Player Matchup

Yemoja
Yemoja
Gold II
AngrySoccerMom
Yemoja
Gold II
Level 125
God Stats
7W - 9L
1,716 SR
Queue Stats
177W - 175L
1,800 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Satân
Hou Yi
Platinum V
Level 150
God Stats
0W - 3L
1,322 SR
Queue Stats
135W - 118L
1,722 MMR
Solo
Hera
Hera
Platinum III
SevenLegends7
Hera
Platinum III
Level 108
God Stats
8W - 7L
1,419 SR
Queue Stats
244W - 226L
1,801 MMR
Solo
King Arthur
King Arthur
Gold II
dmaxman
King Arthur
Gold II
Level 109
God Stats
13W - 7L
1,556 SR
Queue Stats
111W - 108L
1,655 MMR
Solo
Arachne
Arachne
Gold II
sondgoku
Arachne
Gold II
Level 85
God Stats
48W - 39L
1,612 SR
Queue Stats
393W - 406L
1,644 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,525 SR
1,725 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,521 SR
1,727 MMR
Artio
Artio
Platinum V
Endeland
Artio
Platinum V
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 85L
1,732 MMR
Solo
Poseidon
Poseidon
Platinum IV
Tlaner
Poseidon
Platinum IV
Level 151
God Stats
2W - 1L
1,598 SR
Queue Stats
15W - 16L
1,754 MMR
Party 1
Jing Wei
Jing Wei
Gold I
alejocrack
Jing Wei
Gold I
Level 152
God Stats
1W - 1L
1,388 SR
Queue Stats
151W - 158L
1,635 MMR
Party 2
Da Ji
Da Ji
Platinum II
londeras
Da Ji
Platinum II
Level 141
God Stats
2W - 3L
1,272 SR
Queue Stats
132W - 151L
1,863 MMR
Party 1
Atlas
Atlas
Gold I
mounter26
Atlas
Gold I
Level 160
God Stats
1W - 0L
1,850 SR
Queue Stats
134W - 150L
1,648 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 16
12,898
461
8,330
26,389
37,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Satân
Hou Yi
20
5 / 6 / 6
14,147
505
20,282
27,894
13,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 5 / 8
14,114
504
33,897
18,775
9,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
dmaxman
King Arthur
17
3 / 8 / 11
12,521
447
19,753
33,729
38,647
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
sondgoku
Arachne
20
9 / 9 / 5
14,991
535
21,172
39,407
19,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
IzanamiBakasuraChernobog

VS

Bans
MercuryCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Endeland
Artio
20
4 / 9 / 17
15,140
541
15,822
42,089
55,104
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
Tlaner
Poseidon
19
4 / 5 / 7
14,537
519
18,307
20,462
9,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
alejocrack
Jing Wei
20
7 / 4 / 8
16,541
591
29,281
27,434
12,439
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
londeras
Da Ji
20
15 / 2 / 11
16,716
597
33,856
33,135
18,260
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
mounter26
Atlas
19
1 / 5 / 22
14,059
502
13,461
35,593
52,939
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
96
25
Kills
31
31
Deaths
25
46
Assists
65
Player
Kills
Deaths
Assists
KDA
L
1
3
16
3
W
Artio
Endeland
Artio
4
9
17
1.39
L
Hou Yi
Satân
Hou Yi
5
6
6
1.33
L
7
5
8
2.2
W
Poseidon
Tlaner
Poseidon
4
5
7
1.5
W
Jing Wei
alejocrack
Jing Wei
7
4
8
2.75
L
King Arthur
dmaxman
King Arthur
3
8
11
1.06
W
Da Ji
londeras
Da Ji
15
2
11
10.25
W
Atlas
mounter26
Atlas
1
5
22
2.4
L
Arachne
sondgoku
Arachne
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,434
Damage
110,727
146,194
Taken
158,713
117,912
Mitigated
147,907
32,868
Healing
54,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,330
3,275
6,217
3,797
26,389
37,425
365
9,987
16,062
42,642
0
W
Artio
Endeland
Artio
15,822
1,783
3,576
14,869
42,089
55,104
450
12,884
28,925
77,574
0
L
Hou Yi
Satân
Hou Yi
20,282
12,916
0
5,835
27,894
13,379
4,380
4,969
22,765
0
117,094
L
33,897
9,395
54
1,186
18,775
9,155
764
5,780
12,995
140,290
0
W
Poseidon
Tlaner
Poseidon
18,307
1,898
0
4,309
20,462
9,165
3,759
8,240
12,222
150,430
0
W
Jing Wei
alejocrack
Jing Wei
29,281
23,587
0
10,726
27,434
12,439
8,312
10,424
17,010
0
168,052
L
King Arthur
dmaxman
King Arthur
19,753
2,707
0
3,882
33,729
38,647
168
15,335
18,394
0
80,872
W
Da Ji
londeras
Da Ji
33,856
10,966
0
14,000
33,135
18,260
609
8,068
25,067
0
153,475
W
Atlas
mounter26
Atlas
13,461
5,437
0
7,104
35,593
52,939
306
10,171
25,422
40,897
0
L
Arachne
sondgoku
Arachne
21,172
11,591
0
11,897
39,407
19,306
1,347
11,782
27,473
0
145,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,671
Gold Earned
76,993
711
Minions Killed
670
0
Camps Cleared
0
2,481,586
Distance Traveled
2,742,406
21
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,898
461
55
2
0
526,222
9
W
Artio
15,140
541
120
4
0
517,228
7
L
Hou Yi
14,147
505
172
6
0
446,476
2
L
Hera
14,114
504
191
7
0
514,997
4
W
Poseidon
14,537
519
184
7
0
563,769
12
W
Jing Wei
16,541
591
188
7
0
500,460
7
L
King Arthur
12,521
447
114
4
0
497,696
5
W
Da Ji
16,716
597
138
5
0
624,440
14
W
Atlas
14,059
502
40
1
0
536,509
5
L
Arachne
14,991
535
179
6
0
496,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role