Player Matchup

Ymir
Ymir
Silver II
JaxySama
Ymir
Silver II
Level 140
God Stats
1W - 0L
1,712 SR
Queue Stats
17W - 16L
1,438 MMR
Party 1
Nox
Nox
Bronze V
Kukuling
Nox
Bronze V
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 24L
1,500 MMR
Party 1
Chaac
Chaac
Silver IV
Mr Jool
Chaac
Silver IV
Level 127
God Stats
5W - 4L
1,295 SR
Queue Stats
68W - 71L
1,250 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,502 SR
1,396 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,525 SR
1,135 MMR
Morgan Le Fay
Morgan Le Fay
Bronze II
Papiichamp
Morgan Le Fay
Bronze II
Level 60
God Stats
1W - 6L
1,298 SR
Queue Stats
15W - 52L
628 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Zindol
Gilgamesh
Gold V
Level 109
God Stats
18W - 22L
1,496 SR
Queue Stats
380W - 441L
1,401 MMR
Party 2
Shiva
Shiva
Gold V
comepoop007
Shiva
Gold V
Level 123
God Stats
30W - 16L
1,781 SR
Queue Stats
378W - 434L
1,376 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
3 / 4 / 14
13,287
699
12,061
27,397
37,326
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
6 / 3 / 10
13,936
733
21,973
11,044
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Mr Jool
Chaac
19
8 / 4 / 8
13,763
724
25,505
27,967
22,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
AphroditeGebCthulhuBaron SamediAh Muzen Cab

VS

Bans
BastetScyllaChironDiscordiaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Papiichamp
Morgan Le Fay
16
3 / 8 / 7
12,072
635
13,481
19,916
10,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Zindol
Gilgamesh
18
7 / 5 / 4
12,604
663
20,939
27,026
26,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 4 / 9
11,323
596
13,505
26,281
28,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
17
Kills
11
11
Deaths
17
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
4
14
2.5
W
6
3
10
3.67
W
Chaac
Mr Jool
Chaac
8
4
8
3
L
Morgan Le Fay
Papiichamp
Morgan Le Fay
3
8
7
0.81
L
Gilgamesh
Zindol
Gilgamesh
7
5
4
1.8
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,539
Damage
47,925
66,408
Taken
73,223
64,265
Mitigated
65,688
12,947
Healing
16,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
12,061
2,706
1,647
3,015
27,397
37,326
444
6,100
20,283
32,367
0
W
21,973
1,412
0
190
11,044
4,860
1,487
2,613
7,967
61,608
0
W
Chaac
Mr Jool
Chaac
25,505
4,542
0
8,095
27,967
22,079
1,192
4,197
22,760
0
64,339
L
Morgan Le Fay
Papiichamp
Morgan Le Fay
13,481
2,007
84
3,954
19,916
10,858
889
12,062
7,438
45,388
0
L
Gilgamesh
Zindol
Gilgamesh
20,939
5,773
0
5,850
27,026
26,712
975
11,490
15,131
0
52,005
L
13,505
2,828
1,820
4,885
26,281
28,118
930
10,655
15,118
0
42,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,986
Gold Earned
35,999
186
Minions Killed
171
8
Camps Cleared
7
1,027,104
Distance Traveled
930,321
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,287
699
25
1
0
307,452
2
W
Nox
13,936
733
101
5
6
350,459
0
W
Chaac
13,763
724
60
3
2
369,193
1
L
Morgan Le Fay
12,072
635
76
4
1
278,713
0
L
Gilgamesh
12,604
663
45
2
4
330,155
3
L
Shiva
11,323
596
50
3
2
321,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role