Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AP0CALYPS3X
Neith
Level 126
God Stats
5W - 4L
1,481 SR
Queue Stats
54W - 46L
1,455 Elo+
Party 1
Atlas
Atlas
Kondor2003
Atlas
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
192W - 179L
1,496 Elo+
Party 4
Mercury
Mercury
Lisek09090
Mercury
Level 108
God Stats
8W - 10L
1,561 SR
Queue Stats
202W - 191L
1,555 Elo+
Party 4
Nox
Nox
MATAROXER2674
Nox
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 134L
1,442 Elo+
Party 4
Team Averages
Level 113
1,508 SR
1,490 Elo+

VS

Team Averages
Level 79
1,548 SR
1,519 Elo+
Atlas
Atlas
Bubbliness
Atlas
Level 40
God Stats
5W - 5L
1,601 SR
Queue Stats
194W - 149L
1,551 Elo+
Party 2
Mulan
Mulan
PinkNekoo
Mulan
Level 105
God Stats
0W - 1L
1,781 SR
Queue Stats
213W - 182L
1,535 Elo+
Party 2
Scylla
Scylla
VenitoKamelas2
Scylla
Level 114
God Stats
11W - 14L
1,428 SR
Queue Stats
340W - 411L
1,457 Elo+
Party 3
Awilix
Awilix
Weediness
Awilix
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
361W - 275L
1,621 Elo+
Party 2
Danzaburou
Danzaburou
chukizieza
Danzaburou
Level 106
God Stats
7W - 9L
1,428 SR
Queue Stats
377W - 493L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 5 / 0
7,397
569
7,855
7,297
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
6,945
534
1,629
6,986
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
11
2 / 1 / 6
7,421
571
3,847
8,870
6,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Lisek09090
Mercury
14
4 / 2 / 2
8,025
617
4,780
9,594
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 5
7,073
544
5,488
4,672
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
0 / 3 / 6
6,290
484
3,427
9,705
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
PinkNekoo
Mulan
12
0 / 2 / 3
6,767
521
1,525
8,179
3,752
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 2 / 2
6,252
481
3,239
5,282
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
Weediness
Awilix
12
8 / 4 / 2
7,639
588
9,980
10,456
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
chukizieza
Danzaburou
9
1 / 0 / 3
6,471
498
2,738
3,292
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
11
Kills
11
11
Deaths
11
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
5
0
0.4
W
1
2
1
0.75
L
Atlas
0
3
6
1
W
Atlas
2
1
6
5
W
Mercury
Lisek09090
Mercury
4
2
2
2.5
W
2
1
5
4.5
L
Mulan
PinkNekoo
Mulan
0
2
3
0.75
L
2
2
2
1.5
L
Awilix
Weediness
Awilix
8
4
2
2.25
L
Danzaburou
chukizieza
Danzaburou
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,599
Damage
20,909
37,419
Taken
36,914
16,892
Mitigated
20,046
5,690
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,855
991
0
750
7,297
2,588
1,518
610
6,687
54,721
0
W
1,629
515
0
2,365
6,986
2,803
870
724
6,262
0
49,180
L
Atlas
3,427
1,046
0
1,484
9,705
8,620
0
4,885
4,714
15,282
0
W
Atlas
3,847
1,723
0
1,782
8,870
6,071
0
1,773
7,069
24,429
0
W
Mercury
Lisek09090
Mercury
4,780
2,367
0
340
9,594
3,653
0
1,651
7,871
0
64,068
W
5,488
828
0
453
4,672
1,777
1,483
1,680
2,864
35,645
0
L
Mulan
PinkNekoo
Mulan
1,525
126
0
2,453
8,179
3,752
0
4,971
3,208
0
39,908
L
3,239
515
0
500
5,282
2,023
45
2,654
2,424
30,529
0
L
Awilix
Weediness
Awilix
9,980
4,481
0
2,966
10,456
4,605
0
3,624
6,780
0
43,544
L
Danzaburou
chukizieza
Danzaburou
2,738
1,420
0
1,034
3,292
1,046
76
654
2,598
0
34,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,861
Gold Earned
33,419
387
Minions Killed
287
0
Camps Cleared
0
1,271,701
Distance Traveled
1,139,089
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,397
569
93
7
0
218,220
2
W
Neith
6,945
534
88
7
0
243,130
1
L
Atlas
6,290
484
15
1
0
235,569
6
W
Atlas
7,421
571
34
3
0
250,486
9
W
Mercury
8,025
617
106
8
0
313,609
2
W
Nox
7,073
544
66
5
0
246,256
5
L
Mulan
6,767
521
78
6
0
239,094
6
L
Scylla
6,252
481
57
4
0
208,561
1
L
Awilix
7,639
588
75
6
0
286,334
3
L
Danzaburou
6,471
498
62
5
0
169,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role