Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BigHeadFox
Artemis
Level 122
God Stats
7W - 7L
1,457 SR
Queue Stats
183W - 198L
1,382 Elo+
Solo
Horus
Horus
Celecar
Horus
Level 58
God Stats
1W - 1L
1,176 SR
Queue Stats
95W - 100L
1,437 Elo+
Solo
Hercules
Hercules
MAD-Reaper-
Hercules
Level 117
God Stats
1W - 3L
1,285 SR
Queue Stats
153W - 161L
1,423 Elo+
Solo
Mulan
Mulan
Tpyn_MaTpoca
Mulan
Level 142
God Stats
7W - 6L
1,246 SR
Queue Stats
277W - 277L
1,407 Elo+
Solo
Team Averages
Level 96
1,333 SR
1,430 Elo+

VS

Team Averages
Level 69
1,454 SR
1,349 Elo+
Cernunnos
Cernunnos
Jas_MCFC
Cernunnos
Level 26
God Stats
3W - 3L
1,277 SR
Queue Stats
357W - 353L
1,387 Elo+
Solo
Bakasura
Bakasura
MK-Malty
Bakasura
Level 125
God Stats
2W - 7L
1,491 SR
Queue Stats
558W - 575L
1,402 Elo+
Solo
Nemesis
Nemesis
NexusPK554
Nemesis
Level 86
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 4L
1,245 Elo+
Party 1
Sylvanus
Sylvanus
Queldara
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,236 Elo+
Party 1
Medusa
Medusa
uzb_naikman
Medusa
Level 80
God Stats
10W - 10L
1,733 SR
Queue Stats
399W - 377L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
6 / 3 / 22
11,947
703
13,633
28,491
38,815
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
BigHeadFox
Artemis
19
6 / 3 / 18
12,198
718
25,860
17,742
10,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Celecar
Horus
19
5 / 3 / 27
11,828
696
13,822
19,564
17,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
MAD-Reaper-
Hercules
20
10 / 2 / 22
12,541
738
19,624
27,940
31,303
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 6 / 25
12,514
736
15,715
24,798
18,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jas_MCFC
Cernunnos
18
3 / 6 / 10
11,143
655
21,237
16,873
8,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
MK-Malty
Bakasura
19
5 / 7 / 5
12,129
713
11,369
16,411
9,045
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
NexusPK554
Nemesis
17
5 / 7 / 6
10,793
635
16,062
19,090
13,350
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Queldara
Sylvanus
16
1 / 9 / 10
9,695
570
12,628
26,141
40,458
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Medusa
18
3 / 5 / 9
10,372
610
20,590
20,238
8,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
57
34
Kills
17
17
Deaths
34
114
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
3
22
5.67
W
Artemis
BigHeadFox
Artemis
6
3
18
5
W
Horus
Celecar
Horus
5
3
27
6.17
L
Cernunnos
Jas_MCFC
Cernunnos
3
6
10
1.33
W
Hercules
MAD-Reaper-
Hercules
10
2
22
10.5
L
Bakasura
MK-Malty
Bakasura
5
7
5
1.07
L
Nemesis
NexusPK554
Nemesis
5
7
6
1.14
L
Sylvanus
Queldara
Sylvanus
1
9
10
0.67
W
7
6
25
3.25
L
Medusa
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,654
Damage
81,886
118,535
Taken
98,753
117,303
Mitigated
80,163
68,475
Healing
22,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,633
1,475
5,633
4,544
28,491
38,815
702
2,516
25,860
30,396
0
W
Artemis
BigHeadFox
Artemis
25,860
11,974
4,905
3,013
17,742
10,353
3,961
3,445
14,165
0
51,809
W
Horus
Celecar
Horus
13,822
6,578
14,751
8,287
19,564
17,864
1,110
2,049
17,250
0
21,935
L
Cernunnos
Jas_MCFC
Cernunnos
21,237
4,749
156
1,954
16,873
8,431
64
2,400
14,424
0
47,187
W
Hercules
MAD-Reaper-
Hercules
19,624
4,365
8,278
11,110
27,940
31,303
1,062
2,700
24,966
13,660
33,420
L
Bakasura
MK-Malty
Bakasura
11,369
9,265
599
3,107
16,411
9,045
90
3,466
12,898
0
18,214
L
Nemesis
NexusPK554
Nemesis
16,062
5,815
161
2,594
19,090
13,350
155
3,154
15,936
0
25,295
L
Sylvanus
Queldara
Sylvanus
12,628
5,309
3,335
3,430
26,141
40,458
208
5,710
20,408
22,744
0
W
15,715
1,896
2,142
5,812
24,798
18,968
3,235
2,015
22,448
0
26,431
L
Medusa
20,590
7,508
983
6,187
20,238
8,879
68
2,401
17,790
97
38,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,028
Gold Earned
54,132
168
Minions Killed
148
0
Camps Cleared
0
1,517,599
Distance Traveled
1,230,895
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,947
703
37
2
0
322,687
0
W
Artemis
12,198
718
46
3
0
262,296
2
W
Horus
11,828
696
18
1
0
315,343
0
L
Cernunnos
11,143
655
65
4
0
257,126
2
W
Hercules
12,541
738
43
3
0
324,979
0
L
Bakasura
12,129
713
28
2
0
210,834
0
L
Nemesis
10,793
635
15
1
0
299,538
0
L
Sylvanus
9,695
570
20
1
0
177,530
0
W
Mulan
12,514
736
24
1
0
292,294
0
L
Medusa
10,372
610
20
1
0
285,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role