Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BurbiGoth
Nu Wa
Level 126
God Stats
5W - 4L
1,608 SR
Queue Stats
297W - 331L
1,418 Elo+
Party 2
Freya
Freya
akJohnny
Freya
Level 125
God Stats
1W - 1L
1,822 SR
Queue Stats
18W - 21L
1,386 Elo+
Solo
Merlin
Merlin
huzarsmierci
Merlin
Level 124
God Stats
8W - 3L
1,538 SR
Queue Stats
148W - 173L
1,490 Elo+
Party 2
Ullr
Ullr
princesse43000
Ullr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,249 Elo+
Solo
Team Averages
Level 103
1,593 SR
1,409 Elo+

VS

Team Averages
Level 61
1,431 SR
1,436 Elo+
Ne Zha
Ne Zha
Gangstagys
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
GoodByeMW
Chang'e
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,330 Elo+
Party 1
Thor
Thor
Ntountis97
Thor
Level 88
God Stats
0W - 2L
1,246 SR
Queue Stats
90W - 99L
1,435 Elo+
Solo
Neith
Neith
guicharisma
Neith
Level 153
God Stats
4W - 5L
1,410 SR
Queue Stats
114W - 131L
1,417 Elo+
Solo
Nu Wa
Nu Wa
le_kymar
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
8 / 3 / 17
12,669
704
10,866
21,122
8,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
BurbiGoth
Nu Wa
20
9 / 4 / 18
13,643
758
29,085
16,139
6,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
akJohnny
Freya
20
6 / 3 / 21
12,536
696
14,135
19,839
8,120
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
9 / 2 / 22
13,652
758
26,573
17,314
7,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 3 / 23
11,757
653
7,099
21,546
9,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gangstagys
Ne Zha
18
3 / 12 / 6
11,472
637
13,924
22,710
9,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
GoodByeMW
Chang'e
17
2 / 7 / 7
10,982
610
4,954
21,677
8,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 6 / 11
11,075
615
15,108
19,156
18,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
2 / 3 / 8
11,538
641
25,505
15,749
7,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
le_kymar
Nu Wa
20
6 / 7 / 6
11,858
659
25,957
17,610
7,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
53
34
Kills
15
15
Deaths
35
101
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
3
17
5.5
W
Nu Wa
BurbiGoth
Nu Wa
9
4
18
4.5
L
Ne Zha
Gangstagys
Ne Zha
3
12
6
0.5
L
Chang'e
GoodByeMW
Chang'e
2
7
7
0.79
L
2
6
11
1.25
W
Freya
akJohnny
Freya
6
3
21
5.5
L
2
3
8
2
W
Merlin
9
2
22
10
L
Nu Wa
le_kymar
Nu Wa
6
7
6
1.29
W
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,758
Damage
85,448
95,960
Taken
96,902
39,394
Mitigated
50,748
56,154
Healing
29,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,866
1,396
19,534
9,226
21,122
8,314
1,509
4,711
16,039
32,319
0
W
Nu Wa
BurbiGoth
Nu Wa
29,085
5,870
3,329
2,046
16,139
6,109
2,933
5,537
10,168
56,281
0
L
Ne Zha
Gangstagys
Ne Zha
13,924
3,280
684
1,471
22,710
9,702
238
17,415
4,775
0
30,298
L
Chang'e
GoodByeMW
Chang'e
4,954
357
8,518
5,908
21,677
8,471
168
19,077
2,080
19,840
0
L
15,108
1,489
2,386
2,373
19,156
18,139
0
13,512
5,252
0
36,818
W
Freya
akJohnny
Freya
14,135
5,477
7,637
5,653
19,839
8,120
1,040
5,867
13,566
30,947
0
L
25,505
5,228
2,120
4,721
15,749
7,304
585
12,538
2,877
0
70,379
W
Merlin
26,573
439
1,684
2,006
17,314
7,732
1,285
5,789
11,117
71,467
0
L
Nu Wa
le_kymar
Nu Wa
25,957
6,036
666
569
17,610
7,132
445
15,769
1,259
48,518
0
W
7,099
3,562
0
5,039
21,546
9,119
2,035
6,777
14,159
0
32,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,257
Gold Earned
56,925
249
Minions Killed
214
0
Camps Cleared
0
1,538,333
Distance Traveled
1,359,307
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,669
704
48
3
0
304,433
1
W
Nu Wa
13,643
758
46
3
0
316,769
0
L
Ne Zha
11,472
637
31
2
0
275,542
6
L
Chang'e
10,982
610
30
2
0
283,779
1
L
Thor
11,075
615
44
2
0
258,986
0
W
Freya
12,536
696
42
2
0
318,372
4
L
Neith
11,538
641
76
4
0
264,516
0
W
Merlin
13,652
758
65
4
0
336,254
4
L
Nu Wa
11,858
659
33
2
0
276,484
1
W
Ullr
11,757
653
48
3
0
262,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role