Player Matchup

Medusa
Medusa
AKUMAvc3
Medusa
Level 159
God Stats
3W - 3L
1,403 SR
Queue Stats
312W - 323L
1,521 Elo+
Solo
Guan Yu
Guan Yu
BoxiestMedusa20
Guan Yu
Level 106
God Stats
3W - 2L
1,477 SR
Queue Stats
146W - 126L
1,657 Elo+
Party 1
Cliodhna
Cliodhna
Harlot
Cliodhna
Level 100
God Stats
4W - 4L
1,449 SR
Queue Stats
118W - 131L
1,400 Elo+
Solo
Merlin
Merlin
Rich MC5736
Merlin
Level 63
God Stats
8W - 10L
1,490 SR
Queue Stats
232W - 246L
1,391 Elo+
Solo
Anubis
Anubis
lXThePersonXl
Anubis
Level 47
God Stats
30W - 13L
1,702 SR
Queue Stats
72W - 50L
1,593 Elo+
Party 1
Team Averages
Level 95
1,504 SR
1,512 Elo+

VS

Team Averages
Level 58
1,541 SR
1,532 Elo+
Ra
Ra
 
Ra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Alert-96
Artio
Level 101
God Stats
8W - 7L
1,522 SR
Queue Stats
16W - 16L
1,509 Elo+
Party 2
Mulan
Mulan
Diluvium__
Mulan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 38L
1,568 Elo+
Solo
Cupid
Cupid
TheMarqabi
Cupid
Level 37
God Stats
14W - 13L
1,685 SR
Queue Stats
255W - 222L
1,562 Elo+
Party 2
Ao Kuang
Ao Kuang
The_Good_Temp-69
Ao Kuang
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AKUMAvc3
Medusa
17
3 / 0 / 5
9,606
739
12,156
8,321
4,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 0 / 7
9,649
742
16,324
13,181
21,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Harlot
Cliodhna
14
0 / 1 / 5
8,312
639
4,243
10,155
4,232
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
17
3 / 1 / 5
9,417
724
9,182
8,887
4,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 1 / 6
9,700
746
12,594
8,733
5,233
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 2 / 1
8,471
652
4,138
6,764
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artio
Alert-96
Artio
14
0 / 3 / 0
8,013
616
3,830
13,421
10,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
15
1 / 4 / 0
8,179
629
9,137
18,213
12,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
16
0 / 2 / 2
8,799
677
9,784
11,880
4,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 4 / 1
8,553
658
9,459
15,046
6,345
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
1
0.25
W
Medusa
AKUMAvc3
Medusa
3
0
5
5.5
L
Artio
Alert-96
Artio
0
3
0
0
W
6
0
7
9.5
L
Mulan
1
4
0
0.25
W
Cliodhna
Harlot
Cliodhna
0
1
5
2.5
W
Merlin
3
1
5
5.5
L
Cupid
0
2
2
0.5
L
2
4
1
0.63
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,499
Damage
36,348
49,277
Taken
65,324
39,368
Mitigated
36,418
13,791
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,138
289
1,323
175
6,764
2,254
38
1,666
5,098
35,719
0
W
Medusa
AKUMAvc3
Medusa
12,156
5,435
0
1,511
8,321
4,165
1,684
4,450
3,771
0
46,853
L
Artio
Alert-96
Artio
3,830
215
672
1,956
13,421
10,920
0
4,896
8,525
12,262
0
W
16,324
1,743
2,488
3,308
13,181
21,251
0
4,376
8,544
0
31,198
L
Mulan
9,137
1,543
0
1,594
18,213
12,587
0
8,329
9,884
0
20,404
W
Cliodhna
Harlot
Cliodhna
4,243
0
0
2,727
10,155
4,232
0
2,493
7,527
0
23,697
W
Merlin
9,182
1,407
571
1,653
8,887
4,487
660
2,860
5,932
32,664
0
L
Cupid
9,784
4,755
141
1,559
11,880
4,312
0
3,685
8,195
0
46,551
L
9,459
1,958
0
3,423
15,046
6,345
0
3,200
11,846
21,778
2,408
W
12,594
613
0
1,533
8,733
5,233
610
2,749
5,952
50,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,684
Gold Earned
42,015
266
Minions Killed
251
0
Camps Cleared
0
1,353,796
Distance Traveled
1,220,968
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,471
652
85
7
0
221,966
1
W
Medusa
9,606
739
64
5
0
263,996
2
L
Artio
8,013
616
19
1
0
255,555
1
W
Guan Yu
9,649
742
31
2
0
318,252
0
L
Mulan
8,179
629
29
2
0
254,739
1
W
Cliodhna
8,312
639
27
2
0
268,949
5
W
Merlin
9,417
724
50
4
0
245,382
1
L
Cupid
8,799
677
95
7
0
245,431
1
L
Ao Kuang
8,553
658
23
2
0
243,277
2
W
Anubis
9,700
746
94
7
0
257,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role