Player Matchup

Bellona
Bellona
Joe4755
Bellona
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,239 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LyricalMango809
Ah Muzen Cab
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 85L
1,190 Elo+
Party 1
Sobek
Sobek
Sheldo360
Sobek
Level 41
God Stats
3W - 6L
1,783 SR
Queue Stats
105W - 114L
1,253 Elo+
Party 1
Olorun
Olorun
editorofprn
Olorun
Level 26
God Stats
3W - 2L
1,287 SR
Queue Stats
330W - 359L
1,233 Elo+
Party 1
Bakasura
Bakasura
pileofpoo1
Bakasura
Level 13
God Stats
1W - 1L
1,227 SR
Queue Stats
3W - 7L
911 Elo+
Party 1
Team Averages
Level 30
1,459 SR
1,165 Elo+

VS

Team Averages
Level 33
1,532 SR
1,178 Elo+
Morgan Le Fay
Morgan Le Fay
Ibaraki-Onii
Morgan Le Fay
Level 28
God Stats
3W - 4L
1,833 SR
Queue Stats
29W - 35L
1,338 Elo+
Party 3
Izanami
Izanami
MMC1412
Izanami
Level 13
God Stats
0W - 1L
1,274 SR
Queue Stats
38W - 64L
1,078 Elo+
Party 2
Cthulhu
Cthulhu
chaymand01
Cthulhu
Level 37
God Stats
4W - 3L
1,703 SR
Queue Stats
34W - 58L
1,056 Elo+
Party 2
Loki
Loki
pandaa_unicorn
Loki
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 38L
1,056 Elo+
Party 2
Hel
Hel
tym715_nut557
Hel
Level 62
God Stats
1W - 5L
1,352 SR
Queue Stats
113W - 105L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Joe4755
Bellona
14
1 / 4 / 0
8,968
448
7,385
20,032
16,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
LyricalMango809
Ah Muzen Cab
16
8 / 1 / 8
10,802
540
23,279
16,023
6,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Sheldo360
Sobek
14
4 / 0 / 12
10,441
522
9,048
17,921
22,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
17
8 / 3 / 5
10,924
546
13,564
16,906
8,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
pileofpoo1
Bakasura
13
0 / 2 / 4
8,336
417
4,885
13,871
6,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ibaraki-Onii
Morgan Le Fay
14
2 / 5 / 0
9,059
453
11,406
14,150
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
MMC1412
Izanami
11
0 / 6 / 0
7,146
357
4,996
15,033
5,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
chaymand01
Cthulhu
15
1 / 2 / 5
9,509
475
17,670
20,077
20,897
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 4 / 2
9,552
478
9,251
18,953
7,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 2
8,663
433
9,040
18,762
15,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
21
Kills
10
10
Deaths
21
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ibaraki-Onii
Morgan Le Fay
2
5
0
0.4
W
Bellona
Joe4755
Bellona
1
4
0
0.25
W
Ah Muzen Cab
LyricalMango809
Ah Muzen Cab
8
1
8
12
L
Izanami
MMC1412
Izanami
0
6
0
0
W
Sobek
Sheldo360
Sobek
4
0
12
10
L
Cthulhu
chaymand01
Cthulhu
1
2
5
1.75
W
Olorun
8
3
5
3.5
L
6
4
2
1.75
W
Bakasura
pileofpoo1
Bakasura
0
2
4
1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,161
Damage
52,363
84,753
Taken
86,975
62,213
Mitigated
56,228
31,335
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ibaraki-Onii
Morgan Le Fay
11,406
1,678
0
850
14,150
6,612
888
5,373
8,597
61,830
0
W
Bellona
Joe4755
Bellona
7,385
2,963
0
3,598
20,032
16,986
1,182
10,329
9,703
0
48,809
W
Ah Muzen Cab
LyricalMango809
Ah Muzen Cab
23,279
11,306
384
7,143
16,023
6,953
4,627
8,768
7,255
0
89,428
L
Izanami
MMC1412
Izanami
4,996
3,427
0
645
15,033
5,539
0
4,501
10,532
0
38,993
W
Sobek
Sheldo360
Sobek
9,048
1,198
522
6,971
17,921
22,706
549
4,897
13,024
27,863
0
L
Cthulhu
chaymand01
Cthulhu
17,670
2,232
171
2,816
20,077
20,897
0
3,065
16,798
73,017
0
W
Olorun
13,564
6,592
1,022
9,229
16,906
8,974
2,892
8,361
8,545
80,878
10,224
L
9,251
2,534
0
4,664
18,953
7,936
0
2,520
16,433
0
61,986
W
Bakasura
pileofpoo1
Bakasura
4,885
3,258
0
2,466
13,871
6,594
165
5,761
8,110
0
34,443
L
9,040
752
2,528
6,683
18,762
15,244
0
5,435
13,257
45,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,471
Gold Earned
43,929
423
Minions Killed
445
0
Camps Cleared
0
1,993,804
Distance Traveled
1,862,728
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,059
453
78
4
0
357,653
0
W
Bellona
8,968
448
76
4
0
366,024
2
W
Ah Muzen Cab
10,802
540
121
6
0
384,612
1
L
Izanami
7,146
357
90
5
0
365,260
0
W
Sobek
10,441
522
20
1
0
440,279
3
L
Cthulhu
9,509
475
128
6
0
372,516
0
W
Olorun
10,924
546
124
6
0
338,867
4
L
Loki
9,552
478
90
5
0
413,259
0
W
Bakasura
8,336
417
82
4
0
464,022
0
L
Hel
8,663
433
59
3
0
354,040
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role