Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Deadman3836
Cliodhna
Level 153
God Stats
1W - 1L
1,247 SR
Queue Stats
56W - 59L
1,510 Elo+
Party 2
Kuzenbo
Kuzenbo
Dojaascat
Kuzenbo
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,482 Elo+
Party 2
Bellona
Bellona
MonkeyMoody
Bellona
Level 77
God Stats
3W - 0L
1,800 SR
Queue Stats
14W - 7L
1,538 Elo+
Solo
Susano
Susano
SM0K3SCREEN
Susano
Level 103
God Stats
5W - 6L
1,818 SR
Queue Stats
205W - 222L
1,501 Elo+
Solo
Team Averages
Level 114
1,573 SR
1,506 Elo+

VS

Team Averages
Level 80
1,558 SR
1,453 Elo+
Bakasura
Bakasura
 
Bakasura
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GreatJotaro
Sol
Level 86
God Stats
3W - 2L
1,469 SR
Queue Stats
246W - 259L
1,390 Elo+
Party 1
King Arthur
King Arthur
GreatYujiro
King Arthur
Level 89
God Stats
20W - 22L
1,596 SR
Queue Stats
149W - 176L
1,385 Elo+
Party 1
Izanami
Izanami
ModernUnicorn12
Izanami
Level 65
God Stats
2W - 2L
1,653 SR
Queue Stats
28W - 28L
1,577 Elo+
Party 1
Geb
Geb
SoulReaperBoy14
Geb
Level 77
God Stats
30W - 23L
1,571 SR
Queue Stats
296W - 322L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 2 / 3
6,649
511
4,409
7,152
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Deadman3836
Cliodhna
12
3 / 1 / 0
7,279
560
8,481
12,014
4,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
Dojaascat
Kuzenbo
11
1 / 0 / 2
6,730
518
3,593
9,698
9,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
MonkeyMoody
Bellona
12
2 / 1 / 1
6,880
529
5,865
12,752
11,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
12
6 / 2 / 0
7,469
575
8,011
9,028
3,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 2 / 2
6,818
524
4,373
10,566
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 0
6,095
469
5,796
10,644
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
GreatYujiro
King Arthur
12
1 / 2 / 0
6,730
518
7,015
7,523
5,735
9
1 / 4 / 0
5,548
427
4,264
9,925
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 2
5,791
445
2,773
5,670
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
13
Kills
5
6
Deaths
13
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
2
3
1.25
L
Bakasura
 
Bakasura
2
2
2
1.5
W
Cliodhna
Deadman3836
Cliodhna
3
1
0
3
W
Kuzenbo
Dojaascat
Kuzenbo
1
0
2
2
L
1
5
0
0.2
L
King Arthur
GreatYujiro
King Arthur
1
2
0
0.5
L
1
4
0
0.25
W
Bellona
MonkeyMoody
Bellona
2
1
1
2.5
W
Susano
6
2
0
3
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,359
Damage
24,221
50,644
Taken
44,328
31,233
Mitigated
19,885
18,721
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,409
1,244
0
2,568
7,152
2,710
0
394
6,578
46,125
745
L
Bakasura
 
Bakasura
4,373
2,946
0
2,672
10,566
5,183
0
2,486
8,080
0
29,788
W
Cliodhna
Deadman3836
Cliodhna
8,481
700
0
4,923
12,014
4,211
942
1,094
10,920
0
60,675
W
Kuzenbo
Dojaascat
Kuzenbo
3,593
1,685
239
3,678
9,698
9,212
182
2,594
7,057
23,883
0
L
5,796
3,153
0
3,419
10,644
3,348
406
1,324
9,320
42,929
0
L
King Arthur
GreatYujiro
King Arthur
7,015
665
0
375
7,523
5,735
0
584
6,939
0
46,345
L
4,264
3,837
46
1,193
9,925
2,439
0
877
9,048
0
36,521
W
Bellona
MonkeyMoody
Bellona
5,865
2,279
0
6,428
12,752
11,376
0
0
12,092
0
41,591
W
Susano
8,011
1,466
0
885
9,028
3,724
750
4,487
4,320
0
40,989
L
2,773
399
0
1,874
5,670
3,180
0
2,147
3,523
16,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,007
Gold Earned
30,982
366
Minions Killed
283
0
Camps Cleared
0
1,251,564
Distance Traveled
1,203,682
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,649
511
81
6
0
218,064
0
L
Bakasura
6,818
524
72
6
0
263,853
1
W
Cliodhna
7,279
560
112
9
0
282,910
4
W
Kuzenbo
6,730
518
34
3
0
251,982
4
L
Sol
6,095
469
57
4
0
226,179
1
L
King Arthur
6,730
518
69
5
0
227,786
0
L
Izanami
5,548
427
63
5
0
234,089
1
W
Bellona
6,880
529
79
6
0
233,266
2
W
Susano
7,469
575
60
5
0
265,342
1
L
Geb
5,791
445
22
2
0
251,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role