Player Matchup

Medusa
Medusa
Big Santa Klaus
Medusa
Level 45
God Stats
2W - 1L
1,837 SR
Queue Stats
26W - 28L
1,425 Elo+
Solo
Da Ji
Da Ji
Fr0zenemberz
Da Ji
Level 84
God Stats
5W - 3L
1,656 SR
Queue Stats
24W - 12L
1,575 Elo+
Party 1
Anubis
Anubis
PhNx Low
Anubis
Level 7
God Stats
1W - 3L
1,302 SR
Queue Stats
1W - 3L
1,198 Elo+
Party 1
Bacchus
Bacchus
Siro Wolfe
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,198 Elo+
Party 1
Danzaburou
Danzaburou
dilltoro
Danzaburou
Level 42
God Stats
58W - 63L
1,367 SR
Queue Stats
59W - 64L
1,368 Elo+
Solo
Team Averages
Level 41
1,532 SR
1,353 Elo+

VS

Team Averages
Level 61
1,450 SR
1,373 Elo+
Neith
Neith
AvocadoPineapple
Neith
Level 8
God Stats
3W - 5L
1,142 SR
Queue Stats
46W - 72L
1,219 Elo+
Party 2
Chang'e
Chang'e
Jevrion
Chang'e
Level 49
God Stats
5W - 1L
1,500 SR
Queue Stats
324W - 320L
1,442 Elo+
Solo
Da Ji
Da Ji
Sorry5932
Da Ji
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 72L
1,378 Elo+
Solo
Kukulkan
Kukulkan
Stall-Arts
Kukulkan
Level 159
God Stats
45W - 46L
1,606 SR
Queue Stats
153W - 149L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
fenix349
Nu Wa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 10
15,913
1,137
20,330
23,444
11,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 5 / 12
16,200
1,157
21,610
22,885
15,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
PhNx Low
Anubis
19
0 / 9 / 7
12,724
909
8,241
17,978
11,669
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
Siro Wolfe
Bacchus
20
3 / 6 / 14
14,682
1,049
12,622
27,540
38,771
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
dilltoro
Danzaburou
20
4 / 8 / 13
15,675
1,120
24,718
29,261
14,527
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 13
13,572
969
11,325
14,069
5,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Jevrion
Chang'e
20
6 / 4 / 14
15,067
1,076
21,171
22,061
16,463
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Sorry5932
Da Ji
20
5 / 8 / 15
15,256
1,090
17,450
21,735
11,424
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Stall-Arts
Kukulkan
20
16 / 3 / 12
18,336
1,310
47,644
21,195
9,951
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
fenix349
Nu Wa
20
4 / 3 / 14
14,609
1,044
15,936
11,796
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
100
22
Kills
32
32
Deaths
22
56
Assists
68
Player
Kills
Deaths
Assists
KDA
W
1
4
13
1.88
L
6
4
10
2.75
L
9
5
12
3
W
Chang'e
Jevrion
Chang'e
6
4
14
3.25
L
Anubis
PhNx Low
Anubis
0
9
7
0.39
L
Bacchus
Siro Wolfe
Bacchus
3
6
14
1.67
W
Da Ji
Sorry5932
Da Ji
5
8
15
1.56
W
Kukulkan
Stall-Arts
Kukulkan
16
3
12
7.33
L
Danzaburou
dilltoro
Danzaburou
4
8
13
1.31
W
Nu Wa
fenix349
Nu Wa
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,521
Damage
113,526
121,108
Taken
90,856
91,716
Mitigated
47,736
15,322
Healing
19,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,325
1,480
0
1,965
14,069
5,848
0
2,161
11,908
0
24,372
L
20,330
7,231
346
2,015
23,444
11,494
0
16,435
7,009
0
98,125
L
21,610
4,892
261
751
22,885
15,255
0
15,743
7,142
0
32,364
W
Chang'e
Jevrion
Chang'e
21,171
1,245
5,909
6,618
22,061
16,463
0
5,425
16,636
39,162
0
L
Anubis
PhNx Low
Anubis
8,241
1,042
0
2,461
17,978
11,669
0
12,928
5,050
30,538
0
L
Bacchus
Siro Wolfe
Bacchus
12,622
571
854
1,038
27,540
38,771
0
20,313
7,227
32,247
0
W
Da Ji
Sorry5932
Da Ji
17,450
6,236
0
1,073
21,735
11,424
0
6,023
15,712
0
26,350
W
Kukulkan
Stall-Arts
Kukulkan
47,644
2,282
0
1,915
21,195
9,951
0
2,655
18,204
109,859
0
L
Danzaburou
dilltoro
Danzaburou
24,718
11,834
518
7,078
29,261
14,527
0
19,332
9,929
0
58,466
W
Nu Wa
fenix349
Nu Wa
15,936
4,697
107
1,948
11,796
4,050
0
4,263
7,533
34,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,194
Gold Earned
76,840
338
Minions Killed
296
9
Camps Cleared
8
1,202,825
Distance Traveled
1,365,201
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,572
969
35
3
2
266,350
0
L
Medusa
15,913
1,137
153
11
6
263,229
1
L
Da Ji
16,200
1,157
17
1
0
275,666
1
W
Chang'e
15,067
1,076
38
3
2
278,960
0
L
Anubis
12,724
909
75
5
0
151,820
0
L
Bacchus
14,682
1,049
26
2
0
250,442
0
W
Da Ji
15,256
1,090
19
1
2
273,877
0
W
Kukulkan
18,336
1,310
152
11
0
294,195
2
L
Danzaburou
15,675
1,120
67
5
3
261,668
0
W
Nu Wa
14,609
1,044
52
4
2
251,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role