Player Matchup

Gilgamesh
Gilgamesh
A7omic Manji
Gilgamesh
Level 16
God Stats
0W - 4L
1,243 SR
Queue Stats
4W - 9L
1,440 Elo+
Party 2
Ra
Ra
Black Manji3463
Ra
Level 28
God Stats
2W - 1L
1,427 SR
Queue Stats
6W - 11L
1,281 Elo+
Party 2
Hercules
Hercules
Oncle Manji
Hercules
Level 37
God Stats
0W - 1L
1,078 SR
Queue Stats
32W - 41L
1,184 Elo+
Party 2
Nike
Nike
Saiyajin Manji
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,111 Elo+
Party 2
Fenrir
Fenrir
Trai Champion
Fenrir
Level 102
God Stats
5W - 4L
1,619 SR
Queue Stats
97W - 102L
1,418 Elo+
Solo
Team Averages
Level 41
1,373 SR
1,287 Elo+

VS

Team Averages
Level 59
1,436 SR
1,381 Elo+
Freya
Freya
LucyInTh3Sky
Freya
Level 66
God Stats
40W - 40L
1,476 SR
Queue Stats
295W - 379L
1,400 Elo+
Party 1
Rama
Rama
Smokegun45
Rama
Level 48
God Stats
21W - 14L
1,363 SR
Queue Stats
199W - 238L
1,324 Elo+
Solo
Pele
Pele
Yurskin_Yo
Pele
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 153L
1,403 Elo+
Solo
Athena
Athena
blxssfvI
Athena
Level 48
God Stats
28W - 14L
1,538 SR
Queue Stats
260W - 302L
1,400 Elo+
Party 1
Ra
Ra
sommyIV
Ra
Level 47
God Stats
1W - 0L
1,305 SR
Queue Stats
49W - 55L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A7omic Manji
Gilgamesh
18
1 / 9 / 4
13,354
954
10,274
31,328
31,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
1 / 8 / 6
13,384
956
24,930
23,571
11,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Oncle Manji
Hercules
19
1 / 3 / 6
12,995
928
18,929
32,364
34,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 6 / 4
13,009
929
17,552
32,510
32,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 6 / 1
14,098
1,007
12,459
22,736
13,163
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 22
14,561
1,040
35,050
23,475
15,390
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 2 / 15
15,605
1,115
31,086
13,085
7,146
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 3 / 10
14,232
1,017
18,690
20,704
12,206
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Athena
blxssfvI
Athena
20
2 / 0 / 25
15,024
1,073
17,225
18,393
33,674
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 3 / 12
14,788
1,056
28,784
17,298
10,567
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
116
10
Kills
32
32
Deaths
10
21
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A7omic Manji
Gilgamesh
1
9
4
0.33
L
1
8
6
0.5
W
5
2
22
8
L
Hercules
Oncle Manji
Hercules
1
3
6
1.33
L
2
6
4
0.67
W
10
2
15
8.75
L
5
6
1
0.92
W
6
3
10
3.67
W
Athena
blxssfvI
Athena
2
0
25
14.5
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,144
Damage
130,835
142,509
Taken
92,955
122,673
Mitigated
78,983
14,756
Healing
27,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A7omic Manji
Gilgamesh
10,274
2,626
1,910
1,433
31,328
31,471
0
15,951
15,377
388
39,258
L
24,930
1,996
2,123
1,556
23,571
11,472
0
15,699
7,872
51,800
0
W
35,050
16,267
0
10,811
23,475
15,390
0
4,566
18,909
57,007
0
L
Hercules
Oncle Manji
Hercules
18,929
5,519
0
6,453
32,364
34,069
0
16,921
15,443
0
35,365
L
17,552
2,357
0
250
32,510
32,498
0
19,894
12,616
296
33,085
W
31,086
27,928
0
1,705
13,085
7,146
0
4,956
8,129
0
44,517
L
12,459
4,498
0
1,031
22,736
13,163
0
12,594
10,142
0
28,033
W
18,690
8,399
0
3,033
20,704
12,206
0
6,371
14,333
0
35,960
W
Athena
blxssfvI
Athena
17,225
3,658
0
1,873
18,393
33,674
0
4,089
14,304
27,716
0
W
28,784
3,734
5,338
4,582
17,298
10,567
0
5,632
11,666
68,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,840
Gold Earned
74,210
225
Minions Killed
255
7
Camps Cleared
8
1,335,030
Distance Traveled
1,372,554
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,354
954
53
4
3
246,299
1
L
Ra
13,384
956
60
4
0
282,795
1
W
Freya
14,561
1,040
44
3
2
273,922
0
L
Hercules
12,995
928
42
3
0
272,953
0
L
Nike
13,009
929
28
2
2
283,575
3
W
Rama
15,605
1,115
35
3
2
237,415
0
L
Fenrir
14,098
1,007
42
3
2
249,408
4
W
Pele
14,232
1,017
43
3
1
308,235
0
W
Athena
15,024
1,073
23
2
0
285,704
1
W
Ra
14,788
1,056
110
8
3
267,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role