Player Matchup

Hel
Hel
CLWokee
Hel
Level 62
God Stats
2W - 1L
1,525 SR
Queue Stats
18W - 13L
1,555 Elo+
Party 1
Bastet
Bastet
CenteIIa
Bastet
Level 126
God Stats
1W - 1L
1,656 SR
Queue Stats
144W - 155L
1,419 Elo+
Solo
Atlas
Atlas
Centiboi225
Atlas
Level 118
God Stats
9W - 6L
1,648 SR
Queue Stats
287W - 315L
1,415 Elo+
Solo
Bakasura
Bakasura
ThatOneScylla
Bakasura
Level 112
God Stats
20W - 4L
1,983 SR
Queue Stats
115W - 114L
1,645 Elo+
Party 1
Xbalanque
Xbalanque
slatthuis
Xbalanque
Level 108
God Stats
10W - 6L
1,659 SR
Queue Stats
121W - 99L
1,583 Elo+
Party 1
Team Averages
Level 105
1,694 SR
1,523 Elo+

VS

Team Averages
Level 108
1,556 SR
1,472 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Annulah
Nu Wa
Level 135
God Stats
17W - 8L
1,667 SR
Queue Stats
223W - 246L
1,527 Elo+
Solo
Ymir
Ymir
Paty23
Ymir
Level 52
God Stats
16W - 11L
1,627 SR
Queue Stats
86W - 95L
1,463 Elo+
Solo
Apollo
Apollo
Shogunblunt
Apollo
Level 124
God Stats
2W - 6L
1,486 SR
Queue Stats
122W - 124L
1,422 Elo+
Solo
Raijin
Raijin
iDontEvenExist
Raijin
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
353W - 415L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
7 / 0 / 1
7,302
730
5,234
4,687
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
CenteIIa
Bastet
11
3 / 0 / 3
6,400
640
5,967
9,305
3,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 4
5,683
568
4,595
6,324
5,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
ThatOneScylla
Bakasura
10
3 / 1 / 2
6,139
614
3,746
8,893
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
slatthuis
Xbalanque
10
3 / 2 / 1
5,632
563
9,014
6,504
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
0 / 4 / 2
4,715
472
4,415
9,664
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Nu Wa
Annulah
Nu Wa
10
0 / 2 / 1
5,672
567
5,100
6,213
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Paty23
Ymir
7
1 / 3 / 2
4,943
494
2,389
11,196
6,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
7
1 / 3 / 1
4,651
465
3,680
7,447
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 6 / 0
4,939
494
2,444
7,377
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
3
4
Deaths
18
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
4
2
0.25
L
Nu Wa
Annulah
Nu Wa
0
2
1
0.25
W
Hel
7
0
1
7.5
W
Bastet
CenteIIa
Bastet
3
0
3
4.5
W
1
1
4
3
L
Ymir
Paty23
Ymir
1
3
2
0.67
L
Apollo
1
3
1
0.5
W
Bakasura
ThatOneScylla
Bakasura
3
1
2
4
L
1
6
0
0.17
W
Xbalanque
slatthuis
Xbalanque
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,556
Damage
18,028
35,713
Taken
41,897
15,981
Mitigated
15,636
12,946
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,415
1,027
0
1,578
9,664
2,945
0
1,926
7,336
0
28,037
L
Nu Wa
Annulah
Nu Wa
5,100
1,232
0
2,250
6,213
1,768
7
0
6,048
35,964
0
W
Hel
5,234
514
379
2,146
4,687
1,750
39
1,793
2,894
47,406
0
W
Bastet
CenteIIa
Bastet
5,967
1,674
0
4,458
9,305
3,510
0
3,675
5,630
0
33,738
W
4,595
1,911
666
1,051
6,324
5,040
288
1,878
4,446
21,210
0
L
Ymir
Paty23
Ymir
2,389
273
0
2,187
11,196
6,120
0
2,696
8,500
14,187
0
L
Apollo
3,680
2,217
0
1,734
7,447
2,126
0
1,465
5,822
0
25,218
W
Bakasura
ThatOneScylla
Bakasura
3,746
2,818
0
2,258
8,893
3,465
207
1,260
7,633
0
40,794
L
2,444
557
0
365
7,377
2,677
0
3,742
3,635
25,776
0
W
Xbalanque
slatthuis
Xbalanque
9,014
5,056
0
1,988
6,504
2,216
1,398
1,327
5,177
0
41,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,156
Gold Earned
24,920
325
Minions Killed
244
0
Camps Cleared
0
1,089,981
Distance Traveled
920,142
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,715
472
53
5
0
212,863
3
L
Nu Wa
5,672
567
82
8
0
167,786
1
W
Hel
7,302
730
77
8
0
224,757
2
W
Bastet
6,400
640
59
6
0
247,281
2
W
Atlas
5,683
568
23
2
0
196,837
4
L
Ymir
4,943
494
18
2
0
174,637
1
L
Apollo
4,651
465
49
5
0
177,738
4
W
Bakasura
6,139
614
89
9
0
249,948
1
L
Raijin
4,939
494
42
4
0
187,118
0
W
Xbalanque
5,632
563
77
8
0
171,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role