Player Matchup

Gilgamesh
Gilgamesh
Silver IV
Paratrooper
Gilgamesh
Silver IV
Level 68
God Stats
1W - 4L
1,273 SR
Queue Stats
55W - 120L
1,123 MMR
Solo
Ymir
Ymir
Bronze IV
PokerFace
Ymir
Bronze IV
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,187 MMR
Solo
Scylla
Scylla
Bronze IV
SvizeSir
Scylla
Bronze IV
Level 46
God Stats
1W - 4L
1,196 SR
Queue Stats
1W - 12L
970 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 72
1,323 SR
1,093 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,590 SR
1,083 MMR
Thoth
Thoth
Silver II
Megai
Thoth
Silver II
Level 144
God Stats
3W - 2L
1,647 SR
Queue Stats
61W - 77L
1,034 MMR
Solo
Cabrakan
Cabrakan
Silver II
Ruseni
Cabrakan
Silver II
Level 157
God Stats
41W - 20L
1,628 SR
Queue Stats
103W - 120L
893 MMR
Solo
Hou Yi
Hou Yi
Silver IV
Zaknas
Hou Yi
Silver IV
Level 66
God Stats
3W - 4L
1,495 SR
Queue Stats
5W - 11L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Paratrooper
Gilgamesh
13
4 / 2 / 3
9,165
705
7,424
14,256
11,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ymir
12
1 / 6 / 5
8,641
665
6,313
14,620
9,101
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
SvizeSir
Scylla
12
3 / 5 / 3
8,864
682
7,390
11,201
3,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TerraBastetBacchusAphrodite

VS

Bans
Ah Muzen CabPersephoneNoxYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Megai
Thoth
15
6 / 2 / 5
10,608
816
15,932
5,635
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Ruseni
Cabrakan
14
2 / 4 / 9
9,608
739
8,170
16,247
19,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hou Yi
Zaknas
Hou Yi
14
5 / 2 / 5
9,791
753
11,936
8,754
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
13
13
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
Megai
Thoth
6
2
5
4.25
L
Gilgamesh
Paratrooper
Gilgamesh
4
2
3
2.75
L
Ymir
1
6
5
0.58
W
Cabrakan
Ruseni
Cabrakan
2
4
9
1.63
L
Scylla
SvizeSir
Scylla
3
5
3
0.9
W
Hou Yi
Zaknas
Hou Yi
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,127
Damage
36,038
40,077
Taken
30,636
24,335
Mitigated
26,112
2,066
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Megai
Thoth
15,932
420
0
1,030
5,635
2,174
757
3,324
2,311
47,018
0
L
Gilgamesh
Paratrooper
Gilgamesh
7,424
2,603
0
582
14,256
11,694
0
7,341
6,290
0
20,187
L
Ymir
6,313
1,579
0
800
14,620
9,101
0
7,482
6,533
17,367
0
W
Cabrakan
Ruseni
Cabrakan
8,170
991
393
6,347
16,247
19,862
283
6,491
9,756
21,760
0
L
Scylla
SvizeSir
Scylla
7,390
1,061
0
684
11,201
3,540
0
7,670
2,973
31,018
0
W
Hou Yi
Zaknas
Hou Yi
11,936
4,826
0
1,139
8,754
4,076
1,153
4,571
4,183
0
34,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,670
Gold Earned
30,007
93
Minions Killed
136
3
Camps Cleared
8
693,306
Distance Traveled
718,779
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,608
816
66
5
3
243,026
3
L
Gilgamesh
9,165
705
28
2
1
248,195
4
L
Ymir
8,641
665
25
2
2
231,378
3
W
Cabrakan
9,608
739
23
2
2
244,478
6
L
Scylla
8,864
682
40
3
0
213,733
2
W
Hou Yi
9,791
753
47
4
3
231,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role