Player Matchup

Ra
Ra
Amvss
Ra
Level 123
God Stats
2W - 1L
1,770 SR
Queue Stats
125W - 122L
1,520 Elo+
Party 1
Neith
Neith
BabyRubber
Neith
Level 108
God Stats
1W - 1L
1,331 SR
Queue Stats
295W - 282L
1,629 Elo+
Party 1
The Morrigan
The Morrigan
DealWithHim
The Morrigan
Level 160
God Stats
62W - 40L
2,002 SR
Queue Stats
187W - 108L
1,783 Elo+
Party 1
Izanami
Izanami
Solomon Cain856
Izanami
Level 104
God Stats
14W - 6L
1,540 SR
Queue Stats
206W - 200L
1,527 Elo+
Party 1
Anubis
Anubis
Tierrufer
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,255 Elo+
Party 1
Team Averages
Level 113
1,629 SR
1,543 Elo+

VS

Team Averages
Level 136
1,598 SR
1,598 Elo+
Kali
Kali
FellTurtle82469
Kali
Level 148
God Stats
13W - 5L
1,677 SR
Queue Stats
382W - 330L
1,618 Elo+
Solo
Hou Yi
Hou Yi
MCKOps91
Hou Yi
Level 88
God Stats
11W - 13L
1,607 SR
Queue Stats
369W - 379L
1,623 Elo+
Party 2
Ganesha
Ganesha
OriginalMeta
Ganesha
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 289L
1,568 Elo+
Party 2
Hel
Hel
ii-Rogers-ii
Hel
Level 126
God Stats
1W - 2L
1,554 SR
Queue Stats
124W - 107L
1,621 Elo+
Solo
Odin
Odin
x2eZ MaJiiN x
Odin
Level 160
God Stats
20W - 17L
1,650 SR
Queue Stats
1,038W - 1,018L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
3 / 1 / 3
8,520
609
9,177
8,026
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
4 / 0 / 3
7,488
535
4,267
6,543
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
DealWithHim
The Morrigan
15
7 / 0 / 2
9,494
678
8,234
4,450
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 2 / 1
7,320
523
3,471
8,074
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Tierrufer
Anubis
10
1 / 4 / 3
6,090
435
3,381
9,328
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,686
478
5,110
12,849
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
MCKOps91
Hou Yi
12
4 / 1 / 1
7,337
524
8,060
7,845
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
OriginalMeta
Ganesha
10
1 / 1 / 5
6,862
490
3,123
7,462
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 7 / 1
5,706
408
2,815
10,225
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
6,577
470
3,139
10,070
7,143
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
15
Kills
7
7
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
3
1
3
4.5
W
Neith
4
0
3
5.5
W
The Morrigan
DealWithHim
The Morrigan
7
0
2
8
L
2
4
1
0.63
L
Hou Yi
MCKOps91
Hou Yi
4
1
1
4.5
L
Ganesha
OriginalMeta
Ganesha
1
1
5
3.5
W
0
2
1
0.25
W
Anubis
Tierrufer
Anubis
1
4
3
0.63
L
0
7
1
0.07
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,530
Damage
22,247
36,421
Taken
48,451
14,217
Mitigated
25,339
12,021
Healing
15,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
9,177
1,535
268
2,872
8,026
3,117
336
1,047
6,979
63,563
0
W
Neith
4,267
1,843
0
2,783
6,543
3,102
0
447
6,096
0
50,287
W
The Morrigan
DealWithHim
The Morrigan
8,234
2,717
0
1,342
4,450
1,839
105
1,529
2,921
74,667
4,808
L
5,110
2,533
0
3,180
12,849
5,665
0
5,504
7,261
0
48,334
L
Hou Yi
MCKOps91
Hou Yi
8,060
4,419
0
3,235
7,845
2,374
355
1,499
6,346
0
51,699
L
Ganesha
OriginalMeta
Ganesha
3,123
250
0
2,390
7,462
6,814
0
1,934
5,478
21,196
0
W
3,471
2,131
0
1,858
8,074
2,774
0
560
7,514
0
61,950
W
Anubis
Tierrufer
Anubis
3,381
681
518
2,380
9,328
3,385
0
2,355
6,973
21,065
0
L
2,815
245
855
2,354
10,225
3,343
0
5,099
5,116
39,434
0
L
3,139
140
0
3,072
10,070
7,143
0
5,003
4,741
0
45,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,912
Gold Earned
33,168
487
Minions Killed
347
0
Camps Cleared
0
1,241,428
Distance Traveled
1,298,375
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,520
609
124
9
0
247,065
1
W
Neith
7,488
535
88
6
0
253,338
1
W
The Morrigan
9,494
678
127
9
0
255,380
7
L
Kali
6,686
478
83
6
0
285,765
2
L
Hou Yi
7,337
524
114
8
0
239,464
3
L
Ganesha
6,862
490
11
1
0
263,707
4
W
Izanami
7,320
523
119
9
0
238,297
4
W
Anubis
6,090
435
29
2
0
247,348
0
L
Hel
5,706
408
57
4
0
248,076
0
L
Odin
6,577
470
82
6
0
261,363
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role