Player Matchup

Scylla
Scylla
Dabenes1
Scylla
Level 128
God Stats
3W - 5L
1,380 SR
Queue Stats
66W - 74L
1,568 Elo+
Solo
Jormungandr
Jormungandr
Krastac
Jormungandr
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 108L
1,579 Elo+
Party 1
Neith
Neith
Silica13
Neith
Level 113
God Stats
11W - 8L
1,686 SR
Queue Stats
164W - 126L
1,580 Elo+
Party 1
Team Averages
Level 108
1,522 SR
1,576 Elo+

VS

Team Averages
Level 111
1,644 SR
1,525 Elo+
Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Arcartes
Baron Samedi
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,572 Elo+
Solo
Cupid
Cupid
Cjk1299
Cupid
Level 89
God Stats
4W - 1L
1,933 SR
Queue Stats
11W - 21L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dabenes1
Scylla
17
6 / 3 / 7
11,597
725
11,044
10,581
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Krastac
Jormungandr
17
6 / 0 / 10
12,599
787
17,082
16,943
21,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Silica13
Neith
15
4 / 1 / 8
11,172
698
12,487
8,960
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 4 / 3
10,364
648
6,830
18,535
20,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Arcartes
Baron Samedi
13
1 / 4 / 3
9,398
587
10,677
13,064
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Cjk1299
Cupid
13
2 / 8 / 1
9,501
594
10,302
14,117
6,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
4
4
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
3
0.63
L
Baron Samedi
Arcartes
Baron Samedi
1
4
3
0.63
L
Cupid
Cjk1299
Cupid
2
8
1
0.31
W
Scylla
Dabenes1
Scylla
6
3
7
3.17
W
Jormungandr
Krastac
Jormungandr
6
0
10
11
W
Neith
Silica13
Neith
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,613
Damage
27,809
36,484
Taken
45,716
30,469
Mitigated
33,198
12,036
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,830
917
0
6,293
18,535
20,513
124
9,582
8,953
0
25,040
L
Baron Samedi
Arcartes
Baron Samedi
10,677
883
1,906
4,088
13,064
6,430
180
10,339
2,725
31,889
0
L
Cupid
Cjk1299
Cupid
10,302
4,710
438
1,306
14,117
6,255
520
8,376
5,741
0
35,745
W
Scylla
Dabenes1
Scylla
11,044
743
0
3,231
10,581
4,653
784
3,915
6,666
51,382
0
W
Jormungandr
Krastac
Jormungandr
17,082
4,286
686
5,964
16,943
21,563
430
4,477
12,466
41,497
0
W
Neith
Silica13
Neith
12,487
6,164
0
2,155
8,960
4,253
1,218
2,835
6,125
0
37,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,368
Gold Earned
29,263
176
Minions Killed
158
8
Camps Cleared
5
900,222
Distance Traveled
865,750
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,364
648
36
2
0
319,665
3
L
Baron Samedi
9,398
587
61
4
2
287,325
0
L
Cupid
9,501
594
61
4
3
258,760
3
W
Scylla
11,597
725
82
5
4
305,645
4
W
Jormungandr
12,599
787
30
2
1
295,576
8
W
Neith
11,172
698
64
4
3
299,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role