Player Matchup

Ravana
Ravana
Buddha_Senpai_
Ravana
Level 160
God Stats
3W - 1L
1,939 SR
Queue Stats
83W - 57L
1,713 Elo+
Party 1
Janus
Janus
DRScenario1v1
Janus
Level 129
God Stats
2W - 1L
1,458 SR
Queue Stats
231W - 178L
1,701 Elo+
Party 1
Ymir
Ymir
Jungle-Buffs
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 3L
1,788 Elo+
Party 1
Team Averages
Level 101
1,632 SR
1,734 Elo+

VS

Team Averages
Level 83
1,648 SR
1,529 Elo+
Ares
Ares
Da god boi88
Ares
Level 3
God Stats
1W - 2L
1,763 SR
Queue Stats
1W - 3L
1,664 Elo+
Party 2
Zeus
Zeus
KrypticOne1
Zeus
Level 159
God Stats
0W - 1L
1,609 SR
Queue Stats
17W - 26L
1,418 Elo+
Party 2
Horus
Horus
zUpdated
Horus
Level 87
God Stats
16W - 13L
1,573 SR
Queue Stats
455W - 503L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 3
9,985
908
9,078
10,081
9,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
1 / 1 / 13
8,703
791
7,922
6,298
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 3 / 10
8,329
757
4,241
14,797
14,393
Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,383
580
1,749
11,095
9,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 6 / 1
7,455
678
7,588
10,424
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
zUpdated
Horus
9
0 / 1 / 1
6,345
577
276
3,273
1,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
2
4
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
W
1
1
13
7.5
L
0
7
1
0.07
W
2
3
10
2.33
L
2
6
1
0.42
L
Horus
zUpdated
Horus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,241
Damage
9,613
31,176
Taken
24,792
26,100
Mitigated
14,747
7,979
Healing
2,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,078
3,076
0
3,560
10,081
9,123
578
2,893
6,987
0
36,509
W
7,922
576
0
1,510
6,298
2,584
440
2,953
3,084
39,672
0
L
1,749
79
0
20
11,095
9,051
0
5,236
5,199
4,567
0
W
4,241
1,264
0
2,909
14,797
14,393
455
3,311
11,118
12,891
0
L
7,588
664
0
1,087
10,424
3,777
0
3,868
5,858
26,545
0
L
Horus
zUpdated
Horus
276
105
114
818
3,273
1,919
0
2,059
977
0
228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
20,183
133
Minions Killed
49
10
Camps Cleared
0
607,723
Distance Traveled
407,415
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,985
908
58
5
6
222,432
2
W
Janus
8,703
791
60
5
4
215,771
1
L
Ares
6,383
580
3
0
0
121,522
3
W
Ymir
8,329
757
15
1
0
169,520
0
L
Zeus
7,455
678
46
4
0
143,338
2
L
Horus
6,345
577
0
0
0
142,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role