Player Matchup

Arachne
Arachne
Broadley
Arachne
Level 126
God Stats
1W - 1L
1,132 SR
Queue Stats
9W - 10L
1,425 Elo+
Party 4
Cernunnos
Cernunnos
GoudaPower
Cernunnos
Level 63
God Stats
9W - 3L
1,810 SR
Queue Stats
90W - 86L
1,455 Elo+
Party 2
Bellona
Bellona
kimjungkoen99
Bellona
Level 55
God Stats
7W - 4L
1,742 SR
Queue Stats
63W - 58L
1,452 Elo+
Solo
Geb
Geb
masterazzer
Geb
Level 51
God Stats
3W - 1L
1,386 SR
Queue Stats
7W - 9L
1,245 Elo+
Party 4
Hera
Hera
wxzardd
Hera
Level 57
God Stats
2W - 0L
1,720 SR
Queue Stats
68W - 64L
1,444 Elo+
Party 2
Team Averages
Level 70
1,558 SR
1,404 Elo+

VS

Team Averages
Level 92
1,446 SR
1,460 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HamzaMuhanna
Geb
Level 89
God Stats
11W - 16L
1,554 SR
Queue Stats
310W - 325L
1,422 Elo+
Party 1
Cliodhna
Cliodhna
Jonay
Cliodhna
Level 65
God Stats
13W - 18L
1,523 SR
Queue Stats
91W - 100L
1,460 Elo+
Party 3
Skadi
Skadi
KumailIQ
Skadi
Level 86
God Stats
6W - 11L
1,360 SR
Queue Stats
238W - 249L
1,450 Elo+
Party 1
Ra
Ra
xDerpul
Ra
Level 63
God Stats
1W - 3L
1,294 SR
Queue Stats
88W - 100L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Broadley
Arachne
15
6 / 2 / 3
9,146
572
10,639
15,369
6,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
GoudaPower
Cernunnos
12
1 / 0 / 4
7,438
465
10,925
9,393
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
16
4 / 1 / 0
9,902
619
8,943
16,333
16,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 1 / 2
7,205
450
2,498
11,696
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
wxzardd
Hera
13
2 / 2 / 0
8,200
513
6,051
6,000
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 4 / 1
7,291
456
7,885
13,103
12,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 1 / 3
7,131
446
6,189
13,139
11,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Jonay
Cliodhna
14
5 / 3 / 1
8,346
522
9,443
16,483
7,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
KumailIQ
Skadi
11
1 / 3 / 1
6,497
406
8,291
9,271
3,415
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 4
7,944
497
4,990
8,021
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
13
Kills
6
6
Deaths
13
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
W
Arachne
Broadley
Arachne
6
2
3
3.75
W
Cernunnos
GoudaPower
Cernunnos
1
0
4
3
L
0
1
3
1.5
L
Cliodhna
Jonay
Cliodhna
5
3
1
1.83
L
Skadi
KumailIQ
Skadi
1
3
1
0.5
W
Bellona
4
1
0
4
W
0
1
2
1
W
Hera
wxzardd
Hera
2
2
0
1
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,056
Damage
36,798
58,791
Taken
60,017
36,542
Mitigated
38,604
20,404
Healing
16,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,885
1,041
0
940
13,103
12,733
0
0
13,103
0
58,686
W
Arachne
Broadley
Arachne
10,639
7,758
0
5,092
15,369
6,516
529
3,219
12,150
0
74,518
W
Cernunnos
GoudaPower
Cernunnos
10,925
3,555
0
3,962
9,393
3,672
504
2,812
6,581
0
51,829
L
6,189
829
0
3,976
13,139
11,847
0
1,483
11,656
29,843
0
L
Cliodhna
Jonay
Cliodhna
9,443
1,400
0
7,353
16,483
7,127
0
2,380
14,103
0
64,709
L
Skadi
KumailIQ
Skadi
8,291
4,032
0
2,235
9,271
3,415
0
2,201
7,070
0
46,542
W
Bellona
8,943
3,685
0
6,887
16,333
16,172
816
696
15,637
0
77,871
W
2,498
398
327
2,945
11,696
7,996
0
3,175
8,521
22,752
0
W
Hera
wxzardd
Hera
6,051
947
0
1,191
6,000
2,186
1,218
1,277
4,723
66,914
0
L
4,990
603
899
1,217
8,021
3,482
357
2,485
5,536
72,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,891
Gold Earned
37,209
474
Minions Killed
437
0
Camps Cleared
0
1,542,836
Distance Traveled
1,507,506
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,291
456
91
6
0
290,518
4
W
Arachne
9,146
572
97
6
0
340,267
2
W
Cernunnos
7,438
465
83
5
0
294,287
2
L
Geb
7,131
446
32
2
0
311,638
3
L
Cliodhna
8,346
522
107
7
0
327,428
2
L
Skadi
6,497
406
74
5
0
283,529
1
W
Bellona
9,902
619
156
10
0
294,288
2
W
Geb
7,205
450
35
2
0
332,186
6
W
Hera
8,200
513
103
6
0
281,808
3
L
Ra
7,944
497
133
8
0
294,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role