Player Matchup

Neith
Neith
Platinum I
 
Neith
Platinum I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Gold I
 
Cabrakan
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Platinum IV
ДимонДикий
Geb
Platinum IV
Level 157
God Stats
11W - 6L
1,828 SR
Queue Stats
171W - 158L
1,733 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,609 SR
1,578 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,411 SR
1,713 MMR
Discordia
Discordia
Silver III
Kastiion
Discordia
Silver III
Level 125
God Stats
9W - 13L
1,393 SR
Queue Stats
84W - 109L
1,309 MMR
Solo
Xing Tian
Xing Tian
Diamond V
Yukiamo
Xing Tian
Diamond V
Level 144
God Stats
0W - 2L
1,438 SR
Queue Stats
180W - 222L
2,158 MMR
Party 1
Anhur
Anhur
Platinum IV
kOjAsTrY
Anhur
Platinum IV
Level 83
God Stats
7W - 11L
1,402 SR
Queue Stats
77W - 107L
1,671 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
10 / 3 / 7
11,415
815
19,339
11,139
5,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
 
Cabrakan
13
2 / 2 / 13
9,968
712
9,204
15,479
21,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
5 / 2 / 11
10,994
785
14,755
14,124
16,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ThothAh Muzen CabBastetAtlasAres

VS

Bans
Hou YiSolScyllaAgniBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kastiion
Discordia
13
0 / 5 / 5
8,986
642
9,392
15,039
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Yukiamo
Xing Tian
13
4 / 3 / 1
10,078
720
7,704
18,907
23,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
kOjAsTrY
Anhur
13
3 / 9 / 3
9,659
690
13,607
15,556
6,667
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
17
Kills
7
7
Deaths
17
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
3
7
4.5
W
Cabrakan
 
Cabrakan
2
2
13
4.25
L
Discordia
Kastiion
Discordia
0
5
5
0.5
L
Xing Tian
Yukiamo
Xing Tian
4
3
1
1.5
L
Anhur
kOjAsTrY
Anhur
3
9
3
0.5
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,298
Damage
30,703
40,742
Taken
49,502
44,056
Mitigated
36,241
12,361
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,339
9,361
0
4,622
11,139
5,823
1,670
6,005
5,134
0
59,503
W
Cabrakan
 
Cabrakan
9,204
1,267
863
4,736
15,479
21,461
596
5,762
9,717
19,514
0
L
Discordia
Kastiion
Discordia
9,392
581
0
3,872
15,039
6,422
31
8,755
6,284
34,077
0
L
Xing Tian
Yukiamo
Xing Tian
7,704
1,011
0
1,526
18,907
23,152
0
8,955
9,952
16,291
0
L
Anhur
kOjAsTrY
Anhur
13,607
6,682
0
1,057
15,556
6,667
0
6,507
9,049
0
30,546
W
14,755
1,416
0
2,140
14,124
16,772
453
5,735
8,389
33,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,377
Gold Earned
28,723
134
Minions Killed
107
8
Camps Cleared
4
772,827
Distance Traveled
736,638
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,415
815
86
6
5
234,096
4
W
Cabrakan
9,968
712
17
1
1
263,369
6
L
Discordia
8,986
642
54
4
2
252,989
5
L
Xing Tian
10,078
720
14
1
0
276,467
3
L
Anhur
9,659
690
39
3
2
207,182
3
W
Geb
10,994
785
31
2
2
275,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role