Player Matchup

Shiva
Shiva
AlbertoAranaP98
Shiva
Level 68
God Stats
18W - 19L
1,462 SR
Queue Stats
192W - 220L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
AlessandroY-_
Cernunnos
Level 65
God Stats
9W - 4L
1,707 SR
Queue Stats
46W - 53L
1,409 Elo+
Party 1
Atlas
Atlas
Zarigueya
Atlas
Level 28
God Stats
12W - 22L
1,311 SR
Queue Stats
46W - 59L
1,287 Elo+
Party 1
Fenrir
Fenrir
damtaw
Fenrir
Level 25
God Stats
1W - 1L
1,284 SR
Queue Stats
27W - 42L
1,194 Elo+
Party 1
Zeus
Zeus
ghost_hunter43xX
Zeus
Level 28
God Stats
36W - 41L
1,448 SR
Queue Stats
40W - 52L
1,264 Elo+
Party 1
Team Averages
Level 43
1,442 SR
1,316 Elo+

VS

Team Averages
Level 88
1,532 SR
1,396 Elo+
Pele
Pele
DrZoidburgle
Pele
Level 78
God Stats
12W - 11L
1,507 SR
Queue Stats
104W - 91L
1,403 Elo+
Solo
Athena
Athena
GuhReaper
Athena
Level 50
God Stats
4W - 5L
1,383 SR
Queue Stats
210W - 241L
1,367 Elo+
Solo
Merlin
Merlin
Knight_shadowFH
Merlin
Level 87
God Stats
3W - 3L
1,516 SR
Queue Stats
445W - 487L
1,419 Elo+
Solo
Jing Wei
Jing Wei
bryantmpx
Jing Wei
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 167L
1,408 Elo+
Solo
Cliodhna
Cliodhna
snakeboiii97
Cliodhna
Level 99
God Stats
6W - 2L
1,755 SR
Queue Stats
60W - 64L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 2
12,067
525
18,699
21,623
18,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
AlessandroY-_
Cernunnos
14
1 / 4 / 3
9,104
396
11,643
18,996
8,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
Zarigueya
Atlas
14
2 / 2 / 10
10,235
445
10,992
16,844
22,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
damtaw
Fenrir
15
4 / 4 / 8
10,353
450
8,107
16,903
13,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 5 / 7
8,773
381
10,564
13,292
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
10,329
449
11,049
21,385
9,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
GuhReaper
Athena
13
2 / 4 / 7
9,447
411
4,745
23,128
20,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
5 / 4 / 3
10,438
454
11,035
12,308
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
bryantmpx
Jing Wei
14
2 / 3 / 5
9,726
423
10,000
13,636
5,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
snakeboiii97
Cliodhna
16
9 / 3 / 3
12,018
523
14,437
21,677
14,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
17
Kills
19
19
Deaths
18
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
4
2
2.75
W
Cernunnos
AlessandroY-_
Cernunnos
1
4
3
0.63
L
1
4
7
1.13
L
Athena
GuhReaper
Athena
2
4
7
1.38
L
5
4
3
1.63
W
Atlas
Zarigueya
Atlas
2
2
10
3.5
L
Jing Wei
bryantmpx
Jing Wei
2
3
5
1.5
W
Fenrir
damtaw
Fenrir
4
4
8
2
W
0
5
7
0.7
L
Cliodhna
snakeboiii97
Cliodhna
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,005
Damage
51,266
87,658
Taken
92,134
67,399
Mitigated
55,391
18,280
Healing
23,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,699
4,633
202
7,267
21,623
18,071
648
3,262
18,361
0
75,018
W
Cernunnos
AlessandroY-_
Cernunnos
11,643
4,507
0
5,880
18,996
8,173
2,868
3,051
15,945
0
80,372
L
11,049
2,205
0
5,484
21,385
9,302
0
5,319
16,066
0
103,619
L
Athena
GuhReaper
Athena
4,745
1,260
1,085
4,454
23,128
20,485
0
8,011
15,117
26,675
0
L
11,035
331
0
1,488
12,308
5,633
663
5,255
7,053
66,821
0
W
Atlas
Zarigueya
Atlas
10,992
4,277
670
1,707
16,844
22,659
188
3,301
12,809
38,538
0
L
Jing Wei
bryantmpx
Jing Wei
10,000
8,390
0
3,523
13,636
5,506
0
5,231
8,405
0
57,099
W
Fenrir
damtaw
Fenrir
8,107
1,900
0
2,554
16,903
13,451
828
2,911
13,992
0
55,825
W
10,564
1,557
0
0
13,292
5,045
184
3,255
10,037
54,117
0
L
Cliodhna
snakeboiii97
Cliodhna
14,437
1,236
0
7,907
21,677
14,465
0
3,347
18,000
0
73,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,532
Gold Earned
51,958
384
Minions Killed
488
0
Camps Cleared
0
2,189,580
Distance Traveled
2,244,342
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,067
525
107
5
0
449,495
8
W
Cernunnos
9,104
396
90
4
0
366,605
1
L
Pele
10,329
449
130
6
0
474,066
7
L
Athena
9,447
411
60
3
0
463,278
1
L
Merlin
10,438
454
100
4
0
398,559
2
W
Atlas
10,235
445
42
2
0
469,317
2
L
Jing Wei
9,726
423
85
4
0
445,370
0
W
Fenrir
10,353
450
80
3
0
508,394
0
W
Zeus
8,773
381
65
3
0
395,769
2
L
Cliodhna
12,018
523
113
5
0
463,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role