Player Matchup

Jing Wei
Jing Wei
CrankDinosaur19
Jing Wei
Level 105
God Stats
7W - 5L
1,536 SR
Queue Stats
139W - 147L
1,429 Elo+
Solo
Discordia
Discordia
EL Bunker6262
Discordia
Level 145
God Stats
2W - 3L
1,592 SR
Queue Stats
260W - 281L
1,444 Elo+
Solo
Eset
Eset
Ichiritzu
Eset
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
167W - 204L
1,390 Elo+
Party 1
Ratatoskr
Ratatoskr
IllI-APEX-IllI
Ratatoskr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 217L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
toastymuslim69
Cthulhu
Level 63
God Stats
1W - 2L
1,467 SR
Queue Stats
54W - 56L
1,436 Elo+
Solo
Team Averages
Level 118
1,519 SR
1,415 Elo+

VS

Team Averages
Level 104
1,549 SR
1,407 Elo+
Atlas
Atlas
ANDROID17u
Atlas
Level 84
God Stats
14W - 11L
1,454 SR
Queue Stats
31W - 35L
1,448 Elo+
Solo
Merlin
Merlin
AxToxicflame
Merlin
Level 119
God Stats
18W - 20L
1,433 SR
Queue Stats
162W - 162L
1,420 Elo+
Solo
Chernobog
Chernobog
EhronThorn
Chernobog
Level 104
God Stats
15W - 5L
1,699 SR
Queue Stats
318W - 351L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
darrekg
Ah Muzen Cab
Level 53
God Stats
5W - 3L
1,490 SR
Queue Stats
225W - 257L
1,239 Elo+
Solo
Mercury
Mercury
trashXbandicoot_
Mercury
Level 160
God Stats
30W - 19L
1,669 SR
Queue Stats
443W - 432L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
9 / 6 / 2
11,612
505
11,046
22,198
10,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
EL Bunker6262
Discordia
15
5 / 9 / 3
10,059
437
11,711
19,656
9,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
14
1 / 4 / 11
9,671
420
8,979
20,090
18,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
IllI-APEX-IllI
Ratatoskr
15
1 / 6 / 6
9,698
422
10,319
22,942
12,513
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mace

Mace

+10
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 3 / 3
11,001
478
19,058
22,066
31,594
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
2 / 3 / 15
11,564
503
11,040
21,249
21,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
20
12 / 4 / 3
12,950
563
29,054
17,265
8,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
EhronThorn
Chernobog
14
2 / 4 / 6
9,732
423
8,203
15,851
7,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
darrekg
Ah Muzen Cab
16
2 / 5 / 3
10,699
465
9,941
17,815
8,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 5 / 11
12,549
546
18,741
21,255
10,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
66
20
Kills
28
28
Deaths
21
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
3
15
3.17
W
Merlin
12
4
3
3.38
L
Jing Wei
9
6
2
1.67
L
Discordia
EL Bunker6262
Discordia
5
9
3
0.72
W
Chernobog
EhronThorn
Chernobog
2
4
6
1.25
L
Eset
1
4
11
1.63
L
Ratatoskr
IllI-APEX-IllI
Ratatoskr
1
6
6
0.67
W
Ah Muzen Cab
darrekg
Ah Muzen Cab
2
5
3
0.7
L
4
3
3
1.83
W
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,113
Damage
76,979
106,952
Taken
93,435
82,719
Mitigated
57,122
16,508
Healing
18,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
11,040
4,493
0
1,726
21,249
21,458
612
7,797
13,452
44,107
0
W
Merlin
29,054
2,050
410
4,350
17,265
8,956
135
9,437
7,828
121,981
0
L
Jing Wei
11,046
9,583
0
3,202
22,198
10,655
984
9,890
12,028
0
68,340
L
Discordia
EL Bunker6262
Discordia
11,711
1,360
94
2,349
19,656
9,381
0
11,505
7,499
61,237
0
W
Chernobog
EhronThorn
Chernobog
8,203
4,479
0
1,270
15,851
7,304
945
5,405
10,251
0
51,735
L
Eset
8,979
1,255
414
1,928
20,090
18,576
0
7,681
12,143
53,255
0
L
Ratatoskr
IllI-APEX-IllI
Ratatoskr
10,319
4,547
0
5,047
22,942
12,513
0
3,600
19,200
0
79,744
W
Ah Muzen Cab
darrekg
Ah Muzen Cab
9,941
5,030
0
8,155
17,815
8,911
1,361
10,605
7,210
0
68,727
L
19,058
2,273
396
3,078
22,066
31,594
172
6,448
15,436
81,817
0
W
18,741
8,589
0
2,855
21,255
10,493
18
6,504
14,751
0
110,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,041
Gold Earned
57,494
545
Minions Killed
554
0
Camps Cleared
0
1,896,207
Distance Traveled
2,093,810
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,564
503
43
2
0
419,026
0
W
Merlin
12,950
563
167
7
0
393,589
0
L
Jing Wei
11,612
505
115
5
0
421,486
1
L
Discordia
10,059
437
89
4
0
356,140
1
W
Chernobog
9,732
423
84
4
0
421,211
0
L
Eset
9,671
420
75
3
0
333,224
0
L
Ratatoskr
9,698
422
123
5
0
381,303
2
W
Ah Muzen Cab
10,699
465
124
5
0
329,454
0
L
Cthulhu
11,001
478
143
6
0
404,054
4
W
Mercury
12,549
546
136
6
0
530,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role