Player Matchup

Scylla
Scylla
Diamond II
 
Scylla
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
GatoConSueño
Athena
Gold V
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,612 MMR
Party 1
Susano
Susano
Platinum V
LetMeAdcc
Susano
Platinum V
Level 128
God Stats
16W - 17L
1,578 SR
Queue Stats
481W - 476L
1,696 MMR
Solo
Apollo
Apollo
Silver II
pasturkaTOP
Apollo
Silver II
Level 119
God Stats
1W - 2L
1,263 SR
Queue Stats
4W - 8L
1,455 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,468 SR
1,553 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,587 SR
1,531 MMR
Ullr
Ullr
Diamond III
 
Ullr
Diamond III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum II
 
Artio
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum V
 
Cernunnos
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
ApoloLucas
Cabrakan
Platinum IV
Level 160
God Stats
36W - 31L
1,644 SR
Queue Stats
436W - 445L
1,763 MMR
Solo
Da Ji
Da Ji
Gold IV
LeaHijodelDiablo
Da Ji
Gold IV
Level 124
God Stats
0W - 1L
1,791 SR
Queue Stats
54W - 59L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 0 / 2
6,149
615
3,630
2,092
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
 
Bellona
9
1 / 0 / 2
5,936
594
5,443
7,201
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 0 / 3
5,538
554
3,435
5,625
3,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
LetMeAdcc
Susano
10
3 / 2 / 1
5,627
563
3,002
8,255
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
10
0 / 1 / 3
5,416
542
4,171
6,785
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
IzanamiGebNemesisKali

VS

Bans
MercuryBakasuraJing WeiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
2 / 2 / 0
5,680
568
2,871
5,205
1,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
 
Artio
7
0 / 1 / 0
4,708
471
1,862
7,186
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
 
Cernunnos
8
0 / 1 / 0
4,569
457
3,529
4,525
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
ApoloLucas
Cabrakan
9
1 / 3 / 1
5,681
568
4,474
8,083
7,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 1
4,929
493
2,127
7,190
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
3
3
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
2
4
W
Bellona
 
Bellona
1
0
2
2
L
Ullr
 
Ullr
2
2
0
1
L
Artio
 
Artio
0
1
0
0
L
Cernunnos
 
Cernunnos
0
1
0
0
L
Cabrakan
ApoloLucas
Cabrakan
1
3
1
0.5
W
2
0
3
3.5
L
0
2
1
0.25
W
Susano
LetMeAdcc
Susano
3
2
1
1.75
W
Apollo
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,681
Damage
14,863
29,958
Taken
32,189
14,846
Mitigated
17,169
13,319
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,630
562
0
500
2,092
766
0
0
2,092
41,318
0
W
Bellona
 
Bellona
5,443
2,422
0
3,961
7,201
4,689
0
3,409
3,394
0
39,350
L
Ullr
 
Ullr
2,871
1,288
0
850
5,205
1,896
0
1,560
3,497
0
38,762
L
Artio
 
Artio
1,862
421
420
2,794
7,186
3,799
0
2,233
4,951
10,715
0
L
Cernunnos
 
Cernunnos
3,529
1,970
0
2,521
4,525
1,181
0
725
3,800
0
28,396
L
Cabrakan
ApoloLucas
Cabrakan
4,474
479
0
1,670
8,083
7,664
0
0
8,083
36,550
0
W
3,435
1,401
1,464
2,306
5,625
3,855
0
942
4,683
14,284
0
L
2,127
504
0
2,846
7,190
2,629
0
2,285
4,793
0
28,763
W
Susano
LetMeAdcc
Susano
3,002
1,367
0
2,970
8,255
3,144
0
567
7,588
0
31,778
W
Apollo
4,171
3,233
0
2,118
6,785
2,392
0
1,354
5,431
0
40,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,666
Gold Earned
25,567
323
Minions Killed
279
0
Camps Cleared
0
983,267
Distance Traveled
866,347
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,149
615
95
10
0
183,109
4
W
Bellona
5,936
594
73
7
0
174,945
0
L
Ullr
5,680
568
69
7
0
165,714
3
L
Artio
4,708
471
20
2
0
171,947
2
L
Cernunnos
4,569
457
51
5
0
171,211
3
L
Cabrakan
5,681
568
79
8
0
147,714
1
W
Athena
5,538
554
19
2
0
221,054
4
L
Da Ji
4,929
493
60
6
0
209,761
2
W
Susano
5,627
563
62
6
0
223,271
3
W
Apollo
5,416
542
74
7
0
180,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role