Player Matchup

King Arthur
King Arthur
KormitDaFraug
King Arthur
Level 97
God Stats
7W - 5L
1,586 SR
Queue Stats
59W - 57L
1,550 Elo+
Party 1
Hercules
Hercules
NobilisLuxuria
Hercules
Level 89
God Stats
9W - 8L
1,473 SR
Queue Stats
84W - 64L
1,607 Elo+
Party 1
Vulcan
Vulcan
ThePumaReborn
Vulcan
Level 86
God Stats
0W - 2L
1,462 SR
Queue Stats
18W - 14L
1,597 Elo+
Party 1
Team Averages
Level 91
1,507 SR
1,585 Elo+

VS

Team Averages
Level 70
1,390 SR
1,446 Elo+
Horus
Horus
JMSpald
Horus
Level 44
God Stats
53W - 43L
1,449 SR
Queue Stats
116W - 105L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
MrPestoSauce
Baron Samedi
Level 65
God Stats
49W - 52L
1,434 SR
Queue Stats
230W - 304L
1,365 Elo+
Solo
Ne Zha
Ne Zha
unknown X rebel
Ne Zha
Level 100
God Stats
10W - 6L
1,288 SR
Queue Stats
154W - 158L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KormitDaFraug
King Arthur
9
0 / 2 / 2
8,612
507
5,382
6,958
4,586
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
16
4 / 1 / 0
10,524
619
9,899
28,685
25,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 1 / 4
10,058
592
14,499
11,358
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JMSpald
Horus
17
2 / 0 / 2
12,274
722
8,609
21,788
20,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
MrPestoSauce
Baron Samedi
15
2 / 2 / 1
10,681
628
17,030
11,525
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 2 / 3
10,423
613
13,376
13,767
6,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
4
Kills
4
4
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
JMSpald
Horus
2
0
2
3
L
King Arthur
KormitDaFraug
King Arthur
0
2
2
0.5
W
Baron Samedi
MrPestoSauce
Baron Samedi
2
2
1
1.25
L
Hercules
4
1
0
4
L
0
1
4
2
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,780
Damage
39,015
47,001
Taken
47,080
34,697
Mitigated
33,844
11,420
Healing
22,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
JMSpald
Horus
8,609
3,693
1,776
9,974
21,788
20,295
854
5,592
15,751
0
36,016
L
King Arthur
KormitDaFraug
King Arthur
5,382
418
0
250
6,958
4,586
93
2,335
4,623
0
18,938
W
Baron Samedi
MrPestoSauce
Baron Samedi
17,030
513
2,492
4,447
11,525
6,880
0
4,413
6,839
44,614
0
L
Hercules
9,899
3,103
0
8,202
28,685
25,771
218
12,021
16,664
0
31,761
L
14,499
4,023
0
2,968
11,358
4,340
136
2,991
8,367
47,898
0
W
13,376
4,704
0
4,095
13,767
6,669
1,597
4,458
8,967
0
59,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,194
Gold Earned
33,378
158
Minions Killed
207
6
Camps Cleared
9
717,249
Distance Traveled
975,755
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,274
722
48
3
1
321,866
5
L
King Arthur
8,612
507
31
2
1
137,115
2
W
Baron Samedi
10,681
628
75
4
0
313,790
2
L
Hercules
10,524
619
38
2
3
303,606
1
L
Vulcan
10,058
592
89
5
2
276,528
2
W
Ne Zha
10,423
613
84
5
8
340,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role