Player Matchup

Yu Huang
Yu Huang
CHIEFxOFxOREGON
Yu Huang
Level 87
God Stats
17W - 16L
1,630 SR
Queue Stats
54W - 56L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
FurryJesus
Gilgamesh
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 54L
1,540 Elo+
Party 1
Izanami
Izanami
Grimtallstag
Izanami
Level 37
God Stats
15W - 7L
1,435 SR
Queue Stats
77W - 112L
1,436 Elo+
Solo
Discordia
Discordia
ImJustSoTired
Discordia
Level 47
God Stats
4W - 3L
1,287 SR
Queue Stats
91W - 96L
1,416 Elo+
Party 1
Atlas
Atlas
Squatch5665
Atlas
Level 89
God Stats
9W - 14L
1,277 SR
Queue Stats
155W - 179L
1,436 Elo+
Party 1
Team Averages
Level 63
1,426 SR
1,466 Elo+

VS

Team Averages
Level 53
1,495 SR
1,480 Elo+
King Arthur
King Arthur
Lord Dripius
King Arthur
Level 107
God Stats
8W - 6L
1,646 SR
Queue Stats
227W - 224L
1,529 Elo+
Party 2
Hachiman
Hachiman
Maximulas907
Hachiman
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,500 Elo+
Solo
Kali
Kali
MightyBihhhh
Kali
Level 48
God Stats
6W - 6L
1,280 SR
Queue Stats
115W - 144L
1,417 Elo+
Solo
Scylla
Scylla
SmittyV2
Scylla
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,537 Elo+
Solo
Izanami
Izanami
lllNERTIA
Izanami
Level 28
God Stats
15W - 11L
1,549 SR
Queue Stats
38W - 49L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
2 / 4 / 1
10,685
971
11,654
14,989
6,045
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
FurryJesus
Gilgamesh
16
0 / 3 / 3
10,522
957
5,901
18,932
16,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Grimtallstag
Izanami
16
0 / 2 / 2
10,183
926
7,117
13,045
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
ImJustSoTired
Discordia
16
1 / 3 / 2
10,424
948
8,957
11,331
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 3
11,096
1,009
11,502
29,538
29,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

159

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lord Dripius
King Arthur
17
6 / 0 / 4
11,480
1,044
21,651
18,314
25,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
Maximulas907
Hachiman
17
1 / 0 / 12
11,256
1,023
13,424
9,694
4,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 1 / 7
11,244
1,022
7,483
8,491
4,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
SmittyV2
Scylla
18
5 / 0 / 10
12,755
1,160
27,841
4,313
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
lllNERTIA
Izanami
17
2 / 2 / 10
11,006
1,001
14,359
8,115
3,609
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
3
Kills
16
16
Deaths
3
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
2
4
1
0.63
L
Gilgamesh
FurryJesus
Gilgamesh
0
3
3
0.5
L
Izanami
Grimtallstag
Izanami
0
2
2
0.5
L
Discordia
ImJustSoTired
Discordia
1
3
2
0.67
W
King Arthur
Lord Dripius
King Arthur
6
0
4
8
W
Hachiman
Maximulas907
Hachiman
1
0
12
7
W
2
1
7
5.5
W
Scylla
SmittyV2
Scylla
5
0
10
10
L
0
4
3
0.38
W
Izanami
lllNERTIA
Izanami
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,131
Damage
84,758
87,835
Taken
48,927
62,178
Mitigated
39,923
15,502
Healing
2,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
11,654
1,576
0
48
14,989
6,045
0
6,225
8,723
37,183
0
L
Gilgamesh
FurryJesus
Gilgamesh
5,901
762
2,220
3,950
18,932
16,799
0
7,280
11,522
524
12,017
L
Izanami
Grimtallstag
Izanami
7,117
4,649
287
1,048
13,045
5,314
0
1,815
11,126
0
23,474
L
Discordia
ImJustSoTired
Discordia
8,957
688
0
222
11,331
4,486
0
3,435
7,822
32,413
0
W
King Arthur
Lord Dripius
King Arthur
21,651
2,527
0
0
18,314
25,388
0
11,392
6,922
0
36,405
W
Hachiman
Maximulas907
Hachiman
13,424
7,278
0
777
9,694
4,172
0
6,665
3,029
0
29,447
W
7,483
3,157
0
1,136
8,491
4,803
0
4,404
4,087
0
19,383
W
Scylla
SmittyV2
Scylla
27,841
635
0
727
4,313
1,951
0
3,295
1,018
62,638
0
L
11,502
3,892
1,062
6,665
29,538
29,534
0
9,086
20,341
24,585
0
W
Izanami
lllNERTIA
Izanami
14,359
7,703
0
0
8,115
3,609
0
6,578
1,537
0
28,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,910
Gold Earned
57,741
211
Minions Killed
215
6
Camps Cleared
12
1,015,563
Distance Traveled
1,141,230
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,685
971
74
7
0
192,221
3
L
Gilgamesh
10,522
957
13
1
2
211,072
0
L
Izanami
10,183
926
47
4
4
187,995
0
L
Discordia
10,424
948
56
5
0
207,691
2
W
King Arthur
11,480
1,044
19
2
1
233,562
2
W
Hachiman
11,256
1,023
45
4
1
234,416
0
W
Kali
11,244
1,022
14
1
8
243,388
1
W
Scylla
12,755
1,160
103
9
0
226,879
0
L
Atlas
11,096
1,009
21
2
0
216,584
0
W
Izanami
11,006
1,001
34
3
2
202,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role