359
1,083
1,939
5,652
16,138
7,618
0
9,052
7,086
50,191
0
W
Chang'e
OtecOtcov
Chang'e
17,078
1,587
1,913
12,738
21,498
10,293
1,717
1,442
20,056
79,215
0
W
13,054
7,055
0
5,173
11,065
4,738
2,593
4,446
6,619
82,549
0
L
Cliodhna
enzo-claro
Cliodhna
10,763
842
0
4,853
21,469
9,139
0
6,358
15,111
0
65,771
L
Khepri
memon8s
Khepri
4,233
617
0
1,976
12,132
12,409
0
4,934
7,198
23,539
0
L
Bellona
peixepalho
Bellona
9,429
2,801
0
3,175
18,055
16,904
0
12,650
5,405
0
49,035
W
Sobek
sukimas
Sobek
4,612
690
0
3,867
14,926
14,470
352
3,189
11,737
20,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,456
Gold Earned
38,738
556
Minions Killed
361
0
Camps Cleared
0
1,723,509
Distance Traveled
1,696,392
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,118
618
123
7
0
428,510
0
W
Hou Yi
9,844
547
126
7
0
303,818
0
L
Danzaburou
7,567
420
90
5
0
323,183
1
L
Chang'e
7,402
411
75
4
0
334,588
6
W
Chang'e
10,307
573
138
8
0
304,752
3
W
Sol
9,629
535
146
8
0
339,083
1
L
Cliodhna
7,622
423
102
6
0
354,186
1
L
Khepri
7,737
430
33
2
0
351,251
2
L
Bellona
8,410
467
61
3
0
333,184
0
W
Sobek
8,558
475
23
1
0
347,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role