Player Matchup

Da Ji
Da Ji
Ciucmoq
Da Ji
Level 154
God Stats
22W - 10L
1,687 SR
Queue Stats
141W - 85L
1,776 Elo+
Party 2
Anubis
Anubis
Raffix
Anubis
Level 127
God Stats
9W - 5L
1,601 SR
Queue Stats
106W - 68L
1,729 Elo+
Party 2
Hou Yi
Hou Yi
jasahan
Hou Yi
Level 144
God Stats
2W - 4L
1,868 SR
Queue Stats
52W - 49L
1,709 Elo+
Party 2
Team Averages
Level 142
1,719 SR
1,738 Elo+

VS

Team Averages
Level 129
1,714 SR
1,634 Elo+
Thor
Thor
DaV1nnci
Thor
Level 160
God Stats
13W - 3L
1,636 SR
Queue Stats
109W - 52L
1,796 Elo+
Party 1
Gilgamesh
Gilgamesh
Kochschinken
Gilgamesh
Level 160
God Stats
9W - 1L
2,005 SR
Queue Stats
176W - 76L
1,779 Elo+
Party 1
Ra
Ra
ladyshelly
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ciucmoq
Da Ji
19
4 / 4 / 7
14,177
616
33,037
28,068
18,055
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Raffix
Anubis
19
2 / 4 / 7
14,335
623
21,306
17,119
12,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
jasahan
Hou Yi
19
5 / 7 / 3
14,918
649
23,135
23,057
11,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
3 / 4 / 9
15,111
657
20,028
34,034
33,177
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Kochschinken
Gilgamesh
20
6 / 4 / 6
16,323
710
21,172
38,435
47,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 3 / 6
16,055
698
16,887
26,131
10,916
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
11
Kills
15
15
Deaths
11
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ciucmoq
Da Ji
4
4
7
1.88
W
Thor
3
4
9
1.88
W
Gilgamesh
Kochschinken
Gilgamesh
6
4
6
2.25
L
Anubis
Raffix
Anubis
2
4
7
1.38
L
Hou Yi
jasahan
Hou Yi
5
7
3
0.93
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,478
Damage
58,087
68,244
Taken
98,600
42,708
Mitigated
92,049
7,660
Healing
20,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ciucmoq
Da Ji
33,037
6,862
0
0
28,068
18,055
266
6,051
22,017
0
56,969
W
Thor
20,028
5,335
0
6,203
34,034
33,177
1,135
9,068
24,966
0
66,615
W
Gilgamesh
Kochschinken
Gilgamesh
21,172
6,735
823
4,163
38,435
47,956
1,051
8,574
29,861
0
57,580
L
Anubis
Raffix
Anubis
21,306
1,628
0
5,701
17,119
12,686
356
4,471
12,648
84,681
0
L
Hou Yi
jasahan
Hou Yi
23,135
9,993
0
1,959
23,057
11,967
540
6,818
16,239
0
56,683
W
16,887
2,162
3,304
5,625
26,131
10,916
639
5,186
20,945
76,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,430
Gold Earned
47,489
223
Minions Killed
256
7
Camps Cleared
13
1,127,868
Distance Traveled
1,304,836
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,177
616
34
1
3
422,222
2
W
Thor
15,111
657
81
4
9
424,230
4
W
Gilgamesh
16,323
710
70
3
2
432,077
2
L
Anubis
14,335
623
114
5
1
360,343
4
L
Hou Yi
14,918
649
75
3
3
345,303
5
W
Ra
16,055
698
105
5
2
448,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role