Player Matchup

Sun Wukong
Sun Wukong
Acharnion
Sun Wukong
Level 68
God Stats
18W - 14L
1,553 SR
Queue Stats
114W - 101L
1,572 Elo+
Solo
Ullr
Ullr
Zemax022
Ullr
Level 79
God Stats
14W - 12L
1,541 SR
Queue Stats
338W - 313L
1,508 Elo+
Solo
Mercury
Mercury
alessitoh
Mercury
Level 16
God Stats
2W - 3L
1,433 SR
Queue Stats
17W - 19L
1,534 Elo+
Party 1
Vamana
Vamana
sanmi49
Vamana
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 160L
1,630 Elo+
Party 1
Jormungandr
Jormungandr
temp-310474
Jormungandr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 202L
1,602 Elo+
Party 1
Team Averages
Level 93
1,505 SR
1,569 Elo+

VS

Team Averages
Level 66
1,574 SR
1,538 Elo+
Set
Set
 
Set
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CptRantanplan
Osiris
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 182L
1,536 Elo+
Solo
Poseidon
Poseidon
Im-Jxck-Dxniels
Poseidon
Level 157
God Stats
6W - 4L
1,658 SR
Queue Stats
458W - 348L
1,553 Elo+
Party 2
Nike
Nike
LaLiLuLeo
Nike
Level 48
God Stats
7W - 6L
1,713 SR
Queue Stats
509W - 431L
1,597 Elo+
Party 2
Zeus
Zeus
Theivit
Zeus
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 36L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Acharnion
Sun Wukong
17
2 / 2 / 5
10,839
570
18,151
17,259
11,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
16
3 / 4 / 6
9,893
521
7,621
15,827
6,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
alessitoh
Mercury
17
6 / 3 / 5
10,698
563
10,502
13,244
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vamana
sanmi49
Vamana
15
10 / 4 / 3
10,024
528
14,638
21,005
10,300
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
temp-310474
Jormungandr
16
6 / 2 / 8
10,648
560
15,712
15,004
8,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
5 / 6 / 4
9,944
523
10,000
23,258
10,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 1
8,647
455
11,590
23,828
22,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
14
3 / 7 / 3
9,125
480
10,037
14,737
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
16
6 / 1 / 6
10,791
568
10,423
20,791
16,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
Theivit
Zeus
13
0 / 7 / 5
7,895
416
9,259
12,802
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
27
Kills
15
15
Deaths
27
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
6
4
1.17
W
Sun Wukong
Acharnion
Sun Wukong
2
2
5
2.25
L
1
6
1
0.25
L
Poseidon
3
7
3
0.64
L
Nike
6
1
6
9
L
Zeus
Theivit
Zeus
0
7
5
0.36
W
Ullr
3
4
6
1.5
W
Mercury
alessitoh
Mercury
6
3
5
2.83
W
Vamana
sanmi49
Vamana
10
4
3
2.88
W
Jormungandr
temp-310474
Jormungandr
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,624
Damage
51,309
82,339
Taken
95,416
41,808
Mitigated
59,759
14,025
Healing
25,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
10,000
5,284
0
9,099
23,258
10,793
0
4,018
19,240
0
57,954
W
Sun Wukong
Acharnion
Sun Wukong
18,151
5,596
0
5,556
17,259
11,314
224
495
16,764
0
83,770
L
11,590
5,274
63
8,060
23,828
22,173
0
1,478
22,350
0
61,893
L
Poseidon
10,037
2,312
0
1,783
14,737
4,971
738
2,157
12,580
64,065
0
L
Nike
10,423
2,365
710
4,848
20,791
16,883
0
4,404
16,387
0
60,280
L
Zeus
Theivit
Zeus
9,259
1,492
0
1,401
12,802
4,939
0
3,812
8,990
53,351
0
W
Ullr
7,621
1,940
0
2,770
15,827
6,351
0
3,839
11,988
0
64,489
W
Mercury
alessitoh
Mercury
10,502
6,102
0
299
13,244
5,361
0
3,955
9,289
0
88,521
W
Vamana
sanmi49
Vamana
14,638
8,917
0
4,665
21,005
10,300
170
6,376
14,629
157
56,529
W
Jormungandr
temp-310474
Jormungandr
15,712
4,779
0
735
15,004
8,482
0
4,631
10,373
89,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,102
Gold Earned
46,402
558
Minions Killed
463
0
Camps Cleared
0
2,018,513
Distance Traveled
1,809,338
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,944
523
85
4
0
377,493
5
W
Sun Wukong
10,839
570
134
7
0
359,435
3
L
Osiris
8,647
455
107
6
0
324,229
3
L
Poseidon
9,125
480
111
6
0
349,082
0
L
Nike
10,791
568
93
5
0
416,760
3
L
Zeus
7,895
416
67
4
0
341,774
1
W
Ullr
9,893
521
103
5
0
366,233
7
W
Mercury
10,698
563
123
6
0
490,995
2
W
Vamana
10,024
528
61
3
0
409,525
0
W
Jormungandr
10,648
560
137
7
0
392,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role